Player Matchup

Scylla
Scylla
BappoAkira
Scylla
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 77L
1,309 Elo+
Solo
Awilix
Awilix
Dis4steraa
Awilix
Level 155
God Stats
26W - 25L
1,595 SR
Queue Stats
259W - 253L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
TriKaala
Gilgamesh
Level 149
God Stats
23W - 31L
1,400 SR
Queue Stats
106W - 132L
1,372 Elo+
Solo
Sobek
Sobek
o00FeX00o
Sobek
Level 103
God Stats
5W - 6L
1,715 SR
Queue Stats
262W - 256L
1,460 Elo+
Solo
Izanami
Izanami
uNNtouchable
Izanami
Level 138
God Stats
41W - 25L
1,601 SR
Queue Stats
223W - 227L
1,551 Elo+
Party 2
Team Averages
Level 122
1,562 SR
1,447 Elo+

VS

Team Averages
Level 93
1,652 SR
1,471 Elo+
Nu Wa
Nu Wa
Anthéor
Nu Wa
Level 129
God Stats
108W - 84L
1,549 SR
Queue Stats
155W - 167L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Din4mit4-Canaria
Gilgamesh
Level 15
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
kotaraz
Hel
Level 58
God Stats
0W - 1L
1,875 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
snm451
Sun Wukong
Level 154
God Stats
21W - 13L
1,631 SR
Queue Stats
182W - 152L
1,528 Elo+
Solo
Chernobog
Chernobog
xImMaDNeSS-
Chernobog
Level 109
God Stats
0W - 1L
1,486 SR
Queue Stats
5W - 10L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BappoAkira
Scylla
15
5 / 1 / 12
9,228
923
8,992
6,642
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Dis4steraa
Awilix
16
7 / 0 / 6
9,569
957
7,875
6,766
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TriKaala
Gilgamesh
13
5 / 4 / 10
8,805
881
10,904
11,797
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
o00FeX00o
Sobek
13
2 / 0 / 17
8,613
861
5,292
9,551
7,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
uNNtouchable
Izanami
16
4 / 1 / 13
9,612
961
12,934
9,026
4,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anthéor
Nu Wa
12
0 / 2 / 3
6,389
639
8,834
6,551
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
12
2 / 5 / 2
6,753
675
7,554
12,194
10,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
11
2 / 5 / 1
6,784
678
3,779
10,703
7,497
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
snm451
Sun Wukong
12
0 / 5 / 5
6,738
674
6,898
10,616
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
xImMaDNeSS-
Chernobog
14
1 / 6 / 5
7,254
725
5,794
12,306
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
23
Kills
5
6
Deaths
23
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anthéor
Nu Wa
0
2
3
0.75
W
Scylla
BappoAkira
Scylla
5
1
12
11
L
Gilgamesh
2
5
2
0.6
W
Awilix
Dis4steraa
Awilix
7
0
6
10
W
Gilgamesh
TriKaala
Gilgamesh
5
4
10
2.5
L
Hel
2
5
1
0.5
W
Sobek
o00FeX00o
Sobek
2
0
17
10.5
L
Sun Wukong
snm451
Sun Wukong
0
5
5
0.5
W
Izanami
uNNtouchable
Izanami
4
1
13
10.5
L
Chernobog
xImMaDNeSS-
Chernobog
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,997
Damage
32,859
43,782
Taken
52,370
22,975
Mitigated
36,019
12,435
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anthéor
Nu Wa
8,834
4,357
0
1,321
6,551
2,270
0
2,457
4,004
28,766
0
W
Scylla
BappoAkira
Scylla
8,992
409
0
2,415
6,642
2,718
0
1,079
5,563
26,638
0
L
Gilgamesh
7,554
1,438
0
527
12,194
10,702
1
3,621
8,436
0
14,653
W
Awilix
Dis4steraa
Awilix
7,875
2,711
0
806
6,766
3,122
489
2,226
4,540
0
38,434
W
Gilgamesh
TriKaala
Gilgamesh
10,904
1,007
1,036
2,310
11,797
5,518
1
3,633
8,164
0
25,169
L
Hel
3,779
247
1,765
1,941
10,703
7,497
0
2,157
8,506
11,643
0
W
Sobek
o00FeX00o
Sobek
5,292
60
0
2,534
9,551
7,579
62
3,902
5,649
9,491
0
L
Sun Wukong
snm451
Sun Wukong
6,898
765
720
1,955
10,616
10,370
0
2,266
8,224
0
15,908
W
Izanami
uNNtouchable
Izanami
12,934
9,050
0
3,334
9,026
4,038
4,112
2,353
6,673
0
53,687
L
Chernobog
xImMaDNeSS-
Chernobog
5,794
3,195
0
1,607
12,306
5,180
0
3,606
8,562
0
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
33,918
268
Minions Killed
165
11
Camps Cleared
3
1,036,516
Distance Traveled
893,191
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,389
639
36
4
2
168,788
2
W
Scylla
9,228
923
53
5
1
208,002
1
L
Gilgamesh
6,753
675
18
2
0
193,318
2
W
Awilix
9,569
957
63
6
1
219,572
3
W
Gilgamesh
8,805
881
33
3
2
195,740
5
L
Hel
6,784
678
21
2
0
172,757
3
W
Sobek
8,613
861
15
2
2
223,180
3
L
Sun Wukong
6,738
674
24
2
0
190,116
4
W
Izanami
9,612
961
104
10
5
190,022
4
L
Chernobog
7,254
725
66
7
1
168,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role