Player Matchup

Chang'e
Chang'e
Billy Kaplan790
Chang'e
Level 18
God Stats
1W - 1L
1,496 SR
Queue Stats
4W - 10L
1,194 Elo+
Solo
Bellona
Bellona
ElRompeConchas98
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Fenrir
Fenrir
Nawuel20-13
Fenrir
Level 119
God Stats
8W - 7L
1,559 SR
Queue Stats
96W - 87L
1,424 Elo+
Party 2
Ra
Ra
PercNovitski
Ra
Level 6
God Stats
5W - 8L
1,255 SR
Queue Stats
48W - 46L
1,025 Elo+
Solo
Hachiman
Hachiman
TheFearsomeRat
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 34
1,462 SR
1,328 Elo+

VS

Team Averages
Level 18
1,495 SR
1,384 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bibi_Swank
Tsukuyomi
Level 29
God Stats
21W - 28L
1,558 SR
Queue Stats
117W - 161L
1,339 Elo+
Party 1
Persephone
Persephone
DLGAMES01
Persephone
Level 26
God Stats
15W - 22L
1,408 SR
Queue Stats
49W - 82L
1,244 Elo+
Party 1
Set
Set
Simply_CallMeD
Set
Level 11
God Stats
23W - 31L
1,304 SR
Queue Stats
238W - 226L
1,162 Elo+
Solo
Nemesis
Nemesis
eric_Ericson25
Nemesis
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 14
9,049
503
5,898
11,601
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 1 / 6
11,493
639
5,924
9,254
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
18
14 / 0 / 7
11,902
661
9,520
12,731
6,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 8
9,492
527
6,045
8,347
3,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
15
10 / 1 / 7
10,420
579
9,888
12,207
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 6 / 1
8,551
475
6,835
12,151
4,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Bibi_Swank
Tsukuyomi
11
0 / 10 / 2
7,094
394
7,461
16,743
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
DLGAMES01
Persephone
12
6 / 7 / 1
8,700
483
10,587
10,750
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 0
7,003
389
3,934
8,823
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 7 / 1
5,665
315
1,692
6,375
1,394

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
34
Kills
8
8
Deaths
36
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
L
Tsukuyomi
Bibi_Swank
Tsukuyomi
0
10
2
0.1
W
0
1
14
7
L
Persephone
DLGAMES01
Persephone
6
7
1
0.93
W
6
1
6
9
W
Fenrir
14
0
7
17.5
W
4
5
8
1.6
L
1
6
0
0.17
W
Hachiman
10
1
7
13.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,275
Damage
30,509
54,140
Taken
54,842
26,642
Mitigated
18,243
24,266
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,835
1,585
61
2,297
12,151
4,839
452
3,162
8,885
0
43,611
L
Tsukuyomi
Bibi_Swank
Tsukuyomi
7,461
2,001
0
3,674
16,743
5,155
0
3,946
12,729
0
36,660
W
5,898
774
4,200
6,755
11,601
3,914
2,150
1,439
10,162
30,979
0
L
Persephone
DLGAMES01
Persephone
10,587
414
0
120
10,750
3,570
435
2,284
8,464
38,101
0
W
5,924
1,070
292
1,178
9,254
8,142
4,521
765
8,489
0
53,904
W
Fenrir
9,520
2,046
0
5,762
12,731
6,331
3,598
1,374
11,357
0
76,938
W
6,045
776
1,666
1,933
8,347
3,866
1,280
5,766
2,581
27,076
0
L
3,934
1,951
0
1,836
8,823
3,285
22
171
8,652
0
27,271
W
Hachiman
9,888
6,405
0
2,480
12,207
4,389
5,333
1,243
10,964
0
41,653
L
1,692
359
147
351
6,375
1,394
47
2,208
4,167
0
6,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
37,013
406
Minions Killed
257
0
Camps Cleared
0
1,663,330
Distance Traveled
1,287,366
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,551
475
77
4
0
276,254
4
L
Tsukuyomi
7,094
394
57
3
0
336,248
0
W
Chang'e
9,049
503
46
3
0
341,232
3
L
Persephone
8,700
483
50
3
0
281,437
0
W
Bellona
11,493
639
123
7
0
345,110
0
W
Fenrir
11,902
661
105
6
0
386,296
1
W
Ra
9,492
527
44
2
0
282,436
2
L
Set
7,003
389
60
3
0
225,591
1
W
Hachiman
10,420
579
88
5
0
308,256
0
L
Nemesis
5,665
315
13
1
0
167,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role