Player Matchup

Izanami
Izanami
BigNito808
Izanami
Level 18
God Stats
2W - 1L
1,435 SR
Queue Stats
24W - 24L
1,497 Elo+
Party 2
Bastet
Bastet
Naysan990
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 3
Ares
Ares
T3b Tfue
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Fafnir
Fafnir
TheCannon545
Fafnir
Level 17
God Stats
1W - 1L
1,452 SR
Queue Stats
4W - 9L
1,327 Elo+
Party 2
Chaac
Chaac
i Avzzy
Chaac
Level 18
God Stats
36W - 24L
1,487 SR
Queue Stats
123W - 133L
1,331 Elo+
Party 3
Team Averages
Level 13
1,475 SR
1,408 Elo+

VS

Team Averages
Level 18
1,518 SR
1,505 Elo+
Cthulhu
Cthulhu
OCOF NeMeSiS
Cthulhu
Level 28
God Stats
8W - 7L
1,527 SR
Queue Stats
395W - 433L
1,478 Elo+
Party 1
Izanami
Izanami
OneNightWolf3
Izanami
Level 26
God Stats
9W - 7L
1,550 SR
Queue Stats
73W - 60L
1,560 Elo+
Solo
Ravana
Ravana
Soulreaper20gs
Ravana
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Solo
Guan Yu
Guan Yu
godlymichael1738
Guan Yu
Level 27
God Stats
19W - 33L
1,337 SR
Queue Stats
228W - 264L
1,443 Elo+
Party 1
Nox
Nox
labenji123
Nox
Level 5
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 4L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigNito808
Izanami
14
4 / 2 / 6
8,631
575
7,392
8,324
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Naysan990
Bastet
15
11 / 1 / 5
9,389
626
14,462
9,803
3,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
3 / 5 / 5
7,944
530
6,155
12,451
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
11
3 / 2 / 7
7,440
496
7,637
10,651
8,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
i Avzzy
Chaac
12
3 / 1 / 6
7,561
504
7,189
10,064
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OCOF NeMeSiS
Cthulhu
11
3 / 4 / 5
7,668
511
7,481
13,746
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
11
2 / 6 / 3
7,547
503
6,870
11,449
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 3 / 2
7,117
474
4,132
7,743
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 4 / 5
7,591
506
7,555
10,579
6,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 2
6,415
428
5,650
10,351
3,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
11
11
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigNito808
Izanami
4
2
6
3.5
W
Bastet
Naysan990
Bastet
11
1
5
13.5
L
Cthulhu
OCOF NeMeSiS
Cthulhu
3
4
5
1.38
L
Izanami
2
6
3
0.58
L
4
3
2
1.67
W
Ares
3
5
5
1.1
W
Fafnir
3
2
7
3.25
L
1
4
5
0.88
W
Chaac
i Avzzy
Chaac
3
1
6
6
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,835
Damage
31,688
51,293
Taken
53,868
31,432
Mitigated
22,787
10,007
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigNito808
Izanami
7,392
3,966
0
1,929
8,324
3,265
1,324
1,867
6,457
0
63,400
W
Bastet
Naysan990
Bastet
14,462
4,291
0
1,007
9,803
3,775
0
1,966
7,837
0
60,958
L
Cthulhu
OCOF NeMeSiS
Cthulhu
7,481
718
314
3,138
13,746
7,061
60
3,756
9,915
21,246
0
L
Izanami
6,870
4,640
207
2,783
11,449
2,999
856
2,643
8,781
0
44,450
L
4,132
1,431
0
1,715
7,743
2,848
675
2,706
5,014
0
25,127
W
Ares
6,155
425
0
2,254
12,451
7,904
0
3,937
8,514
35,664
0
W
Fafnir
7,637
1,333
0
1,361
10,651
8,953
363
3,707
6,944
25,615
0
L
7,555
1,492
356
1,722
10,579
6,575
481
2,904
7,525
0
32,205
W
Chaac
i Avzzy
Chaac
7,189
745
0
3,456
10,064
7,535
576
1,654
8,410
0
34,622
L
5,650
647
0
852
10,351
3,304
152
1,783
8,478
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
36,338
401
Minions Killed
252
0
Camps Cleared
0
1,472,099
Distance Traveled
1,414,168
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,631
575
131
9
0
284,244
1
W
Bastet
9,389
626
100
7
0
335,541
2
L
Cthulhu
7,668
511
26
2
0
318,078
1
L
Izanami
7,547
503
79
5
0
256,900
3
L
Ravana
7,117
474
63
4
0
294,940
0
W
Ares
7,944
530
60
4
0
281,832
1
W
Fafnir
7,440
496
46
3
0
252,762
0
L
Guan Yu
7,591
506
52
3
0
308,642
1
W
Chaac
7,561
504
64
4
0
317,720
3
L
Nox
6,415
428
32
2
0
235,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role