Player Matchup

Olorun
Olorun
Kahmyl
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 13L
2,043 Elo+
Party 1
Fenrir
Fenrir
Sandistorms
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TableTopCreeper
Gilgamesh
Level 160
God Stats
14W - 1L
1,813 SR
Queue Stats
399W - 70L
2,046 Elo+
Party 1
Team Averages
Level 159
1,604 SR
1,863 Elo+

VS

Team Averages
Level 113
1,567 SR
1,725 Elo+
Tiamat
Tiamat
AncientPepes
Tiamat
Level 155
God Stats
0W - 1L
1,663 SR
Queue Stats
36W - 11L
1,777 Elo+
Party 2
Medusa
Medusa
Dyrax
Medusa
Level 118
God Stats
27W - 16L
1,696 SR
Queue Stats
1,214W - 1,222L
1,634 Elo+
Solo
Artio
Artio
Servendes
Artio
Level 67
God Stats
3W - 3L
1,340 SR
Queue Stats
15W - 10L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kahmyl
Olorun
15
4 / 0 / 10
11,257
804
13,262
10,147
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
12
1 / 3 / 8
9,275
663
4,725
12,810
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
TableTopCreeper
Gilgamesh
14
10 / 1 / 5
11,281
806
13,090
14,392
9,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 5 / 0
8,948
639
12,594
8,881
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Dyrax
Medusa
12
0 / 7 / 4
8,805
629
10,237
12,999
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Servendes
Artio
13
1 / 3 / 3
10,086
720
3,521
13,121
12,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
0
0.6
L
Medusa
Dyrax
Medusa
0
7
4
0.29
W
Olorun
Kahmyl
Olorun
4
0
10
9
W
Fenrir
1
3
8
1.67
L
Artio
Servendes
Artio
1
3
3
0.83
W
Gilgamesh
TableTopCreeper
Gilgamesh
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,077
Damage
26,352
37,349
Taken
35,001
21,573
Mitigated
24,976
18,104
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,594
928
0
1,026
8,881
7,177
0
2,921
5,960
36,897
0
L
Medusa
Dyrax
Medusa
10,237
3,289
0
190
12,999
5,099
0
4,601
8,398
0
52,881
W
Olorun
Kahmyl
Olorun
13,262
6,905
966
7,538
10,147
4,183
1,670
4,258
5,671
79,283
0
W
Fenrir
4,725
787
1,300
4,616
12,810
7,628
224
5,613
6,923
0
25,881
L
Artio
Servendes
Artio
3,521
158
701
2,867
13,121
12,700
0
5,779
7,342
12,621
0
W
Gilgamesh
TableTopCreeper
Gilgamesh
13,090
3,394
0
3,684
14,392
9,762
725
5,596
8,356
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
27,839
229
Minions Killed
167
0
Camps Cleared
0
889,702
Distance Traveled
857,162
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,948
639
62
4
0
293,007
2
L
Medusa
8,805
629
92
7
0
264,806
5
W
Olorun
11,257
804
144
10
0
268,621
3
W
Fenrir
9,275
663
36
3
0
307,084
2
L
Artio
10,086
720
13
1
0
299,349
4
W
Gilgamesh
11,281
806
49
4
0
313,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role