Player Matchup

Tiamat
Tiamat
Aajuk
Tiamat
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 51L
1,504 Elo+
Party 2
Arachne
Arachne
Limboule
Arachne
Level 29
God Stats
21W - 18L
1,500 SR
Queue Stats
43W - 55L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Mevrads
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,550 Elo+
Party 2
Artemis
Artemis
Palaricot
Artemis
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 49L
1,489 Elo+
Party 2
Terra
Terra
kessigp
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,485 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,493 Elo+

VS

Team Averages
Level 28
1,555 SR
1,469 Elo+
Mercury
Mercury
CrispYYness
Mercury
Level 65
God Stats
1W - 4L
1,515 SR
Queue Stats
55W - 65L
1,408 Elo+
Party 1
King Arthur
King Arthur
DRAG0NEYE
King Arthur
Level 18
God Stats
6W - 5L
1,567 SR
Queue Stats
27W - 35L
1,376 Elo+
Party 1
Anubis
Anubis
IkeyPoodlePuppy
Anubis
Level 14
God Stats
7W - 11L
1,460 SR
Queue Stats
19W - 22L
1,417 Elo+
Party 1
Medusa
Medusa
JoergDieNase
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,576 Elo+
Party 3
Athena
Athena
JoergDieNase
Athena
Level 23
God Stats
0W - 1L
1,730 SR
Queue Stats
38W - 23L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aajuk
Tiamat
13
5 / 3 / 6
8,444
603
10,404
10,296
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Limboule
Arachne
13
4 / 3 / 6
7,827
559
4,510
9,118
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Mevrads
Sun Wukong
13
4 / 1 / 3
8,144
582
8,232
8,540
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Palaricot
Artemis
14
8 / 3 / 3
8,907
636
11,451
12,390
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
kessigp
Terra
11
0 / 0 / 10
7,421
530
3,046
10,901
6,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrispYYness
Mercury
13
5 / 3 / 3
7,739
553
4,957
8,638
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DRAG0NEYE
King Arthur
10
0 / 5 / 5
5,788
413
5,300
14,449
8,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 4 / 2
6,803
486
10,429
8,825
3,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
2 / 5 / 0
6,361
454
3,751
8,898
2,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 4 / 6
6,423
459
4,788
14,266
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
21
Kills
10
10
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aajuk
Tiamat
5
3
6
2.67
L
Mercury
CrispYYness
Mercury
5
3
3
2.17
L
King Arthur
DRAG0NEYE
King Arthur
0
5
5
0.5
L
3
4
2
1
L
Medusa
2
5
0
0.4
L
Athena
0
4
6
0.75
W
Arachne
Limboule
Arachne
4
3
6
2.33
W
Sun Wukong
Mevrads
Sun Wukong
4
1
3
5.5
W
Artemis
Palaricot
Artemis
8
3
3
3.17
W
Terra
kessigp
Terra
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
29,225
51,245
Taken
55,076
25,402
Mitigated
23,774
19,331
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aajuk
Tiamat
10,404
1,801
0
2,775
10,296
6,121
1,243
4,494
5,708
47,791
0
L
Mercury
CrispYYness
Mercury
4,957
1,880
0
760
8,638
2,914
0
1,937
6,625
0
45,765
L
King Arthur
DRAG0NEYE
King Arthur
5,300
628
0
5,081
14,449
8,951
88
3,129
11,154
0
19,709
L
10,429
1,020
0
2,316
8,825
3,460
0
4,639
3,876
35,467
0
L
Medusa
3,751
2,275
0
1,163
8,898
2,254
0
1,145
7,751
0
26,598
L
Athena
4,788
1,040
0
2,600
14,266
6,195
0
1,986
12,220
27,248
0
W
Arachne
Limboule
Arachne
4,510
2,754
0
2,370
9,118
3,884
212
2,040
7,078
0
34,902
W
Sun Wukong
Mevrads
Sun Wukong
8,232
1,723
0
2,543
8,540
3,805
486
1,295
6,870
0
34,669
W
Artemis
Palaricot
Artemis
11,451
7,940
0
6,595
12,390
4,841
1,930
2,902
9,488
0
52,643
W
Terra
kessigp
Terra
3,046
1,418
2,336
2,712
10,901
6,751
669
4,486
6,316
13,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
33,114
340
Minions Killed
265
0
Camps Cleared
0
1,282,435
Distance Traveled
1,362,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,444
603
95
7
0
251,836
0
L
Mercury
7,739
553
83
6
0
324,424
1
L
King Arthur
5,788
413
23
2
0
286,155
1
L
Anubis
6,803
486
61
4
0
240,556
2
L
Medusa
6,361
454
52
4
0
234,540
0
L
Athena
6,423
459
46
3
0
277,219
2
W
Arachne
7,827
559
66
5
0
281,870
2
W
Sun Wukong
8,144
582
72
5
0
262,000
0
W
Artemis
8,907
636
89
6
0
214,513
1
W
Terra
7,421
530
18
1
0
272,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role