Player Matchup

Kukulkan
Kukulkan
ConfiinedLynx
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,498 Elo+
Solo
Ra
Ra
Mathiussss
Ra
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 2
Thor
Thor
Watuti
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,283 Elo+
Party 2
Chang'e
Chang'e
ZomgImATaco
Chang'e
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 48L
1,468 Elo+
Solo
Jing Wei
Jing Wei
oNote
Jing Wei
Level 8
God Stats
20W - 17L
1,512 SR
Queue Stats
20W - 17L
1,439 Elo+
Solo
Team Averages
Level 11
1,465 SR
1,394 Elo+

VS

Team Averages
Level 11
1,496 SR
1,434 Elo+
Tiamat
Tiamat
MysticNatives
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Set
Set
SirZaga
Set
Level 2
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Ares
Ares
TattedOctopus
Ares
Level 15
God Stats
13W - 5L
1,582 SR
Queue Stats
28W - 25L
1,475 Elo+
Solo
Hou Yi
Hou Yi
VMCSH
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,154 Elo+
Solo
Neith
Neith
WinterWillow11
Neith
Level 4
God Stats
18W - 20L
1,179 SR
Queue Stats
42W - 33L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ConfiinedLynx
Kukulkan
17
6 / 13 / 1
12,359
1,030
13,660
24,108
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 12 / 4
10,577
881
6,041
19,597
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Watuti
Thor
18
2 / 13 / 4
11,269
939
6,175
20,236
7,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
ZomgImATaco
Chang'e
18
0 / 6 / 7
11,267
939
13,509
24,177
7,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
oNote
Jing Wei
17
5 / 6 / 3
12,223
1,019
10,165
21,868
7,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 23
13,508
1,126
29,155
12,122
10,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
20
18 / 5 / 14
14,435
1,203
24,078
14,280
7,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 0 / 28
14,033
1,169
18,794
16,298
18,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
VMCSH
Hou Yi
19
8 / 4 / 26
13,066
1,089
21,716
10,585
4,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 16
11,629
969
9,224
6,031
2,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
157
13
Kills
50
50
Deaths
13
19
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ConfiinedLynx
Kukulkan
6
13
1
0.5
L
0
12
4
0.17
W
9
1
23
20.5
W
Set
18
5
14
5
W
12
0
28
26
W
Hou Yi
VMCSH
Hou Yi
8
4
26
5.25
L
Thor
Watuti
Thor
2
13
4
0.31
W
3
3
16
3.67
L
Chang'e
ZomgImATaco
Chang'e
0
6
7
0.58
L
Jing Wei
oNote
Jing Wei
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
102,967
109,986
Taken
59,316
37,340
Mitigated
44,318
14,295
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ConfiinedLynx
Kukulkan
13,660
2,599
0
91
24,108
8,292
0
10,100
13,716
32,242
0
L
6,041
1,508
2,286
1,904
19,597
6,292
0
8,993
10,418
23,313
0
W
29,155
1,782
364
3,915
12,122
10,509
0
7,278
4,844
53,408
0
W
Set
24,078
10,988
0
2,101
14,280
7,926
0
6,496
7,436
0
40,719
W
18,794
503
0
0
16,298
18,941
0
10,200
6,098
31,530
0
W
Hou Yi
VMCSH
Hou Yi
21,716
9,633
0
456
10,585
4,555
0
5,894
4,691
0
36,010
L
Thor
Watuti
Thor
6,175
1,157
0
0
20,236
7,376
0
7,439
12,521
0
17,641
W
9,224
3,691
0
791
6,031
2,387
0
3,342
2,689
0
19,560
L
Chang'e
ZomgImATaco
Chang'e
13,509
1,549
5,748
3,553
24,177
7,954
0
10,543
13,358
40,378
0
L
Jing Wei
oNote
Jing Wei
10,165
7,837
0
713
21,868
7,426
0
9,510
12,024
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
66,671
194
Minions Killed
178
5
Camps Cleared
7
1,003,113
Distance Traveled
1,107,737
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,359
1,030
49
4
1
186,675
0
L
Ra
10,577
881
36
3
3
188,498
2
W
Tiamat
13,508
1,126
72
6
2
238,951
0
W
Set
14,435
1,203
34
3
5
218,077
0
W
Ares
14,033
1,169
28
2
0
246,399
1
W
Hou Yi
13,066
1,089
30
3
0
188,704
0
L
Thor
11,269
939
25
2
1
127,395
4
W
Neith
11,629
969
14
1
0
215,606
0
L
Chang'e
11,267
939
56
5
0
230,120
0
L
Jing Wei
12,223
1,019
28
2
0
270,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role