Player Matchup

Cthulhu
Cthulhu
BigMamaAn
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 1
Fenrir
Fenrir
Hosti94
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,329 Elo+
Party 1
Zhong Kui
Zhong Kui
Tha_Best513
Zhong Kui
Level 28
God Stats
2W - 10L
1,447 SR
Queue Stats
3W - 17L
1,225 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,314 Elo+

VS

Team Averages
Level 22
1,569 SR
1,316 Elo+
Chang'e
Chang'e
DJW_011
Chang'e
Level 29
God Stats
44W - 30L
1,581 SR
Queue Stats
119W - 126L
1,288 Elo+
Solo
Izanami
Izanami
FrailIce
Izanami
Level 23
God Stats
10W - 9L
1,383 SR
Queue Stats
58W - 71L
1,279 Elo+
Solo
Hercules
Hercules
SmiteYourHole
Hercules
Level 14
God Stats
4W - 1L
1,745 SR
Queue Stats
15W - 17L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigMamaAn
Cthulhu
12
0 / 7 / 4
8,879
592
5,529
18,623
18,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Hosti94
Fenrir
12
2 / 6 / 1
9,271
618
10,107
15,427
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Tha_Best513
Zhong Kui
12
3 / 10 / 1
9,787
652
7,142
14,434
7,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DJW_011
Chang'e
10
3 / 2 / 8
9,578
639
2,371
7,182
2,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
FrailIce
Izanami
15
6 / 3 / 15
11,558
771
15,326
12,504
3,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
SmiteYourHole
Hercules
16
14 / 0 / 7
12,597
840
15,276
12,896
13,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
23
23
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigMamaAn
Cthulhu
0
7
4
0.29
W
Chang'e
DJW_011
Chang'e
3
2
8
3.5
W
Izanami
FrailIce
Izanami
6
3
15
4.5
L
Fenrir
Hosti94
Fenrir
2
6
1
0.42
W
Hercules
SmiteYourHole
Hercules
14
0
7
17.5
L
Zhong Kui
Tha_Best513
Zhong Kui
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
32,973
48,484
Taken
32,582
31,041
Mitigated
19,168
8,867
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigMamaAn
Cthulhu
5,529
1,073
181
403
18,623
18,460
404
577
18,046
23,303
0
W
Chang'e
DJW_011
Chang'e
2,371
269
1,084
2,076
7,182
2,206
304
3,296
3,886
18,043
0
W
Izanami
FrailIce
Izanami
15,326
12,306
670
4,424
12,504
3,663
2,223
4,390
8,114
0
49,848
L
Fenrir
Hosti94
Fenrir
10,107
4,687
980
4,360
15,427
5,439
225
773
14,654
0
32,948
W
Hercules
SmiteYourHole
Hercules
15,276
6,794
0
5,566
12,896
13,299
344
5,175
7,721
0
59,106
L
Zhong Kui
Tha_Best513
Zhong Kui
7,142
402
171
2,772
14,434
7,142
696
1,078
13,356
39,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
33,733
115
Minions Killed
158
0
Camps Cleared
0
804,532
Distance Traveled
737,461
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,879
592
27
2
0
272,741
1
W
Chang'e
9,578
639
33
2
0
205,401
0
W
Izanami
11,558
771
64
4
0
257,400
1
L
Fenrir
9,271
618
45
3
0
303,718
0
W
Hercules
12,597
840
61
4
0
274,660
0
L
Zhong Kui
9,787
652
43
3
0
228,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role