Player Matchup

Danzaburou
Danzaburou
Gold V
AivaRiklis
Danzaburou
Gold V
Level 118
God Stats
3W - 6L
1,478 SR
Queue Stats
127W - 134L
1,157 MMR
Solo
Chaac
Chaac
Bronze III
DausPaus
Chaac
Bronze III
Level 58
God Stats
1W - 0L
1,563 SR
Queue Stats
2W - 8L
1,182 MMR
Party 1
Thor
Thor
Silver I
FlattenTheEarth
Thor
Silver I
Level 83
God Stats
9W - 11L
1,470 SR
Queue Stats
184W - 177L
1,190 MMR
Solo
Scylla
Scylla
Silver V
Jelstrup
Scylla
Silver V
Level 84
God Stats
1W - 3L
1,695 SR
Queue Stats
2W - 7L
1,229 MMR
Party 1
Athena
Athena
Silver I
SquishyTheSquid
Athena
Silver I
Level 105
God Stats
5W - 4L
1,654 SR
Queue Stats
111W - 105L
1,143 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,572 SR
1,180 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,500 SR
1,236 MMR
King Arthur
King Arthur
Silver I
BlinkBen
King Arthur
Silver I
Level 121
God Stats
22W - 20L
1,606 SR
Queue Stats
481W - 474L
1,141 MMR
Solo
Izanami
Izanami
Silver II
Powercraft150
Izanami
Silver II
Level 89
God Stats
32W - 17L
1,658 SR
Queue Stats
202W - 209L
1,155 MMR
Solo
Poseidon
Poseidon
Silver I
VitaDödeN
Poseidon
Silver I
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 169L
1,194 MMR
Solo
Ares
Ares
Gold V
YellowChakrasDad
Ares
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze IV
solnceia
Nemesis
Bronze IV
Level 79
God Stats
1W - 5L
1,235 SR
Queue Stats
27W - 64L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AivaRiklis
Danzaburou
20
5 / 2 / 8
14,287
621
11,329
12,574
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
DausPaus
Chaac
18
4 / 2 / 12
12,146
528
18,721
26,213
26,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 2 / 10
12,506
544
12,326
13,684
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Jelstrup
Scylla
19
11 / 3 / 8
13,478
586
15,818
10,188
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 14
11,730
510
10,823
25,354
23,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CthulhuSetKukulkanTiamatHeimdallr

VS

Bans
ApolloTyrCu ChulainnChironErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlinkBen
King Arthur
18
7 / 3 / 2
11,794
513
17,722
22,967
23,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
17
2 / 4 / 2
10,984
478
5,546
13,156
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
VitaDödeN
Poseidon
16
3 / 7 / 3
10,582
460
13,837
12,421
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 7 / 5
9,135
397
8,097
23,695
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
solnceia
Nemesis
16
2 / 7 / 3
10,180
443
7,438
22,679
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
28
Kills
15
15
Deaths
28
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AivaRiklis
Danzaburou
5
2
8
4.5
L
King Arthur
BlinkBen
King Arthur
7
3
2
2.67
W
Chaac
DausPaus
Chaac
4
2
12
5
W
4
2
10
4.5
W
Scylla
Jelstrup
Scylla
11
3
8
5
L
Izanami
2
4
2
0.75
W
4
6
14
1.83
L
Poseidon
VitaDödeN
Poseidon
3
7
3
0.64
L
1
7
5
0.5
L
Nemesis
solnceia
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,017
Damage
52,640
88,013
Taken
94,918
66,771
Mitigated
64,436
28,710
Healing
20,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AivaRiklis
Danzaburou
11,329
4,840
0
3,688
12,574
5,212
5,073
2,575
9,895
0
116,042
L
King Arthur
BlinkBen
King Arthur
17,722
2,168
0
4,877
22,967
23,918
0
5,879
16,902
0
72,070
W
Chaac
DausPaus
Chaac
18,721
3,817
0
11,719
26,213
26,323
667
5,930
20,111
0
73,652
W
12,326
1,933
0
5,315
13,684
7,716
1,488
3,152
10,300
0
82,086
W
Scylla
Jelstrup
Scylla
15,818
2,598
144
2,327
10,188
4,436
774
3,734
6,240
80,939
0
L
Izanami
5,546
3,863
0
5,365
13,156
5,344
481
3,185
9,907
0
95,249
W
10,823
3,515
0
5,517
25,354
23,084
533
6,690
18,366
37,808
0
L
Poseidon
VitaDödeN
Poseidon
13,837
534
0
1,075
12,421
4,581
0
2,296
10,041
77,864
0
L
8,097
289
0
3,732
23,695
21,684
0
9,341
14,128
23,946
0
L
Nemesis
solnceia
Nemesis
7,438
3,164
0
4,960
22,679
8,909
0
5,194
17,299
0
75,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
52,675
571
Minions Killed
594
0
Camps Cleared
0
2,211,847
Distance Traveled
1,989,210
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,287
621
165
7
0
427,588
7
L
King Arthur
11,794
513
137
6
0
433,577
5
W
Chaac
12,146
528
98
4
0
440,925
3
W
Thor
12,506
544
135
6
0
456,769
8
W
Scylla
13,478
586
130
6
0
404,434
2
L
Izanami
10,984
478
180
8
0
309,804
6
W
Athena
11,730
510
43
2
0
482,131
8
L
Poseidon
10,582
460
132
6
0
402,378
4
L
Ares
9,135
397
30
1
0
413,513
3
L
Nemesis
10,180
443
115
5
0
429,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role