Player Matchup

Scylla
Scylla
BennyXVI
Scylla
Level 119
God Stats
28W - 13L
1,659 SR
Queue Stats
983W - 708L
1,679 Elo+
Party 2
Bacchus
Bacchus
Jvckko-
Bacchus
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
565W - 361L
1,813 Elo+
Party 2
Chang'e
Chang'e
Kioto_1
Chang'e
Level 36
God Stats
3W - 0L
1,615 SR
Queue Stats
236W - 252L
1,334 Elo+
Solo
Thanatos
Thanatos
LvwtZ-
Thanatos
Level 14
God Stats
17W - 6L
1,500 SR
Queue Stats
112W - 43L
1,603 Elo+
Party 2
Heimdallr
Heimdallr
Walshyo
Heimdallr
Level 107
God Stats
15W - 13L
1,569 SR
Queue Stats
737W - 494L
1,714 Elo+
Party 2
Team Averages
Level 59
1,569 SR
1,629 Elo+

VS

Team Averages
Level 39
1,572 SR
1,384 Elo+
King Arthur
King Arthur
Alpha2463
King Arthur
Level 66
God Stats
11W - 10L
1,559 SR
Queue Stats
162W - 177L
1,374 Elo+
Solo
Izanami
Izanami
Optimuspaton19
Izanami
Level 41
God Stats
16W - 11L
1,587 SR
Queue Stats
28W - 44L
1,281 Elo+
Party 3
Mercury
Mercury
VIIKINGS1102
Mercury
Level 37
God Stats
33W - 32L
1,570 SR
Queue Stats
96W - 93L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
boaaby
Kukulkan
Level 21
God Stats
12W - 9L
1,642 SR
Queue Stats
24W - 34L
1,258 Elo+
Party 3
Cthulhu
Cthulhu
thebest94270
Cthulhu
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
212W - 206L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BennyXVI
Scylla
20
9 / 0 / 6
14,127
614
18,871
13,404
6,418
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Jvckko-
Bacchus
18
6 / 0 / 12
12,381
538
12,216
14,269
17,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Kioto_1
Chang'e
17
2 / 5 / 7
11,184
486
10,759
19,783
8,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LvwtZ-
Thanatos
20
11 / 1 / 4
13,693
595
16,864
19,149
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Walshyo
Heimdallr
20
3 / 4 / 3
13,650
593
12,117
23,069
10,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alpha2463
King Arthur
16
2 / 7 / 3
10,053
437
13,892
26,843
21,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 8 / 1
9,110
396
3,180
18,118
6,056
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
VIIKINGS1102
Mercury
17
5 / 6 / 2
10,421
453
7,005
17,433
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
boaaby
Kukulkan
14
0 / 6 / 1
8,791
382
6,962
11,321
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
thebest94270
Cthulhu
17
3 / 4 / 2
10,932
475
15,666
18,986
20,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
31
Kills
10
10
Deaths
31
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alpha2463
King Arthur
2
7
3
0.5
W
Scylla
BennyXVI
Scylla
9
0
6
12
W
Bacchus
Jvckko-
Bacchus
6
0
12
12
W
Chang'e
Kioto_1
Chang'e
2
5
7
1.1
W
Thanatos
LvwtZ-
Thanatos
11
1
4
13
L
0
8
1
0.06
L
Mercury
VIIKINGS1102
Mercury
5
6
2
1
W
Heimdallr
Walshyo
Heimdallr
3
4
3
1.13
L
Kukulkan
boaaby
Kukulkan
0
6
1
0.08
L
Cthulhu
thebest94270
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,827
Damage
46,705
89,674
Taken
92,701
51,322
Mitigated
57,400
51,523
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alpha2463
King Arthur
13,892
1,574
0
4,650
26,843
21,641
0
11,143
14,941
0
63,900
W
Scylla
BennyXVI
Scylla
18,871
1,959
539
7,717
13,404
6,418
2,039
3,005
10,399
141,869
0
W
Bacchus
Jvckko-
Bacchus
12,216
783
0
3,649
14,269
17,513
480
3,795
10,474
30,560
0
W
Chang'e
Kioto_1
Chang'e
10,759
618
2,212
9,528
19,783
8,125
1,584
2,650
17,133
52,377
0
W
Thanatos
LvwtZ-
Thanatos
16,864
4,695
0
18,227
19,149
9,171
0
4,853
14,296
0
90,735
L
3,180
1,546
0
2,212
18,118
6,056
0
9,028
8,764
0
53,257
L
Mercury
VIIKINGS1102
Mercury
7,005
3,666
869
1,070
17,433
6,221
10
7,674
9,524
0
62,959
W
Heimdallr
Walshyo
Heimdallr
12,117
6,784
0
9,651
23,069
10,095
4,348
10,449
12,620
0
117,751
L
Kukulkan
boaaby
Kukulkan
6,962
326
0
100
11,321
3,391
420
8,093
2,968
47,051
0
L
Cthulhu
thebest94270
Cthulhu
15,666
430
513
4,921
18,986
20,091
0
4,184
14,658
64,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
49,307
691
Minions Killed
521
0
Camps Cleared
0
2,286,326
Distance Traveled
2,098,142
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,053
437
117
5
0
389,955
11
W
Scylla
14,127
614
218
9
0
455,139
6
W
Bacchus
12,381
538
42
2
0
504,592
1
W
Chang'e
11,184
486
115
5
0
429,304
5
W
Thanatos
13,693
595
147
6
0
508,931
0
L
Izanami
9,110
396
106
5
0
392,600
1
L
Mercury
10,421
453
96
4
0
461,456
2
W
Heimdallr
13,650
593
169
7
0
388,360
3
L
Kukulkan
8,791
382
87
4
0
389,279
3
L
Cthulhu
10,932
475
115
5
0
464,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role