Player Matchup

Ra
Ra
Jiminy_RamRam
Ra
Level 121
God Stats
0W - 1L
1,627 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
SanityD
Apollo
Level 69
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fafnir
Fafnir
Shablagooh
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 3
Achilles
Achilles
SirTeemo42
Achilles
Level 145
God Stats
205W - 191L
1,559 SR
Queue Stats
651W - 653L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGaryFairy
Tsukuyomi
Level 102
God Stats
15W - 18L
1,587 SR
Queue Stats
443W - 343L
1,590 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,479 Elo+

VS

Team Averages
Level 116
1,505 SR
1,513 Elo+
Artio
Artio
CoarseLemming27
Artio
Level 102
God Stats
8W - 10L
1,613 SR
Queue Stats
203W - 192L
1,513 Elo+
Party 1
Fenrir
Fenrir
DA Alexandre
Fenrir
Level 68
God Stats
14W - 16L
1,569 SR
Queue Stats
119W - 118L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
DARTHBTG
The Morrigan
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
400W - 374L
1,546 Elo+
Party 2
Mercury
Mercury
Lobo2295
Mercury
Level 143
God Stats
6W - 2L
1,680 SR
Queue Stats
500W - 484L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
SMOKEU1833
Cernunnos
Level 120
God Stats
9W - 13L
1,164 SR
Queue Stats
55W - 74L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
8,075
505
7,355
9,371
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
SanityD
Apollo
13
2 / 5 / 2
7,630
477
6,626
8,764
3,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Shablagooh
Fafnir
13
5 / 1 / 3
8,642
540
6,762
10,912
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
SirTeemo42
Achilles
13
1 / 4 / 0
7,816
489
6,545
15,375
11,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
TheGaryFairy
Tsukuyomi
14
2 / 5 / 4
8,390
524
8,029
12,730
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,268
517
5,836
16,287
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
16
4 / 1 / 2
9,185
574
12,817
10,532
9,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
DARTHBTG
The Morrigan
14
5 / 4 / 4
8,676
542
7,423
6,602
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Lobo2295
Mercury
16
7 / 2 / 6
9,402
588
7,181
13,476
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
SMOKEU1833
Cernunnos
14
3 / 3 / 3
8,042
503
8,095
11,319
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
20
20
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Fenrir
4
1
2
5
W
The Morrigan
DARTHBTG
The Morrigan
5
4
4
1.75
L
3
5
4
1
W
Mercury
Lobo2295
Mercury
7
2
6
5
W
Cernunnos
SMOKEU1833
Cernunnos
3
3
3
1.5
L
Apollo
SanityD
Apollo
2
5
2
0.6
L
Fafnir
Shablagooh
Fafnir
5
1
3
6.5
L
Achilles
SirTeemo42
Achilles
1
4
0
0.25
L
Tsukuyomi
TheGaryFairy
Tsukuyomi
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,317
Damage
41,352
57,152
Taken
58,216
34,559
Mitigated
29,516
14,048
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,836
214
1,499
7,569
16,287
8,884
751
4,964
11,023
27,430
0
W
Fenrir
12,817
2,621
0
5,291
10,532
9,388
0
83
10,409
0
55,637
W
The Morrigan
DARTHBTG
The Morrigan
7,423
1,866
0
312
6,602
2,383
1,353
1,713
4,767
39,309
5,840
L
7,355
599
166
1,856
9,371
3,878
68
2,908
6,325
45,436
0
W
Mercury
Lobo2295
Mercury
7,181
3,974
0
940
13,476
4,830
73
3,895
9,435
0
73,079
W
Cernunnos
SMOKEU1833
Cernunnos
8,095
4,390
684
5,802
11,319
4,031
213
2,828
8,465
0
42,049
L
Apollo
SanityD
Apollo
6,626
3,385
0
0
8,764
3,222
281
1,504
7,216
0
40,834
L
Fafnir
Shablagooh
Fafnir
6,762
2,491
662
2,719
10,912
10,803
35
3,050
7,818
17,979
0
L
Achilles
SirTeemo42
Achilles
6,545
2,040
0
4,398
15,375
11,635
357
562
14,773
0
42,030
L
Tsukuyomi
TheGaryFairy
Tsukuyomi
8,029
1,605
0
4,247
12,730
5,021
0
1,773
10,863
0
57,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,553
Gold Earned
43,573
375
Minions Killed
432
0
Camps Cleared
0
1,491,004
Distance Traveled
1,544,196
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,268
517
36
2
0
317,940
3
W
Fenrir
9,185
574
108
7
0
322,551
4
W
The Morrigan
8,676
542
86
5
0
269,713
6
L
Ra
8,075
505
97
6
0
300,090
3
W
Mercury
9,402
588
114
7
0
363,335
2
W
Cernunnos
8,042
503
88
6
0
270,657
0
L
Apollo
7,630
477
68
4
0
282,236
3
L
Fafnir
8,642
540
15
1
0
317,606
3
L
Achilles
7,816
489
90
6
0
288,262
1
L
Tsukuyomi
8,390
524
105
7
0
302,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role