Player Matchup

Jing Wei
Jing Wei
Firewest
Jing Wei
Level 15
God Stats
38W - 72L
1,504 SR
Queue Stats
198W - 271L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
IAmXiiqb
Cthulhu
Level 18
God Stats
36W - 27L
1,560 SR
Queue Stats
44W - 34L
1,443 Elo+
Solo
Nox
Nox
TakisR
Nox
Level 43
God Stats
17W - 25L
1,180 SR
Queue Stats
155W - 266L
1,263 Elo+
Party 1
Loki
Loki
TheThiefer
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Odin
Odin
难过的世界
Odin
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,417 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,397 Elo+

VS

Team Averages
Level 13
1,447 SR
1,347 Elo+
Izanami
Izanami
Enjem
Izanami
Level 27
God Stats
19W - 19L
1,511 SR
Queue Stats
172W - 165L
1,461 Elo+
Solo
Thor
Thor
Hannelena
Thor
Level 4
God Stats
1W - 5L
1,292 SR
Queue Stats
4W - 9L
1,129 Elo+
Party 2
Kukulkan
Kukulkan
Tc-infinityy
Kukulkan
Level 11
God Stats
25W - 27L
1,511 SR
Queue Stats
30W - 42L
1,404 Elo+
Party 2
Ymir
Ymir
Voivoi123
Ymir
Level 3
God Stats
2W - 6L
1,446 SR
Queue Stats
2W - 7L
1,338 Elo+
Party 2
Nu Wa
Nu Wa
uekiLyon
Nu Wa
Level 20
God Stats
144W - 129L
1,474 SR
Queue Stats
168W - 156L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Firewest
Jing Wei
20
12 / 7 / 13
14,667
1,128
29,453
24,960
7,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IAmXiiqb
Cthulhu
20
3 / 0 / 16
13,769
1,059
15,313
16,085
15,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
TakisR
Nox
20
11 / 5 / 12
15,202
1,169
13,646
12,526
7,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 17
13,207
1,016
12,392
11,885
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 3 / 17
13,047
1,004
7,452
15,716
18,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enjem
Izanami
20
11 / 9 / 3
15,388
1,184
37,801
23,850
9,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
16
0 / 9 / 3
10,635
818
4,025
13,642
5,306
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Tc-infinityy
Kukulkan
16
0 / 7 / 3
10,819
832
8,612
10,857
4,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
1 / 6 / 9
12,230
941
5,613
19,833
20,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
uekiLyon
Nu Wa
20
5 / 5 / 7
14,144
1,088
18,926
16,113
8,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
36
Kills
17
17
Deaths
36
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Enjem
Izanami
11
9
3
1.39
W
Jing Wei
Firewest
Jing Wei
12
7
13
2.64
L
Thor
0
9
3
0.17
W
Cthulhu
IAmXiiqb
Cthulhu
3
0
16
11
W
Nox
TakisR
Nox
11
5
12
3.4
L
Kukulkan
Tc-infinityy
Kukulkan
0
7
3
0.21
W
6
2
17
7.25
L
Ymir
1
6
9
0.92
L
Nu Wa
uekiLyon
Nu Wa
5
5
7
1.7
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,256
Damage
74,977
81,172
Taken
84,295
52,199
Mitigated
49,273
16,863
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Enjem
Izanami
37,801
30,681
0
3,996
23,850
9,954
0
9,168
14,682
0
87,012
W
Jing Wei
Firewest
Jing Wei
29,453
27,254
0
9,644
24,960
7,365
0
10,466
14,203
0
48,505
L
Thor
4,025
724
0
447
13,642
5,306
0
2,603
11,039
0
7,303
W
Cthulhu
IAmXiiqb
Cthulhu
15,313
307
2,227
4,092
16,085
15,009
0
6,851
9,034
54,018
0
W
Nox
TakisR
Nox
13,646
2,523
0
0
12,526
7,177
0
5,149
6,965
38,176
0
L
Kukulkan
Tc-infinityy
Kukulkan
8,612
2,245
0
0
10,857
4,695
0
3,140
7,717
21,578
0
W
12,392
3,956
0
250
11,885
3,990
0
6,197
5,688
0
26,676
L
Ymir
5,613
1,241
0
0
19,833
20,592
0
7,331
12,502
9,809
0
L
Nu Wa
uekiLyon
Nu Wa
18,926
4,053
534
3,121
16,113
8,726
0
8,396
7,717
45,317
0
W
7,452
1,915
0
650
15,716
18,658
0
3,399
12,131
4,386
13,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,892
Gold Earned
63,216
257
Minions Killed
202
10
Camps Cleared
6
1,215,440
Distance Traveled
938,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,388
1,184
111
9
0
211,015
0
W
Jing Wei
14,667
1,128
35
3
2
237,110
0
L
Thor
10,635
818
2
0
1
142,218
3
W
Cthulhu
13,769
1,059
98
8
0
265,177
1
W
Nox
15,202
1,169
63
5
1
226,002
0
L
Kukulkan
10,819
832
17
1
3
169,821
0
W
Loki
13,207
1,016
33
3
5
257,401
0
L
Ymir
12,230
941
12
1
0
207,941
2
L
Nu Wa
14,144
1,088
60
5
2
207,377
0
W
Odin
13,047
1,004
28
2
2
229,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role