Player Matchup

Cabrakan
Cabrakan
Hazedu
Cabrakan
Level 159
God Stats
2W - 6L
1,466 SR
Queue Stats
363W - 397L
1,545 Elo+
Solo
Bellona
Bellona
Koutau
Bellona
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 350L
1,512 Elo+
Solo
Hercules
Hercules
Sokrum
Hercules
Level 157
God Stats
4W - 2L
1,635 SR
Queue Stats
171W - 112L
1,666 Elo+
Party 1
Sol
Sol
ViBEGOD23
Sol
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 285L
1,563 Elo+
Solo
Heimdallr
Heimdallr
WuhanSurvivor1
Heimdallr
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 78L
1,639 Elo+
Party 1
Team Averages
Level 133
1,520 SR
1,585 Elo+

VS

Team Averages
Level 129
1,484 SR
1,566 Elo+
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mikehoncho_II
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,606 Elo+
Solo
Cernunnos
Cernunnos
ThePenguinsPinky
Cernunnos
Level 143
God Stats
2W - 0L
1,705 SR
Queue Stats
55W - 44L
1,655 Elo+
Solo
Sobek
Sobek
ViperApples
Sobek
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
170W - 154L
1,579 Elo+
Solo
Amaterasu
Amaterasu
Xenorith
Amaterasu
Level 123
God Stats
2W - 2L
1,217 SR
Queue Stats
317W - 368L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hazedu
Cabrakan
16
4 / 3 / 13
10,064
671
10,387
18,134
19,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Koutau
Bellona
16
4 / 5 / 11
10,044
670
12,480
20,056
20,001
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Sokrum
Hercules
17
1 / 4 / 15
10,555
704
13,394
27,322
30,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
7 / 1 / 12
11,550
770
21,633
15,745
6,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WuhanSurvivor1
Heimdallr
17
4 / 3 / 12
10,180
679
15,774
14,223
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 4 / 11
11,237
749
6,894
20,769
16,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 5 / 10
11,796
786
33,921
16,690
8,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
19
5 / 2 / 10
11,630
775
19,575
12,458
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 12
10,810
721
11,108
22,746
28,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Xenorith
Amaterasu
16
1 / 4 / 13
11,029
735
8,349
19,043
20,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
20
Kills
16
16
Deaths
20
63
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
11
1.88
L
Cabrakan
Hazedu
Cabrakan
4
3
13
3.5
L
Bellona
Koutau
Bellona
4
5
11
1.9
W
6
5
10
2.2
L
Hercules
Sokrum
Hercules
1
4
15
2.13
W
Cernunnos
5
2
10
5
L
7
1
12
13
W
2
5
12
1.6
L
Heimdallr
WuhanSurvivor1
Heimdallr
4
3
12
3.33
W
Amaterasu
Xenorith
Amaterasu
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,668
Damage
79,847
95,480
Taken
91,706
82,572
Mitigated
81,821
44,324
Healing
37,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,894
817
1,602
6,686
20,769
16,139
728
6,914
13,855
15,345
0
L
Cabrakan
Hazedu
Cabrakan
10,387
439
3,047
4,714
18,134
19,300
333
8,081
10,053
16,549
0
L
Bellona
Koutau
Bellona
12,480
3,358
4,974
3,513
20,056
20,001
200
9,365
10,691
0
17,372
W
33,921
2,045
1,893
1,929
16,690
8,886
1,203
7,411
9,279
51,222
0
L
Hercules
Sokrum
Hercules
13,394
2,495
2,550
9,981
27,322
30,580
278
12,418
14,904
707
21,326
W
Cernunnos
19,575
9,237
2,525
5,106
12,458
7,174
3,058
4,154
8,304
0
57,025
L
21,633
7,189
4,105
6,407
15,745
6,995
1,837
11,026
4,719
52,446
0
W
11,108
775
3,325
6,117
22,746
28,836
482
8,816
13,929
25,041
0
L
Heimdallr
WuhanSurvivor1
Heimdallr
15,774
6,234
2,421
2,612
14,223
5,696
932
11,033
3,190
0
33,261
W
Amaterasu
Xenorith
Amaterasu
8,349
2,459
2,118
6,352
19,043
20,786
865
5,360
13,683
0
13,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
56,502
142
Minions Killed
164
0
Camps Cleared
0
1,353,885
Distance Traveled
1,392,770
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,237
749
17
1
0
265,204
0
L
Cabrakan
10,064
671
4
0
0
286,912
2
L
Bellona
10,044
670
7
0
0
276,012
0
W
Zeus
11,796
786
41
3
0
278,297
0
L
Hercules
10,555
704
20
1
0
264,695
3
W
Cernunnos
11,630
775
75
5
0
286,785
4
L
Sol
11,550
770
81
5
0
276,086
2
W
Sobek
10,810
721
16
1
0
299,580
1
L
Heimdallr
10,180
679
30
2
0
250,180
0
W
Amaterasu
11,029
735
15
1
0
262,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role