Player Matchup

Kukulkan
Kukulkan
Cliverr-
Kukulkan
Level 127
God Stats
2W - 0L
1,748 SR
Queue Stats
139W - 75L
1,711 Elo+
Party 1
Ganesha
Ganesha
GenuineJahseh
Ganesha
Level 77
God Stats
28W - 22L
1,533 SR
Queue Stats
226W - 164L
1,593 Elo+
Party 1
Rama
Rama
JReedy
Rama
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 127L
1,768 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JamzyMan
Cu Chulainn
Level 15
God Stats
19W - 8L
1,863 SR
Queue Stats
40W - 26L
1,670 Elo+
Party 1
Nemesis
Nemesis
LJReeves
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,802 Elo+
Party 1
Team Averages
Level 47
1,629 SR
1,709 Elo+

VS

Team Averages
Level 16
1,621 SR
1,606 Elo+
Bellona
Bellona
Lacure
Bellona
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 10L
1,717 Elo+
Solo
Achilles
Achilles
SmiteDevil62
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,582 Elo+
Solo
Anhur
Anhur
Volksbund
Anhur
Level 19
God Stats
14W - 23L
1,519 SR
Queue Stats
68W - 78L
1,484 Elo+
Solo
Loki
Loki
jelek1
Loki
Level 19
God Stats
1W - 2L
1,852 SR
Queue Stats
7W - 7L
1,618 Elo+
Solo
Ra
Ra
samfar
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cliverr-
Kukulkan
17
14 / 3 / 5
11,016
648
13,891
8,586
3,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
15
0 / 3 / 26
10,016
589
11,182
18,241
16,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
JReedy
Rama
18
13 / 3 / 3
12,075
710
12,164
14,100
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JamzyMan
Cu Chulainn
16
3 / 1 / 0
9,901
582
6,061
7,534
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
LJReeves
Nemesis
15
3 / 2 / 6
9,006
530
5,120
11,021
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lacure
Bellona
14
2 / 3 / 1
8,183
481
4,725
13,216
7,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
SmiteDevil62
Achilles
10
4 / 7 / 1
7,601
447
7,117
13,352
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Volksbund
Anhur
13
2 / 7 / 1
8,408
495
8,504
14,544
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
jelek1
Loki
13
3 / 8 / 4
7,885
464
8,495
14,130
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
15
1 / 8 / 5
8,977
528
7,673
11,332
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
33
Kills
12
12
Deaths
33
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cliverr-
Kukulkan
14
3
5
5.5
W
Ganesha
0
3
26
4.33
W
Rama
JReedy
Rama
13
3
3
4.83
W
Cu Chulainn
JamzyMan
Cu Chulainn
3
1
0
3
W
Nemesis
LJReeves
Nemesis
3
2
6
3
L
Bellona
Lacure
Bellona
2
3
1
0.83
L
Achilles
SmiteDevil62
Achilles
4
7
1
0.64
L
Anhur
Volksbund
Anhur
2
7
1
0.36
L
Loki
jelek1
Loki
3
8
4
0.63
L
Ra
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
36,514
59,482
Taken
66,574
34,882
Mitigated
29,591
19,396
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cliverr-
Kukulkan
13,891
1,133
0
1,626
8,586
3,874
540
526
7,968
70,629
0
W
Ganesha
11,182
1,217
0
4,614
18,241
16,328
0
2,184
15,837
26,808
0
W
Rama
JReedy
Rama
12,164
10,078
0
6,176
14,100
5,324
5,422
2,884
11,138
0
81,777
W
Cu Chulainn
JamzyMan
Cu Chulainn
6,061
1,120
0
2,258
7,534
4,564
614
1,364
6,124
0
56,714
W
Nemesis
LJReeves
Nemesis
5,120
2,179
0
4,722
11,021
4,792
0
223
10,742
0
53,200
L
Bellona
Lacure
Bellona
4,725
847
0
3,788
13,216
7,875
0
1,260
11,556
0
38,544
L
Achilles
SmiteDevil62
Achilles
7,117
1,621
0
2,519
13,352
9,680
0
5,059
8,243
0
22,433
L
Anhur
Volksbund
Anhur
8,504
3,743
0
3,543
14,544
4,161
0
5,391
9,153
0
41,068
L
Loki
jelek1
Loki
8,495
2,609
0
2,938
14,130
4,078
0
7,095
7,035
0
38,809
L
Ra
7,673
1,393
345
1,776
11,332
3,797
802
6,268
5,064
49,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,014
Gold Earned
41,054
529
Minions Killed
346
0
Camps Cleared
0
1,519,924
Distance Traveled
1,385,328
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,016
648
130
8
0
310,167
7
W
Ganesha
10,016
589
18
1
0
341,074
4
W
Rama
12,075
710
161
9
0
286,022
8
W
Cu Chulainn
9,901
582
119
7
0
262,193
5
W
Nemesis
9,006
530
101
6
0
320,468
2
L
Bellona
8,183
481
82
5
0
312,748
3
L
Achilles
7,601
447
28
2
0
236,602
3
L
Anhur
8,408
495
54
3
0
265,534
3
L
Loki
7,885
464
67
4
0
297,279
0
L
Ra
8,977
528
115
7
0
273,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role