Player Matchup

Discordia
Discordia
MrLaskyFr
Discordia
Level 23
God Stats
18W - 17L
1,568 SR
Queue Stats
31W - 42L
1,272 Elo+
Party 1
Ymir
Ymir
Toutik
Ymir
Level 25
God Stats
2W - 3L
1,803 SR
Queue Stats
9W - 20L
1,243 Elo+
Party 1
Nike
Nike
Xeno-fire-263
Nike
Level 49
God Stats
21W - 17L
1,474 SR
Queue Stats
35W - 44L
1,251 Elo+
Party 1
Team Averages
Level 32
1,615 SR
1,255 Elo+

VS

Team Averages
Level 69
1,500 SR
1,273 Elo+
Ra
Ra
BloodSenketsu
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,116 Elo+
Solo
Medusa
Medusa
DrPFLOKi
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 132L
1,361 Elo+
Party 2
Fenrir
Fenrir
PandaKeim25
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 101L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrLaskyFr
Discordia
20
10 / 5 / 10
18,647
746
29,622
15,162
5,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Toutik
Ymir
18
1 / 5 / 14
15,085
603
5,893
30,532
35,067
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 9
17,495
700
20,038
21,807
17,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 8
13,771
551
9,931
19,191
6,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
DrPFLOKi
Medusa
19
6 / 7 / 6
16,063
643
25,812
24,922
10,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
20
9 / 5 / 4
16,435
657
11,291
29,216
13,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
20
Kills
15
15
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
L
Medusa
DrPFLOKi
Medusa
6
7
6
1.29
W
Discordia
MrLaskyFr
Discordia
10
5
10
3
L
Fenrir
9
5
4
2.2
W
Ymir
Toutik
Ymir
1
5
14
1.6
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,553
Damage
47,034
67,501
Taken
73,329
57,582
Mitigated
29,812
8,348
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,931
1,556
414
2,946
19,191
6,134
0
11,817
7,374
47,943
0
L
Medusa
DrPFLOKi
Medusa
25,812
12,935
752
6,471
24,922
10,300
2,138
12,043
12,879
0
105,517
W
Discordia
MrLaskyFr
Discordia
29,622
1,391
591
5,614
15,162
5,462
1,620
3,343
11,819
131,542
0
L
Fenrir
11,291
3,495
693
10,066
29,216
13,378
302
12,574
16,642
0
76,519
W
Ymir
Toutik
Ymir
5,893
610
0
1,422
30,532
35,067
454
5,615
24,917
40,340
0
W
20,038
743
0
721
21,807
17,053
1,548
1,388
20,419
0
75,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
46,269
268
Minions Killed
248
0
Camps Cleared
0
1,312,496
Distance Traveled
1,177,931
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,771
551
73
3
0
338,707
0
L
Medusa
16,063
643
113
5
0
402,072
2
W
Discordia
18,647
746
136
5
0
430,789
5
L
Fenrir
16,435
657
62
2
0
437,152
1
W
Ymir
15,085
603
43
2
0
411,326
0
W
Nike
17,495
700
89
4
0
470,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role