Player Matchup

Thor
Thor
Bozos
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LBL_Uniique
Cernunnos
Level 29
God Stats
15W - 18L
1,421 SR
Queue Stats
88W - 100L
1,415 Elo+
Solo
Osiris
Osiris
NYhobo
Osiris
Level 28
God Stats
2W - 7L
1,155 SR
Queue Stats
20W - 22L
1,213 Elo+
Solo
Merlin
Merlin
SUPERMANB3N
Merlin
Level 16
God Stats
13W - 8L
1,656 SR
Queue Stats
21W - 18L
1,231 Elo+
Solo
Artio
Artio
topshotta0412
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,372 Elo+

VS

Team Averages
Level 17
1,426 SR
1,334 Elo+
Cupid
Cupid
ASDRACUL
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Thor
Thor
SteeZ Havoc
Thor
Level 12
God Stats
2W - 10L
1,129 SR
Queue Stats
6W - 16L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
angelbeitez
Ah Muzen Cab
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,419 Elo+
Solo
Neith
Neith
fringed_shaper9
Neith
Level 13
God Stats
54W - 67L
1,410 SR
Queue Stats
80W - 103L
1,298 Elo+
Solo
Cerberus
Cerberus
pharel310
Cerberus
Level 20
God Stats
12W - 8L
1,591 SR
Queue Stats
102W - 107L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bozos
Thor
18
14 / 5 / 10
13,274
531
23,676
18,701
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
LBL_Uniique
Cernunnos
20
5 / 2 / 5
13,648
546
12,047
14,632
5,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
NYhobo
Osiris
20
5 / 5 / 5
13,812
552
12,578
13,834
13,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
7 / 2 / 9
12,684
507
14,711
11,636
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
8 / 3 / 24
12,726
509
12,955
27,389
26,078
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ASDRACUL
Cupid
16
4 / 13 / 4
9,939
398
9,231
22,804
6,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 3
9,247
370
6,436
23,771
9,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
angelbeitez
Ah Muzen Cab
11
0 / 5 / 3
7,828
313
8,311
9,574
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 8 / 6
11,135
445
12,976
19,188
7,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
pharel310
Cerberus
18
8 / 4 / 2
11,756
470
13,444
23,287
16,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
39
Kills
17
17
Deaths
39
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
ASDRACUL
Cupid
4
13
4
0.46
W
Thor
Bozos
Thor
14
5
10
3.8
W
Cernunnos
LBL_Uniique
Cernunnos
5
2
5
3.75
W
Osiris
NYhobo
Osiris
5
5
5
1.5
W
Merlin
7
2
9
5.75
L
2
9
3
0.39
L
Ah Muzen Cab
angelbeitez
Ah Muzen Cab
0
5
3
0.3
L
3
8
6
0.75
L
Cerberus
pharel310
Cerberus
8
4
2
2.25
W
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,967
Damage
50,398
86,192
Taken
98,624
56,819
Mitigated
43,667
23,841
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ASDRACUL
Cupid
9,231
6,750
112
6,221
22,804
6,600
978
6,803
16,001
0
42,040
W
Thor
Bozos
Thor
23,676
4,559
0
3,218
18,701
7,469
2,090
1,931
16,488
0
85,240
W
Cernunnos
LBL_Uniique
Cernunnos
12,047
6,848
0
5,049
14,632
5,621
5,602
1,555
13,077
0
106,188
W
Osiris
NYhobo
Osiris
12,578
5,435
0
75
13,834
13,407
4,150
3,112
10,722
0
79,374
W
Merlin
14,711
1,149
0
609
11,636
4,244
3,868
3,068
8,568
60,291
0
L
6,436
2,192
0
2,242
23,771
9,724
0
5,156
18,615
0
38,895
L
Ah Muzen Cab
angelbeitez
Ah Muzen Cab
8,311
2,445
0
1,408
9,574
3,307
0
1,221
8,353
0
28,646
L
12,976
5,912
0
2,028
19,188
7,077
1,606
5,373
13,815
0
52,020
L
Cerberus
pharel310
Cerberus
13,444
1,067
339
5,270
23,287
16,959
0
9,113
14,174
70,291
0
W
12,955
1,109
1,008
13,882
27,389
26,078
805
3,778
23,611
46,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,144
Gold Earned
49,905
595
Minions Killed
375
0
Camps Cleared
0
2,192,524
Distance Traveled
1,854,824
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,939
398
60
2
0
351,301
1
W
Thor
13,274
531
99
4
0
436,120
4
W
Cernunnos
13,648
546
167
7
0
435,206
0
W
Osiris
13,812
552
143
6
0
456,733
0
W
Merlin
12,684
507
117
5
0
377,915
1
L
Thor
9,247
370
63
3
0
359,839
2
L
Ah Muzen Cab
7,828
313
46
2
0
328,754
2
L
Neith
11,135
445
67
3
0
316,152
1
L
Cerberus
11,756
470
139
6
0
498,778
0
W
Artio
12,726
509
69
3
0
486,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role