Player Matchup

Jing Wei
Jing Wei
Hz Lemon
Jing Wei
Level 23
God Stats
5W - 8L
1,205 SR
Queue Stats
126W - 138L
1,452 Elo+
Party 3
Mulan
Mulan
RustlessLeaf
Mulan
Level 15
God Stats
2W - 0L
1,678 SR
Queue Stats
3W - 0L
1,731 Elo+
Party 2
Ravana
Ravana
jaythetruth80
Ravana
Level 23
God Stats
8W - 3L
1,279 SR
Queue Stats
252W - 254L
1,373 Elo+
Party 3
Danzaburou
Danzaburou
wertyuio
Danzaburou
Level 36
God Stats
1W - 3L
1,137 SR
Queue Stats
7W - 18L
1,260 Elo+
Party 2
Hera
Hera
xandao99
Hera
Level 6
God Stats
5W - 3L
1,547 SR
Queue Stats
7W - 9L
1,507 Elo+
Solo
Team Averages
Level 21
1,369 SR
1,464 Elo+

VS

Team Averages
Level 17
1,456 SR
1,395 Elo+
The Morrigan
The Morrigan
DiffuseAgenda76
The Morrigan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 28L
1,501 Elo+
Solo
Bellona
Bellona
Player23421543
Bellona
Level 6
God Stats
0W - 1L
1,270 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Chang'e
Chang'e
owotata
Chang'e
Level 36
God Stats
6W - 8L
1,495 SR
Queue Stats
20W - 33L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
pyakku
Jing Wei
Level 13
God Stats
4W - 5L
1,513 SR
Queue Stats
15W - 32L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
wrigley19
Guan Yu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hz Lemon
Jing Wei
20
9 / 9 / 9
19,058
489
16,155
33,682
14,167
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 6
20,645
529
14,665
34,653
35,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 3 / 4
19,864
509
8,437
25,145
13,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
wertyuio
Danzaburou
20
2 / 8 / 10
19,219
493
18,097
30,711
16,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
20
5 / 6 / 7
20,116
516
27,818
25,050
10,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DiffuseAgenda76
The Morrigan
20
15 / 6 / 5
21,346
547
35,963
28,760
13,317
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 8
19,952
512
35,212
36,895
39,840
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
owotata
Chang'e
20
5 / 8 / 5
16,742
429
13,652
28,108
12,757
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
pyakku
Jing Wei
20
3 / 7 / 9
15,460
396
9,280
20,352
8,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
wrigley19
Guan Yu
5
0 / 2 / 0
9,860
253
33
1,599
384

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
30
Kills
30
32
Deaths
30
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DiffuseAgenda76
The Morrigan
15
6
5
2.92
W
Jing Wei
Hz Lemon
Jing Wei
9
9
9
1.5
L
7
7
8
1.57
W
7
6
6
1.67
W
7
3
4
3
L
Chang'e
owotata
Chang'e
5
8
5
0.94
L
Jing Wei
pyakku
Jing Wei
3
7
9
1.07
W
Danzaburou
wertyuio
Danzaburou
2
8
10
0.88
L
Guan Yu
wrigley19
Guan Yu
0
2
0
0
W
Hera
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,172
Damage
94,140
149,241
Taken
115,714
91,361
Mitigated
74,356
50,099
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DiffuseAgenda76
The Morrigan
35,963
2,549
630
5,281
28,760
13,317
304
12,932
15,215
159,094
2,180
W
Jing Wei
Hz Lemon
Jing Wei
16,155
10,775
0
10,916
33,682
14,167
2,408
13,200
20,170
0
123,662
L
35,212
17,399
0
3,264
36,895
39,840
2,166
3,699
33,004
0
170,032
W
14,665
1,341
0
10,859
34,653
35,664
1,241
13,719
20,836
630
120,308
W
8,437
924
0
10,246
25,145
13,966
1,078
8,289
16,771
0
159,616
L
Chang'e
owotata
Chang'e
13,652
237
3,416
8,300
28,108
12,757
1,391
5,104
22,929
99,924
0
L
Jing Wei
pyakku
Jing Wei
9,280
5,476
0
1,816
20,352
8,058
4,455
5,731
14,491
0
57,191
W
Danzaburou
wertyuio
Danzaburou
18,097
6,143
0
11,515
30,711
16,930
5,760
12,677
17,818
0
164,696
L
Guan Yu
wrigley19
Guan Yu
33
33
87
67
1,599
384
0
0
1,599
0
2,270
W
Hera
27,818
9,200
1,723
4,840
25,050
10,634
1,767
9,850
14,868
145,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,902
Gold Earned
83,360
894
Minions Killed
732
0
Camps Cleared
0
3,282,125
Distance Traveled
2,990,859
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
21,346
547
235
6
0
737,208
0
W
Jing Wei
19,058
489
131
3
0
612,467
0
L
Bellona
19,952
512
245
6
0
708,137
2
W
Mulan
20,645
529
182
5
0
710,208
7
W
Ravana
19,864
509
191
5
0
690,374
0
L
Chang'e
16,742
429
129
3
0
728,333
1
L
Jing Wei
15,460
396
122
3
0
747,283
0
W
Danzaburou
19,219
493
194
5
0
612,703
8
L
Guan Yu
9,860
253
1
0
0
69,898
0
W
Hera
20,116
516
196
5
0
656,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role