Player Matchup

Sol
Sol
KidSinn
Sol
Level 156
God Stats
91W - 80L
1,535 SR
Queue Stats
422W - 396L
1,501 Elo+
Party 2
Zeus
Zeus
Lv99BossV2
Zeus
Level 156
God Stats
9W - 6L
1,835 SR
Queue Stats
246W - 234L
1,442 Elo+
Party 2
Scylla
Scylla
NasvioSan
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo
King Arthur
King Arthur
paolo7pk2
King Arthur
Level 122
God Stats
9W - 4L
1,544 SR
Queue Stats
113W - 100L
1,511 Elo+
Solo
Athena
Athena
workojoe
Athena
Level 109
God Stats
29W - 20L
1,549 SR
Queue Stats
1,076W - 1,103L
1,455 Elo+
Party 2
Team Averages
Level 130
1,593 SR
1,417 Elo+

VS

Team Averages
Level 113
1,567 SR
1,512 Elo+
Cernunnos
Cernunnos
Daxacothebro87
Cernunnos
Level 120
God Stats
30W - 30L
1,559 SR
Queue Stats
115W - 98L
1,502 Elo+
Solo
Hercules
Hercules
Faededd
Hercules
Level 154
God Stats
4W - 6L
1,516 SR
Queue Stats
446W - 480L
1,536 Elo+
Party 1
Hades
Hades
ImNotHacking420_
Hades
Level 65
God Stats
1W - 1L
1,746 SR
Queue Stats
98W - 85L
1,542 Elo+
Party 1
Arachne
Arachne
NOmoreHIROS1
Arachne
Level 127
God Stats
3W - 5L
1,416 SR
Queue Stats
527W - 483L
1,519 Elo+
Solo
Aphrodite
Aphrodite
yhanns
Aphrodite
Level 101
God Stats
12W - 13L
1,598 SR
Queue Stats
297W - 280L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
8 / 7 / 16
13,035
521
23,741
20,413
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
16 / 6 / 12
13,416
537
23,979
13,657
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
NasvioSan
Scylla
20
3 / 4 / 8
13,164
527
19,431
14,391
5,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
paolo7pk2
King Arthur
20
4 / 2 / 13
13,852
554
21,390
25,773
31,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
workojoe
Athena
20
8 / 3 / 10
13,567
543
17,089
26,132
17,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Daxacothebro87
Cernunnos
19
8 / 11 / 5
12,135
485
17,280
28,790
11,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Faededd
Hercules
18
7 / 5 / 3
12,436
497
11,692
23,992
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 8 / 8
10,041
402
13,649
29,394
24,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NOmoreHIROS1
Arachne
12
1 / 6 / 4
9,265
371
7,372
18,559
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
yhanns
Aphrodite
17
4 / 9 / 9
11,891
476
10,880
26,041
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
39
Kills
21
22
Deaths
39
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Daxacothebro87
Cernunnos
8
11
5
0.95
L
Hercules
Faededd
Hercules
7
5
3
1.7
L
1
8
8
0.63
W
Sol
8
7
16
2.29
W
16
6
12
3.67
L
Arachne
NOmoreHIROS1
Arachne
1
6
4
0.5
W
Scylla
NasvioSan
Scylla
3
4
8
1.75
W
King Arthur
paolo7pk2
King Arthur
4
2
13
5.25
W
Athena
workojoe
Athena
8
3
10
4.33
L
Aphrodite
yhanns
Aphrodite
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,630
Damage
60,873
100,366
Taken
126,776
68,763
Mitigated
74,217
33,856
Healing
45,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Daxacothebro87
Cernunnos
17,280
11,193
0
8,711
28,790
11,237
295
19,528
8,834
0
75,194
L
Hercules
Faededd
Hercules
11,692
2,657
0
4,183
23,992
12,156
0
15,425
8,102
0
66,733
L
13,649
1,573
807
10,204
29,394
24,197
0
17,849
11,235
56,422
0
W
Sol
23,741
7,356
1,088
9,281
20,413
8,629
3,375
5,832
14,581
67,308
2,529
W
23,979
2,709
0
1,345
13,657
5,588
1,648
2,511
11,146
62,873
0
L
Arachne
NOmoreHIROS1
Arachne
7,372
5,033
0
4,451
18,559
6,457
0
10,040
8,267
0
46,656
W
Scylla
NasvioSan
Scylla
19,431
2,292
0
1,608
14,391
5,707
2,261
2,670
11,721
104,030
0
W
King Arthur
paolo7pk2
King Arthur
21,390
1,492
0
10,191
25,773
31,181
792
6,951
18,822
1,913
100,235
W
Athena
workojoe
Athena
17,089
4,145
2,020
8,323
26,132
17,658
1,452
6,565
19,567
94,678
0
L
Aphrodite
yhanns
Aphrodite
10,880
1,130
5,440
11,953
26,041
20,170
67
20,219
5,374
54,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,034
Gold Earned
55,768
673
Minions Killed
500
0
Camps Cleared
0
2,372,567
Distance Traveled
1,968,851
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,135
485
116
5
0
384,340
3
L
Hercules
12,436
497
118
5
0
460,425
3
L
Hades
10,041
402
106
4
0
397,151
2
W
Sol
13,035
521
71
3
0
427,136
3
W
Zeus
13,416
537
101
4
0
429,682
4
L
Arachne
9,265
371
83
3
0
345,830
3
W
Scylla
13,164
527
172
7
0
468,978
0
W
King Arthur
13,852
554
186
7
0
488,384
4
W
Athena
13,567
543
143
6
0
558,387
1
L
Aphrodite
11,891
476
77
3
0
381,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role