Player Matchup

Ra
Ra
AlanD461
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DrLokiTv
Guan Yu
Level 18
God Stats
1W - 4L
1,415 SR
Queue Stats
44W - 47L
1,492 Elo+
Party 1
Da Ji
Da Ji
ManilatheHo
Da Ji
Level 29
God Stats
28W - 30L
1,582 SR
Queue Stats
118W - 114L
1,521 Elo+
Party 1
Artemis
Artemis
THEATOMIX
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TrinitytheHo
Aphrodite
Level 29
God Stats
18W - 19L
1,570 SR
Queue Stats
113W - 106L
1,524 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,507 Elo+

VS

Team Averages
Level 18
1,512 SR
1,560 Elo+
Scylla
Scylla
EMgeiser24
Scylla
Level 27
God Stats
3W - 0L
1,524 SR
Queue Stats
59W - 39L
1,538 Elo+
Solo
Pele
Pele
Silver Play9
Pele
Level 14
God Stats
3W - 2L
1,447 SR
Queue Stats
25W - 29L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Sinister_burst36
Gilgamesh
Level 22
God Stats
9W - 8L
1,518 SR
Queue Stats
164W - 142L
1,613 Elo+
Solo
Ymir
Ymir
WearsPrada
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,664 Elo+
Solo
Anhur
Anhur
gollo65
Anhur
Level 27
God Stats
25W - 23L
1,573 SR
Queue Stats
164W - 160L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,560
556
1,637
3,926
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
DrLokiTv
Guan Yu
9
0 / 1 / 0
4,964
496
1,402
5,993
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,119
512
2,147
8,182
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
THEATOMIX
Artemis
9
1 / 3 / 1
4,972
497
3,376
5,688
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
TrinitytheHo
Aphrodite
8
0 / 4 / 1
4,850
485
2,313
6,472
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EMgeiser24
Scylla
11
2 / 0 / 3
6,035
604
3,723
2,755
648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 3
5,559
556
2,392
5,929
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
12
3 / 0 / 0
6,759
676
4,588
5,540
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 5
5,785
579
2,388
4,667
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
gollo65
Anhur
9
5 / 1 / 1
5,946
595
4,996
4,629
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Guan Yu
DrLokiTv
Guan Yu
0
1
0
0
W
Scylla
EMgeiser24
Scylla
2
0
3
3.5
L
1
3
0
0.33
W
1
1
3
2.5
W
Gilgamesh
3
0
0
3
L
Artemis
THEATOMIX
Artemis
1
3
1
0.5
L
Aphrodite
TrinitytheHo
Aphrodite
0
4
1
0.13
W
2
1
5
4.5
W
Anhur
gollo65
Anhur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,875
Damage
18,087
30,261
Taken
23,520
11,014
Mitigated
9,886
11,360
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,637
37
118
1,219
3,926
1,355
0
2,069
1,857
25,882
0
L
Guan Yu
DrLokiTv
Guan Yu
1,402
355
0
2,039
5,993
3,747
0
0
5,993
0
18,488
W
Scylla
EMgeiser24
Scylla
3,723
965
0
585
2,755
648
304
406
2,267
36,145
0
L
2,147
747
0
3,292
8,182
2,753
0
1,223
6,959
0
28,902
W
2,392
818
0
3,562
5,929
1,607
576
866
4,963
0
25,230
W
Gilgamesh
4,588
1,717
0
2,547
5,540
2,823
116
0
5,365
0
36,491
L
Artemis
THEATOMIX
Artemis
3,376
1,488
0
1,115
5,688
1,092
0
812
4,876
0
21,510
L
Aphrodite
TrinitytheHo
Aphrodite
2,313
306
875
2,702
6,472
2,067
224
2,007
4,465
13,638
0
W
2,388
636
0
1,777
4,667
3,495
0
1,104
3,502
8,029
0
W
Anhur
gollo65
Anhur
4,996
3,627
0
1,442
4,629
1,313
0
1,331
3,298
0
23,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
30,084
244
Minions Killed
270
0
Camps Cleared
0
930,210
Distance Traveled
958,248
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,560
556
52
5
0
201,232
3
L
Guan Yu
4,964
496
54
5
0
186,842
1
W
Scylla
6,035
604
84
8
0
174,651
2
L
Da Ji
5,119
512
71
7
0
184,906
3
W
Pele
5,559
556
54
5
0
226,456
2
W
Gilgamesh
6,759
676
84
8
0
204,569
3
L
Artemis
4,972
497
40
4
0
179,396
4
L
Aphrodite
4,850
485
27
3
0
177,834
4
W
Ymir
5,785
579
8
1
0
183,986
2
W
Anhur
5,946
595
40
4
0
168,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role