Player Matchup

Thor
Thor
Bdalrymple
Thor
Level 108
God Stats
2W - 2L
1,606 SR
Queue Stats
22W - 22L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Centslol
Heimdallr
Level 68
God Stats
67W - 65L
1,536 SR
Queue Stats
241W - 231L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
ShinningMidas
Baron Samedi
Level 65
God Stats
17W - 21L
1,450 SR
Queue Stats
129W - 143L
1,476 Elo+
Solo
Hel
Hel
naruto345de
Hel
Level 140
God Stats
0W - 2L
1,317 SR
Queue Stats
124W - 145L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
rundownhooligan
Sun Wukong
Level 87
God Stats
17W - 15L
1,821 SR
Queue Stats
121W - 138L
1,387 Elo+
Solo
Team Averages
Level 94
1,546 SR
1,451 Elo+

VS

Team Averages
Level 70
1,577 SR
1,485 Elo+
Medusa
Medusa
doublekill101
Medusa
Level 79
God Stats
21W - 11L
1,642 SR
Queue Stats
225W - 219L
1,485 Elo+
Solo
Arachne
Arachne
gapeditalian
Arachne
Level 58
God Stats
7W - 2L
1,727 SR
Queue Stats
248W - 227L
1,522 Elo+
Solo
Ao Kuang
Ao Kuang
infcomplex
Ao Kuang
Level 75
God Stats
6W - 9L
1,474 SR
Queue Stats
195W - 202L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
izlm12345
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,467 Elo+
Solo
Athena
Athena
sniper bagle
Athena
Level 69
God Stats
29W - 20L
1,542 SR
Queue Stats
157W - 163L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 5
12,712
508
22,875
25,506
10,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Centslol
Heimdallr
20
3 / 3 / 5
12,413
497
13,902
19,486
7,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ShinningMidas
Baron Samedi
16
2 / 9 / 4
10,220
409
13,843
20,596
10,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 4 / 6
11,589
464
13,654
18,287
10,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
rundownhooligan
Sun Wukong
18
5 / 3 / 8
12,035
481
18,752
18,725
15,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
13,162
526
14,231
21,381
8,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
gapeditalian
Arachne
18
4 / 7 / 15
12,067
483
11,687
18,894
9,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
infcomplex
Ao Kuang
19
11 / 4 / 9
13,162
526
18,870
32,739
20,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
izlm12345
Nu Wa
19
5 / 6 / 11
12,633
505
20,535
15,374
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
17
2 / 2 / 18
12,209
488
13,592
24,581
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
85
23
Kills
26
26
Deaths
23
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
7
5
1.64
L
Heimdallr
Centslol
Heimdallr
3
3
5
1.83
L
Baron Samedi
ShinningMidas
Baron Samedi
2
9
4
0.44
W
4
4
6
1.75
W
Arachne
gapeditalian
Arachne
4
7
15
1.64
W
Ao Kuang
infcomplex
Ao Kuang
11
4
9
3.88
W
Nu Wa
izlm12345
Nu Wa
5
6
11
1.75
L
4
4
6
1.75
L
Sun Wukong
rundownhooligan
Sun Wukong
5
3
8
3
W
Athena
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,026
Damage
78,915
102,600
Taken
112,969
54,322
Mitigated
66,605
31,441
Healing
42,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,875
5,253
0
1,258
25,506
10,283
58
10,257
15,249
0
109,038
L
Heimdallr
Centslol
Heimdallr
13,902
8,456
0
8,060
19,486
7,789
637
7,711
11,775
0
103,112
L
Baron Samedi
ShinningMidas
Baron Samedi
13,843
880
1,312
4,714
20,596
10,512
38
13,721
6,875
48,646
0
W
14,231
7,921
0
8,927
21,381
8,925
2,427
5,395
15,430
0
110,793
W
Arachne
gapeditalian
Arachne
11,687
8,384
0
4,179
18,894
9,832
705
1,844
16,954
0
70,283
W
Ao Kuang
infcomplex
Ao Kuang
18,870
4,668
0
13,878
32,739
20,833
1,724
5,040
27,439
71,035
0
W
Nu Wa
izlm12345
Nu Wa
20,535
4,306
0
3,634
15,374
5,955
144
6,577
8,279
97,069
0
L
13,654
1,136
4,509
10,150
18,287
10,584
631
9,671
8,616
82,012
0
L
Sun Wukong
rundownhooligan
Sun Wukong
18,752
3,339
0
1,438
18,725
15,154
258
11,637
7,088
0
65,863
W
Athena
13,592
2,166
2,000
9,890
24,581
21,060
0
6,639
17,370
40,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
63,233
655
Minions Killed
564
0
Camps Cleared
0
2,324,867
Distance Traveled
2,409,666
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,712
508
153
6
0
441,997
1
L
Heimdallr
12,413
497
183
7
0
459,453
2
L
Baron Samedi
10,220
409
63
3
0
417,287
11
W
Medusa
13,162
526
170
7
0
451,435
3
W
Arachne
12,067
483
95
4
0
545,233
3
W
Ao Kuang
13,162
526
102
4
0
485,560
1
W
Nu Wa
12,633
505
135
5
0
423,922
9
L
Hel
11,589
464
148
6
0
471,916
7
L
Sun Wukong
12,035
481
108
4
0
534,214
1
W
Athena
12,209
488
62
2
0
503,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role