Player Matchup

Ares
Ares
Maurdekaiser
Ares
Level 4
God Stats
18W - 13L
1,464 SR
Queue Stats
39W - 43L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
MisterCorbin
Cthulhu
Level 4
God Stats
6W - 6L
1,464 SR
Queue Stats
21W - 38L
1,503 Elo+
Party 3
Yemoja
Yemoja
Respectar
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
Smoverz
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 195L
1,508 Elo+
Party 1
Medusa
Medusa
condoriouz
Medusa
Level 4
God Stats
5W - 7L
1,464 SR
Queue Stats
47W - 69L
1,503 Elo+
Party 3
Team Averages
Level 8
1,478 SR
1,521 Elo+

VS

Team Averages
Level 16
1,434 SR
1,549 Elo+
Nemesis
Nemesis
Beezahar
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 2
Arachne
Arachne
Nohxxx
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,752 Elo+
Solo
Chang'e
Chang'e
SpectralWarlock
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,476 Elo+
Solo
Ares
Ares
ThePwnagePk
Ares
Level 28
God Stats
2W - 2L
1,169 SR
Queue Stats
21W - 21L
1,494 Elo+
Party 2
Anubis
Anubis
Withey
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,192
836
7,134
16,759
18,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MisterCorbin
Cthulhu
15
0 / 9 / 4
9,477
862
5,593
20,029
13,526
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Respectar
Yemoja
15
0 / 7 / 3
9,992
908
15,715
19,159
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Smoverz
Guan Yu
15
2 / 10 / 2
9,683
880
9,082
22,926
20,068
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
condoriouz
Medusa
15
2 / 11 / 1
10,069
915
8,878
19,023
6,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beezahar
Nemesis
19
8 / 0 / 30
11,648
1,059
14,752
10,312
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Nohxxx
Arachne
19
11 / 1 / 27
12,650
1,150
17,879
13,396
6,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 33
10,897
991
9,563
10,109
4,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 30
11,660
1,060
10,708
8,972
10,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Withey
Anubis
19
17 / 1 / 24
13,345
1,213
37,219
10,518
6,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
188
4
Kills
44
44
Deaths
4
13
Assists
144
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Beezahar
Nemesis
8
0
30
23
L
0
7
3
0.21
L
Cthulhu
MisterCorbin
Cthulhu
0
9
4
0.22
W
Arachne
Nohxxx
Arachne
11
1
27
24.5
L
Yemoja
Respectar
Yemoja
0
7
3
0.21
L
Guan Yu
Smoverz
Guan Yu
2
10
2
0.3
W
2
2
33
9.25
W
6
0
30
21
W
Anubis
Withey
Anubis
17
1
24
29
L
Medusa
condoriouz
Medusa
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,402
Damage
90,121
97,896
Taken
53,307
75,336
Mitigated
33,867
5,936
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Beezahar
Nemesis
14,752
7,599
0
178
10,312
6,327
0
5,478
4,834
0
29,293
L
7,134
535
0
0
16,759
18,290
0
10,982
5,777
13,875
0
L
Cthulhu
MisterCorbin
Cthulhu
5,593
808
142
0
20,029
13,526
0
11,826
8,203
22,398
0
W
Arachne
Nohxxx
Arachne
17,879
14,232
0
4,015
13,396
6,381
0
5,440
7,956
0
25,763
L
Yemoja
Respectar
Yemoja
15,715
1,238
2,262
1,464
19,159
17,173
0
11,581
7,578
43,864
0
L
Guan Yu
Smoverz
Guan Yu
9,082
1,749
699
1,369
22,926
20,068
0
10,582
12,344
0
24,369
W
9,563
1,572
7,254
3,674
10,109
4,502
0
6,633
3,476
27,070
0
W
10,708
536
647
586
8,972
10,045
0
5,076
3,896
19,481
0
W
Anubis
Withey
Anubis
37,219
2,018
0
5,861
10,518
6,612
0
5,815
4,703
68,273
0
L
Medusa
condoriouz
Medusa
8,878
6,741
0
0
19,023
6,279
0
12,519
6,504
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
60,200
160
Minions Killed
190
2
Camps Cleared
11
822,241
Distance Traveled
1,062,664
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,648
1,059
45
4
1
238,424
1
L
Ares
9,192
836
11
1
0
157,584
1
L
Cthulhu
9,477
862
46
4
0
148,349
0
W
Arachne
12,650
1,150
9
1
6
239,064
1
L
Yemoja
9,992
908
44
4
0
161,263
1
L
Guan Yu
9,683
880
27
2
2
194,418
0
W
Chang'e
10,897
991
41
4
0
188,749
0
W
Ares
11,660
1,060
16
1
2
213,460
2
W
Anubis
13,345
1,213
79
7
2
182,967
2
L
Medusa
10,069
915
32
3
0
160,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role