Player Matchup

Cthulhu
Cthulhu
BlackedShadow
Cthulhu
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
32W - 25L
992 Elo+
Party 1
Achilles
Achilles
Charmharbanane
Achilles
Level 8
God Stats
2W - 0L
1,252 SR
Queue Stats
2W - 4L
1,103 Elo+
Party 3
Da Ji
Da Ji
SenioraDutt
Da Ji
Level 7
God Stats
1W - 0L
1,130 SR
Queue Stats
1W - 2L
1,137 Elo+
Party 3
Ra
Ra
SmiteWolf1
Ra
Level 6
God Stats
21W - 12L
1,677 SR
Queue Stats
214W - 166L
1,630 Elo+
Solo
Anhur
Anhur
Zebakiin
Anhur
Level 29
God Stats
10W - 3L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 1
Team Averages
Level 13
1,412 SR
1,272 Elo+

VS

Team Averages
Level 22
1,347 SR
1,344 Elo+
Nu Wa
Nu Wa
LangeStange2
Nu Wa
Level 27
God Stats
23W - 20L
1,463 SR
Queue Stats
261W - 349L
1,277 Elo+
Party 2
Mulan
Mulan
arifreis
Mulan
Level 26
God Stats
4W - 4L
1,465 SR
Queue Stats
13W - 12L
1,357 Elo+
Solo
Neith
Neith
izaluiza
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
javipro7
Ymir
Level 29
God Stats
1W - 4L
1,117 SR
Queue Stats
101W - 111L
1,442 Elo+
Solo
Pele
Pele
nxnxdx
Pele
Level 23
God Stats
5W - 10L
1,188 SR
Queue Stats
74W - 103L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 2 / 13
8,325
463
5,698
9,430
6,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
4 / 2 / 3
8,748
486
8,520
12,202
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 4
7,631
424
2,007
10,378
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 3 / 5
11,077
615
16,456
10,847
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zebakiin
Anhur
14
10 / 5 / 6
9,189
511
9,871
9,389
3,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,156
398
5,737
8,579
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
arifreis
Mulan
16
9 / 3 / 3
10,396
578
11,906
14,718
11,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
izaluiza
Neith
11
3 / 8 / 6
7,732
430
6,423
10,553
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
14
1 / 4 / 3
8,775
488
6,113
13,239
10,815
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
nxnxdx
Pele
10
1 / 8 / 6
7,259
403
2,536
12,565
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
28
Kills
16
17
Deaths
29
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
13
4.75
W
Achilles
4
2
3
2.75
L
2
6
2
0.5
W
2
5
4
0.8
W
9
3
5
3.83
W
Anhur
Zebakiin
Anhur
10
5
6
2.6
L
Mulan
arifreis
Mulan
9
3
3
3.5
L
Neith
izaluiza
Neith
3
8
6
0.75
L
Ymir
1
4
3
0.63
L
Pele
nxnxdx
Pele
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,552
Damage
32,715
52,246
Taken
59,654
30,405
Mitigated
30,989
12,834
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,698
644
1,260
2,383
9,430
6,398
617
977
8,282
27,379
0
W
Achilles
8,520
3,906
0
1,170
12,202
13,118
30
4,672
7,297
0
44,951
L
5,737
994
0
500
8,579
2,295
42
3,630
4,665
27,944
0
W
2,007
701
0
1,396
10,378
3,322
0
1,009
9,222
0
22,920
W
16,456
1,789
958
4,367
10,847
4,499
156
3,117
7,234
83,231
0
W
Anhur
Zebakiin
Anhur
9,871
4,754
0
1,300
9,389
3,068
3,073
1,285
7,761
0
32,139
L
Mulan
arifreis
Mulan
11,906
1,557
0
3,703
14,718
11,488
2,636
5,513
8,963
0
51,971
L
Neith
izaluiza
Neith
6,423
3,731
0
1,325
10,553
3,008
330
2,337
8,066
0
20,087
L
Ymir
6,113
1,053
183
968
13,239
10,815
435
4,942
7,794
44,865
0
L
Pele
nxnxdx
Pele
2,536
647
0
2,714
12,565
3,383
266
4,954
7,461
0
22,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
41,318
365
Minions Killed
326
0
Camps Cleared
0
1,480,934
Distance Traveled
1,348,978
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,325
463
54
3
0
306,416
3
W
Achilles
8,748
486
62
3
0
311,555
0
L
Nu Wa
7,156
398
55
3
0
220,225
0
W
Da Ji
7,631
424
45
3
0
231,292
0
W
Ra
11,077
615
159
9
0
332,609
3
W
Anhur
9,189
511
45
3
0
299,062
0
L
Mulan
10,396
578
93
5
0
317,333
0
L
Neith
7,732
430
22
1
0
276,548
3
L
Ymir
8,775
488
95
5
0
292,101
0
L
Pele
7,259
403
61
3
0
242,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role