Player Matchup

Fenrir
Fenrir
A-Fo-kun_Noob
Fenrir
Level 18
God Stats
22W - 26L
1,588 SR
Queue Stats
78W - 93L
1,415 Elo+
Solo
Tiamat
Tiamat
Jed4650
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,185 Elo+
Solo
Artio
Artio
PandaHauz
Artio
Level 27
God Stats
56W - 62L
1,163 SR
Queue Stats
301W - 343L
1,412 Elo+
Solo
Poseidon
Poseidon
PureMourning
Poseidon
Level 27
God Stats
2W - 0L
1,842 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo
Cernunnos
Cernunnos
WROJEZ
Cernunnos
Level 29
God Stats
6W - 3L
1,406 SR
Queue Stats
82W - 88L
1,395 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,389 Elo+

VS

Team Averages
Level 17
1,562 SR
1,472 Elo+
Ymir
Ymir
AlfredoLeon2006
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 39L
1,661 Elo+
Solo
Bellona
Bellona
D4rkAngel45G
Bellona
Level 4
God Stats
7W - 9L
1,513 SR
Queue Stats
12W - 18L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
OLIVERojsm
Baba Yaga
Level 29
God Stats
3W - 4L
1,618 SR
Queue Stats
138W - 105L
1,510 Elo+
Solo
Artio
Artio
swanboi13
Artio
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 62L
1,378 Elo+
Solo
Osiris
Osiris
xYUNG_SNOWX
Osiris
Level 16
God Stats
22W - 24L
1,680 SR
Queue Stats
101W - 110L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 15
13,183
942
13,459
15,979
10,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Jed4650
Tiamat
17
1 / 5 / 7
11,510
822
4,114
9,327
6,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
PandaHauz
Artio
20
4 / 1 / 17
13,590
971
13,088
22,780
24,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
PureMourning
Poseidon
20
6 / 1 / 16
14,614
1,044
41,059
9,073
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
WROJEZ
Cernunnos
20
13 / 0 / 11
15,568
1,112
33,765
13,276
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 5
13,161
940
16,659
26,261
29,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
D4rkAngel45G
Bellona
17
1 / 10 / 3
11,571
827
13,658
29,044
25,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
OLIVERojsm
Baba Yaga
18
2 / 4 / 5
12,336
881
18,293
13,272
4,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
swanboi13
Artio
16
1 / 1 / 2
11,445
818
2,830
8,986
7,283
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
18
2 / 9 / 5
12,185
870
12,163
31,366
20,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
29
Kills
9
9
Deaths
29
66
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
L
3
5
5
1.1
L
Bellona
D4rkAngel45G
Bellona
1
10
3
0.25
W
Tiamat
Jed4650
Tiamat
1
5
7
0.9
L
Baba Yaga
OLIVERojsm
Baba Yaga
2
4
5
1.13
W
Artio
PandaHauz
Artio
4
1
17
12.5
W
Poseidon
PureMourning
Poseidon
6
1
16
14
W
Cernunnos
WROJEZ
Cernunnos
13
0
11
18.5
L
Artio
swanboi13
Artio
1
1
2
2
L
Osiris
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,485
Damage
63,603
70,435
Taken
108,929
52,124
Mitigated
86,763
17,524
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,459
3,378
0
710
15,979
10,561
0
6,424
9,555
0
26,189
L
16,659
1,332
0
0
26,261
29,832
0
14,271
11,990
35,020
0
L
Bellona
D4rkAngel45G
Bellona
13,658
5,982
0
1,128
29,044
25,332
0
16,140
12,904
0
19,808
W
Tiamat
Jed4650
Tiamat
4,114
430
0
409
9,327
6,299
0
5,762
3,565
8,818
0
L
Baba Yaga
OLIVERojsm
Baba Yaga
18,293
3,560
777
2,369
13,272
4,288
0
6,757
6,515
53,110
0
W
Artio
PandaHauz
Artio
13,088
1,731
4,090
6,025
22,780
24,046
0
14,301
8,479
35,796
0
W
Poseidon
PureMourning
Poseidon
41,059
8,875
0
1,150
9,073
4,610
0
4,128
4,945
75,176
0
W
Cernunnos
WROJEZ
Cernunnos
33,765
23,781
0
5,140
13,276
6,608
0
7,167
6,109
0
63,822
L
Artio
swanboi13
Artio
2,830
0
656
1,932
8,986
7,283
0
4,196
4,790
7,224
0
L
Osiris
12,163
4,642
498
3,419
31,366
20,028
0
16,897
14,469
0
24,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,465
Gold Earned
60,698
264
Minions Killed
203
11
Camps Cleared
2
1,199,715
Distance Traveled
1,093,270
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,183
942
15
1
5
270,523
0
L
Ymir
13,161
940
55
4
1
272,431
2
L
Bellona
11,571
827
12
1
0
250,179
1
W
Tiamat
11,510
822
15
1
0
164,919
1
L
Baba Yaga
12,336
881
98
7
0
214,585
1
W
Artio
13,590
971
42
3
0
293,228
2
W
Poseidon
14,614
1,044
109
8
1
235,150
2
W
Cernunnos
15,568
1,112
83
6
5
235,895
1
L
Artio
11,445
818
8
1
0
130,244
0
L
Osiris
12,185
870
30
2
1
225,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role