Player Matchup

Yemoja
Yemoja
AdzS5
Yemoja
Level 6
God Stats
11W - 10L
1,516 SR
Queue Stats
389W - 383L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
Araenugeth
Danzaburou
Level 11
God Stats
54W - 42L
1,702 SR
Queue Stats
90W - 80L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
Askingalexx182
Amaterasu
Level 4
God Stats
11W - 17L
1,209 SR
Queue Stats
50W - 43L
1,096 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Grandenko1
Tsukuyomi
Level 10
God Stats
1W - 4L
1,310 SR
Queue Stats
57W - 55L
1,376 Elo+
Party 2
Agni
Agni
Mononoke1
Agni
Level 6
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 3L
1,240 Elo+
Solo
Team Averages
Level 7
1,405 SR
1,287 Elo+

VS

Team Averages
Level 29
1,575 SR
1,303 Elo+
Cupid
Cupid
Akaachann
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 3
Odin
Odin
Honiichan
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,061 Elo+
Party 3
Hun Batz
Hun Batz
Shmurdy
Hun Batz
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 105L
1,496 Elo+
Party 1
Athena
Athena
Viinyyyy
Athena
Level 15
God Stats
19W - 13L
1,528 SR
Queue Stats
28W - 23L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
thunkurspunk
Baron Samedi
Level 20
God Stats
8W - 1L
1,845 SR
Queue Stats
17W - 16L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AdzS5
Yemoja
13
1 / 9 / 5
9,337
424
4,541
19,585
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Araenugeth
Danzaburou
13
4 / 9 / 2
9,083
413
10,906
15,192
5,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Askingalexx182
Amaterasu
15
6 / 7 / 0
10,185
463
9,545
19,947
13,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Grandenko1
Tsukuyomi
12
0 / 8 / 2
8,609
391
6,730
17,202
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
14
2 / 12 / 0
9,260
421
6,649
13,601
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Akaachann
Cupid
14
0 / 7 / 15
9,434
429
4,594
10,895
4,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
4 / 4 / 21
10,782
490
6,828
12,894
10,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Shmurdy
Hun Batz
20
29 / 0 / 10
14,946
679
29,834
16,245
11,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Viinyyyy
Athena
16
4 / 1 / 33
11,311
514
8,390
18,652
22,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
thunkurspunk
Baron Samedi
18
6 / 1 / 28
12,059
548
16,383
14,252
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
150
13
Kills
43
45
Deaths
13
9
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AdzS5
Yemoja
1
9
5
0.39
W
Cupid
Akaachann
Cupid
0
7
15
1.07
L
Danzaburou
Araenugeth
Danzaburou
4
9
2
0.56
L
Amaterasu
Askingalexx182
Amaterasu
6
7
0
0.86
L
Tsukuyomi
Grandenko1
Tsukuyomi
0
8
2
0.13
W
Odin
4
4
21
3.63
L
Agni
2
12
0
0.17
W
Hun Batz
Shmurdy
Hun Batz
29
0
10
34
W
Athena
Viinyyyy
Athena
4
1
33
20.5
W
Baron Samedi
thunkurspunk
Baron Samedi
6
1
28
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
66,029
85,527
Taken
72,938
48,198
Mitigated
57,187
12,981
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AdzS5
Yemoja
4,541
937
1,036
1,004
19,585
16,926
95
5,772
13,496
29,018
0
W
Cupid
Akaachann
Cupid
4,594
1,896
382
1,419
10,895
4,134
1,943
2,091
8,736
0
40,490
L
Danzaburou
Araenugeth
Danzaburou
10,906
4,273
0
1,905
15,192
5,266
375
3,919
11,139
0
53,333
L
Amaterasu
Askingalexx182
Amaterasu
9,545
4,120
0
3,465
19,947
13,406
708
6,569
13,122
0
44,394
L
Tsukuyomi
Grandenko1
Tsukuyomi
6,730
1,637
0
5,131
17,202
7,951
0
3,921
13,113
0
48,652
W
Odin
6,828
2,142
0
954
12,894
10,246
1,374
2,134
10,682
0
38,712
L
Agni
6,649
248
0
440
13,601
4,649
68
3,831
9,518
36,276
0
W
Hun Batz
Shmurdy
Hun Batz
29,834
9,976
0
2,562
16,245
11,948
2,266
1,849
14,300
0
141,839
W
Athena
Viinyyyy
Athena
8,390
2,617
0
2,818
18,652
22,870
374
3,136
15,378
23,190
0
W
Baron Samedi
thunkurspunk
Baron Samedi
16,383
2,658
2,091
4,996
14,252
7,989
699
1,603
12,530
74,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
58,532
353
Minions Killed
438
0
Camps Cleared
0
1,690,132
Distance Traveled
2,081,641
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,337
424
25
1
0
303,091
0
W
Cupid
9,434
429
69
3
0
361,556
6
L
Danzaburou
9,083
413
97
4
0
348,779
7
L
Amaterasu
10,185
463
65
3
0
355,571
0
L
Tsukuyomi
8,609
391
81
4
0
375,370
6
W
Odin
10,782
490
65
3
0
424,890
1
L
Agni
9,260
421
85
4
0
307,321
3
W
Hun Batz
14,946
679
166
8
0
481,331
1
W
Athena
11,311
514
19
1
0
418,348
11
W
Baron Samedi
12,059
548
119
5
0
395,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role