Player Matchup

Cernunnos
Cernunnos
Rodrigonlop
Cernunnos
Level 29
God Stats
25W - 19L
1,604 SR
Queue Stats
30W - 27L
1,507 Elo+
Party 3
Yemoja
Yemoja
Undersly
Yemoja
Level 141
God Stats
12W - 12L
1,393 SR
Queue Stats
794W - 802L
1,516 Elo+
Party 1
Scylla
Scylla
UneneUlala
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 92L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
haaapppy
Ne Zha
Level 47
God Stats
47W - 47L
1,508 SR
Queue Stats
625W - 591L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
xXBrunoXx23
Guan Yu
Level 77
God Stats
4W - 1L
1,609 SR
Queue Stats
132W - 124L
1,551 Elo+
Party 3
Team Averages
Level 63
1,523 SR
1,520 Elo+

VS

Team Averages
Level 65
1,628 SR
1,447 Elo+
Cthulhu
Cthulhu
BlitzCrysis3
Cthulhu
Level 98
God Stats
2W - 2L
1,609 SR
Queue Stats
196W - 164L
1,474 Elo+
Party 2
Tyr
Tyr
GHC x Fantomium
Tyr
Level 58
God Stats
67W - 76L
1,508 SR
Queue Stats
558W - 455L
1,525 Elo+
Party 2
Camazotz
Camazotz
Kerzly
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
469W - 411L
1,420 Elo+
Party 2
Raijin
Raijin
xItsEmbo
Raijin
Level 29
God Stats
0W - 2L
1,721 SR
Queue Stats
166W - 169L
1,390 Elo+
Party 2
Neith
Neith
xItsWolf
Neith
Level 26
God Stats
4W - 2L
1,802 SR
Queue Stats
124W - 136L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rodrigonlop
Cernunnos
20
11 / 5 / 8
14,691
507
27,741
27,931
13,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Undersly
Yemoja
19
1 / 3 / 26
14,554
502
13,607
21,778
23,601
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
UneneUlala
Scylla
20
5 / 2 / 18
14,787
510
24,568
12,592
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
haaapppy
Ne Zha
20
16 / 4 / 7
16,258
561
25,777
25,741
17,940
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
xXBrunoXx23
Guan Yu
20
5 / 6 / 17
14,514
500
19,477
30,939
42,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlitzCrysis3
Cthulhu
18
7 / 6 / 6
14,508
500
19,115
35,698
43,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
4 / 6 / 6
13,098
452
18,759
32,876
34,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
Kerzly
Camazotz
20
3 / 7 / 3
14,148
488
14,207
30,612
15,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
xItsEmbo
Raijin
17
4 / 12 / 3
11,800
407
15,997
23,625
10,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xItsWolf
Neith
16
2 / 7 / 4
11,685
403
16,498
21,017
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
38
Kills
20
20
Deaths
38
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlitzCrysis3
Cthulhu
7
6
6
1.67
L
4
6
6
1.17
L
Camazotz
Kerzly
Camazotz
3
7
3
0.64
W
Cernunnos
Rodrigonlop
Cernunnos
11
5
8
3
W
Yemoja
Undersly
Yemoja
1
3
26
4.67
W
Scylla
UneneUlala
Scylla
5
2
18
7
W
Ne Zha
haaapppy
Ne Zha
16
4
7
4.88
L
Raijin
xItsEmbo
Raijin
4
12
3
0.46
L
Neith
xItsWolf
Neith
2
7
4
0.57
W
Guan Yu
xXBrunoXx23
Guan Yu
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,170
Damage
84,576
118,981
Taken
143,828
103,611
Mitigated
111,649
48,527
Healing
36,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlitzCrysis3
Cthulhu
19,115
498
1,569
7,182
35,698
43,383
32
12,010
23,260
63,110
0
L
18,759
1,970
0
10,152
32,876
34,136
2,812
8,264
24,416
0
74,085
L
Camazotz
Kerzly
Camazotz
14,207
3,071
0
11,817
30,612
15,487
0
5,488
25,012
0
114,269
W
Cernunnos
Rodrigonlop
Cernunnos
27,741
16,681
530
13,027
27,931
13,411
3,120
9,587
18,090
0
107,534
W
Yemoja
Undersly
Yemoja
13,607
1,507
9,471
3,762
21,778
23,601
0
7,237
14,171
32,179
0
W
Scylla
UneneUlala
Scylla
24,568
549
0
1,857
12,592
5,839
1,313
4,409
7,921
101,799
0
W
Ne Zha
haaapppy
Ne Zha
25,777
13,068
0
3,529
25,741
17,940
440
5,714
19,845
0
130,565
L
Raijin
xItsEmbo
Raijin
15,997
1,338
0
0
23,625
10,784
332
4,859
18,557
56,255
0
L
Neith
xItsWolf
Neith
16,498
8,908
267
5,713
21,017
7,859
1,737
6,437
14,408
0
67,206
W
Guan Yu
xXBrunoXx23
Guan Yu
19,477
3,591
4,004
12,347
30,939
42,820
1,135
6,851
23,842
0
79,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,804
Gold Earned
65,239
632
Minions Killed
592
0
Camps Cleared
0
2,762,834
Distance Traveled
2,474,472
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,508
500
91
3
0
529,962
1
L
Tyr
13,098
452
129
4
0
543,083
0
L
Camazotz
14,148
488
183
6
0
540,831
6
W
Cernunnos
14,691
507
136
5
0
483,070
2
W
Yemoja
14,554
502
32
1
0
550,779
4
W
Scylla
14,787
510
171
6
0
554,831
2
W
Ne Zha
16,258
561
162
6
0
606,338
7
L
Raijin
11,800
407
91
3
0
422,377
0
L
Neith
11,685
403
98
3
0
438,219
0
W
Guan Yu
14,514
500
131
5
0
567,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role