Player Matchup

King Arthur
King Arthur
AliF_BorgS
King Arthur
Level 5
God Stats
6W - 10L
1,366 SR
Queue Stats
32W - 51L
1,220 Elo+
Party 1
Izanami
Izanami
CharlotteKami
Izanami
Level 8
God Stats
3W - 3L
1,580 SR
Queue Stats
63W - 74L
1,315 Elo+
Party 1
Ra
Ra
Dragunitybarcha
Ra
Level 5
God Stats
0W - 3L
1,194 SR
Queue Stats
2W - 15L
1,043 Elo+
Party 1
Fenrir
Fenrir
Lolbitgamer12
Fenrir
Level 18
God Stats
4W - 8L
1,274 SR
Queue Stats
8W - 17L
1,121 Elo+
Solo
Cthulhu
Cthulhu
MarcolynuU
Cthulhu
Level 12
God Stats
27W - 28L
1,467 SR
Queue Stats
58W - 69L
1,246 Elo+
Party 1
Team Averages
Level 10
1,376 SR
1,189 Elo+

VS

Team Averages
Level 16
1,432 SR
1,368 Elo+
Cernunnos
Cernunnos
AbleHat20855960
Cernunnos
Level 12
God Stats
3W - 6L
1,254 SR
Queue Stats
96W - 125L
1,157 Elo+
Party 3
Yemoja
Yemoja
Oceansees
Yemoja
Level 4
God Stats
2W - 2L
1,294 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OmegaTedd
Jormungandr
Level 26
God Stats
2W - 3L
1,504 SR
Queue Stats
24W - 27L
1,288 Elo+
Party 3
Ravana
Ravana
mc_migel602
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Kali
Kali
therealjosephhut
Kali
Level 14
God Stats
1W - 0L
1,609 SR
Queue Stats
13W - 13L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AliF_BorgS
King Arthur
18
3 / 7 / 11
12,008
1,001
8,687
30,669
21,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
17
5 / 13 / 7
11,798
983
20,791
26,885
9,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 8 / 11
10,980
915
10,920
17,653
8,931
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 4
10,812
901
8,534
26,237
14,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MarcolynuU
Cthulhu
18
5 / 12 / 8
12,898
1,075
19,606
35,148
14,426
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbleHat20855960
Cernunnos
20
9 / 0 / 15
13,555
1,130
31,224
14,101
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Oceansees
Yemoja
20
1 / 2 / 26
12,467
1,039
8,976
9,660
6,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
OmegaTedd
Jormungandr
20
4 / 1 / 25
13,164
1,097
15,200
13,242
14,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
20
23 / 6 / 5
15,647
1,304
39,650
18,325
12,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 7 / 16
13,808
1,151
31,123
22,650
10,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
16
Kills
48
48
Deaths
16
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AbleHat20855960
Cernunnos
9
0
15
16.5
L
King Arthur
AliF_BorgS
King Arthur
3
7
11
1.21
L
Izanami
5
13
7
0.65
L
1
8
11
0.81
L
2
8
4
0.5
L
Cthulhu
MarcolynuU
Cthulhu
5
12
8
0.75
W
Yemoja
Oceansees
Yemoja
1
2
26
7
W
Jormungandr
OmegaTedd
Jormungandr
4
1
25
16.5
W
Ravana
23
6
5
4.25
W
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,538
Damage
126,173
136,592
Taken
77,978
68,452
Mitigated
49,698
16,729
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AbleHat20855960
Cernunnos
31,224
18,726
0
4,728
14,101
6,511
0
4,702
9,399
0
65,235
L
King Arthur
AliF_BorgS
King Arthur
8,687
1,821
0
4,809
30,669
21,884
0
6,175
24,494
0
18,828
L
Izanami
20,791
15,120
0
1,820
26,885
9,111
0
3,086
23,799
0
40,950
L
10,920
2,230
2,393
340
17,653
8,931
0
1,606
16,047
24,544
0
L
8,534
3,381
0
2,144
26,237
14,100
0
2,349
23,888
0
28,638
L
Cthulhu
MarcolynuU
Cthulhu
19,606
2,218
1,440
3,783
35,148
14,426
0
10,960
24,188
49,534
0
W
Yemoja
Oceansees
Yemoja
8,976
1,505
2,411
1,432
9,660
6,181
0
3,439
6,221
25,456
0
W
Jormungandr
OmegaTedd
Jormungandr
15,200
4,661
0
292
13,242
14,116
0
5,252
7,990
40,026
0
W
Ravana
39,650
29,238
171
3,785
18,325
12,591
0
6,878
11,447
0
48,547
W
31,123
21,560
255
8,100
22,650
10,299
0
10,255
12,395
0
42,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
68,641
183
Minions Killed
199
2
Camps Cleared
11
1,038,576
Distance Traveled
1,062,586
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,555
1,130
64
5
2
235,921
0
L
King Arthur
12,008
1,001
16
1
0
233,046
0
L
Izanami
11,798
983
26
2
0
210,657
0
L
Ra
10,980
915
45
4
0
183,459
2
L
Fenrir
10,812
901
42
4
2
201,779
0
L
Cthulhu
12,898
1,075
54
5
0
209,635
2
W
Yemoja
12,467
1,039
32
3
0
174,668
2
W
Jormungandr
13,164
1,097
70
6
0
248,154
0
W
Ravana
15,647
1,304
20
2
1
199,465
0
W
Kali
13,808
1,151
13
1
8
204,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role