Player Matchup

Fenrir
Fenrir
IonicZayzack172
Fenrir
Level 27
God Stats
8W - 2L
1,855 SR
Queue Stats
62W - 28L
1,745 Elo+
Solo
Merlin
Merlin
MrCamper2468
Merlin
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
63W - 69L
1,543 Elo+
Solo
Jormungandr
Jormungandr
X UN4GETTABLE X
Jormungandr
Level 23
God Stats
3W - 2L
1,630 SR
Queue Stats
5W - 3L
1,791 Elo+
Party 2
Bellona
Bellona
afrodude1231
Bellona
Level 17
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 1L
1,652 Elo+
Party 2
Ullr
Ullr
brandster200
Ullr
Level 6
God Stats
6W - 0L
1,500 SR
Queue Stats
21W - 7L
1,757 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,698 Elo+

VS

Team Averages
Level 19
1,512 SR
1,629 Elo+
Bakasura
Bakasura
HomeBoy SIays
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,694 Elo+
Solo
Ullr
Ullr
NutColector
Ullr
Level 17
God Stats
2W - 3L
1,242 SR
Queue Stats
44W - 27L
1,637 Elo+
Party 1
Hun Batz
Hun Batz
PokinOvaries
Hun Batz
Level 16
God Stats
1W - 1L
1,723 SR
Queue Stats
52W - 37L
1,615 Elo+
Party 1
Ymir
Ymir
stoplookinndfkme
Ymir
Level 26
God Stats
8W - 8L
1,547 SR
Queue Stats
96W - 81L
1,626 Elo+
Party 1
Chang'e
Chang'e
tangy_relief
Chang'e
Level 17
God Stats
6W - 7L
1,548 SR
Queue Stats
115W - 104L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
9,502
594
12,147
17,589
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
16
8 / 4 / 6
9,886
618
12,448
9,311
3,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
X UN4GETTABLE X
Jormungandr
12
2 / 8 / 7
7,760
485
5,130
11,312
6,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
afrodude1231
Bellona
12
2 / 7 / 9
7,781
486
5,083
10,820
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
20 / 3 / 5
11,822
739
28,645
16,056
6,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HomeBoy SIays
Bakasura
16
7 / 5 / 0
9,240
578
12,397
17,085
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 7 / 4
8,551
534
7,696
14,628
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
PokinOvaries
Hun Batz
12
0 / 9 / 6
7,802
488
5,798
14,029
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 7 / 10
7,657
479
5,713
20,949
11,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
tangy_relief
Chang'e
13
2 / 10 / 4
8,489
531
9,601
16,663
4,980
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
38
Kills
23
24
Deaths
38
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
HomeBoy SIays
Bakasura
7
5
0
1.4
W
6
2
2
3.5
W
Merlin
8
4
6
2.75
L
9
7
4
1.57
L
Hun Batz
PokinOvaries
Hun Batz
0
9
6
0.33
W
Jormungandr
X UN4GETTABLE X
Jormungandr
2
8
7
0.69
W
Bellona
afrodude1231
Bellona
2
7
9
0.93
W
20
3
5
7.5
L
5
7
10
1.43
L
Chang'e
tangy_relief
Chang'e
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,453
Damage
41,205
65,088
Taken
83,354
29,383
Mitigated
32,573
20,399
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
HomeBoy SIays
Bakasura
12,397
8,543
0
8,312
17,085
7,889
0
1,039
16,046
0
34,144
W
12,147
7,443
0
11,280
17,589
6,467
620
999
14,676
0
56,369
W
Merlin
12,448
1,218
0
1,967
9,311
3,294
748
2,089
7,222
65,026
0
L
7,696
3,997
0
1,506
14,628
4,515
427
4,960
9,668
0
34,626
L
Hun Batz
PokinOvaries
Hun Batz
5,798
2,272
0
3,105
14,029
3,810
0
2,093
11,936
0
39,294
W
Jormungandr
X UN4GETTABLE X
Jormungandr
5,130
1,427
148
306
11,312
6,322
250
3,565
7,208
27,361
0
W
Bellona
afrodude1231
Bellona
5,083
2,604
0
838
10,820
6,901
286
1,927
8,263
0
31,162
W
28,645
21,400
0
5,860
16,056
6,399
0
6,734
9,322
0
78,922
L
5,713
1,463
459
4,794
20,949
11,379
280
7,859
13,090
26,688
0
L
Chang'e
tangy_relief
Chang'e
9,601
1,328
891
3,929
16,663
4,980
0
1,627
15,036
47,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
41,739
389
Minions Killed
346
0
Camps Cleared
0
1,492,789
Distance Traveled
1,389,680
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,240
578
92
6
0
312,321
2
W
Fenrir
9,502
594
82
5
0
298,161
3
W
Merlin
9,886
618
104
7
0
293,597
2
L
Ullr
8,551
534
62
4
0
271,913
1
L
Hun Batz
7,802
488
75
5
0
259,497
1
W
Jormungandr
7,760
485
41
3
0
296,328
0
W
Bellona
7,781
486
50
3
0
315,797
0
W
Ullr
11,822
739
112
7
0
288,906
3
L
Ymir
7,657
479
32
2
0
297,885
4
L
Chang'e
8,489
531
85
5
0
248,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role