Player Matchup

Chaac
Chaac
Deniier
Chaac
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
422W - 271L
1,654 Elo+
Party 4
Hachiman
Hachiman
Hiclclen
Hachiman
Level 126
God Stats
25W - 11L
1,742 SR
Queue Stats
362W - 229L
1,665 Elo+
Party 4
Cerberus
Cerberus
Lonnaldo
Cerberus
Level 49
God Stats
3W - 2L
1,951 SR
Queue Stats
130W - 92L
1,667 Elo+
Party 4
Scylla
Scylla
alegregenio027
Scylla
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
294W - 354L
1,334 Elo+
Party 3
Anubis
Anubis
youtube6_5Bauti
Anubis
Level 48
God Stats
15W - 20L
1,428 SR
Queue Stats
312W - 401L
1,358 Elo+
Party 3
Team Averages
Level 82
1,624 SR
1,536 Elo+

VS

Team Averages
Level 78
1,602 SR
1,545 Elo+
King Arthur
King Arthur
Gore-SZN
King Arthur
Level 124
God Stats
1W - 1L
1,677 SR
Queue Stats
215W - 190L
1,561 Elo+
Party 1
Anhur
Anhur
KingFlow2015
Anhur
Level 42
God Stats
6W - 6L
1,583 SR
Queue Stats
107W - 80L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
Luckkyy__Charms
Aphrodite
Level 108
God Stats
10W - 6L
1,724 SR
Queue Stats
68W - 60L
1,519 Elo+
Party 1
Awilix
Awilix
eduardo26000
Awilix
Level 102
God Stats
28W - 27L
1,534 SR
Queue Stats
443W - 425L
1,560 Elo+
Party 2
Cerberus
Cerberus
olddominik
Cerberus
Level 15
God Stats
4W - 10L
1,492 SR
Queue Stats
14W - 20L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deniier
Chaac
20
15 / 1 / 1
16,440
685
36,511
32,164
37,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Hiclclen
Hachiman
20
11 / 2 / 1
14,406
600
27,989
21,994
8,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Lonnaldo
Cerberus
18
3 / 2 / 13
12,602
525
11,753
20,643
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
4 / 2 / 7
11,595
483
4,869
9,492
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 7 / 11
12,121
505
15,655
20,145
10,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gore-SZN
King Arthur
16
3 / 9 / 1
10,420
434
16,205
35,676
23,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 3 / 4
10,948
456
8,312
16,760
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Luckkyy__Charms
Aphrodite
16
2 / 6 / 3
10,265
428
14,263
18,892
7,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
17
8 / 10 / 2
12,041
502
15,928
24,679
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
olddominik
Cerberus
13
0 / 9 / 3
8,893
371
7,756
23,361
12,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
37
Kills
14
14
Deaths
37
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
Deniier
Chaac
15
1
1
15.5
L
King Arthur
Gore-SZN
King Arthur
3
9
1
0.39
W
Hachiman
Hiclclen
Hachiman
11
2
1
5.75
L
1
3
4
1
W
Cerberus
Lonnaldo
Cerberus
3
2
13
4.75
L
Aphrodite
Luckkyy__Charms
Aphrodite
2
6
3
0.58
W
4
2
7
3.75
L
Awilix
8
10
2
0.9
L
Cerberus
olddominik
Cerberus
0
9
3
0.17
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,777
Damage
62,464
104,438
Taken
119,368
84,425
Mitigated
59,212
55,214
Healing
39,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Deniier
Chaac
36,511
10,567
0
22,652
32,164
37,156
136
4,769
27,157
0
148,485
L
King Arthur
Gore-SZN
King Arthur
16,205
2,907
0
7,794
35,676
23,833
0
8,821
26,855
0
70,668
W
Hachiman
Hiclclen
Hachiman
27,989
20,146
0
14,633
21,994
8,824
4,015
5,988
15,900
0
135,308
L
8,312
5,428
0
5,095
16,760
6,083
0
3,515
13,245
0
82,271
W
Cerberus
Lonnaldo
Cerberus
11,753
947
0
5,919
20,643
24,491
628
5,146
15,335
47,034
0
L
Aphrodite
Luckkyy__Charms
Aphrodite
14,263
974
6,841
10,112
18,892
7,926
201
5,634
13,258
64,611
0
W
4,869
1,001
0
1,388
9,492
3,433
3,061
1,667
7,661
52,548
0
L
Awilix
15,928
6,374
0
4,352
24,679
9,092
20
8,104
16,575
0
69,241
L
Cerberus
olddominik
Cerberus
7,756
477
0
5,278
23,361
12,278
0
6,203
17,158
32,644
0
W
15,655
914
0
10,622
20,145
10,521
414
3,607
16,366
86,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,164
Gold Earned
52,567
758
Minions Killed
568
0
Camps Cleared
0
2,150,110
Distance Traveled
2,060,209
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,440
685
258
11
0
489,534
4
L
King Arthur
10,420
434
117
5
0
407,966
1
W
Hachiman
14,406
600
196
8
0
394,913
3
L
Anhur
10,948
456
142
6
0
388,951
2
W
Cerberus
12,602
525
76
3
0
461,200
1
L
Aphrodite
10,265
428
113
5
0
423,314
4
W
Scylla
11,595
483
119
5
0
425,465
0
L
Awilix
12,041
502
111
5
0
438,415
0
L
Cerberus
8,893
371
85
4
0
401,563
0
W
Anubis
12,121
505
109
5
0
378,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role