Player Matchup

Nox
Nox
Caestros
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
994 Elo+
Party 1
Sun Wukong
Sun Wukong
Gawlsier
Sun Wukong
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,020 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stinkyfet
Tsukuyomi
Level 14
God Stats
19W - 30L
1,480 SR
Queue Stats
39W - 52L
1,205 Elo+
Party 1
Neith
Neith
fringed_shaper9
Neith
Level 13
God Stats
54W - 67L
1,392 SR
Queue Stats
80W - 103L
1,281 Elo+
Solo
Sobek
Sobek
zacharou28
Sobek
Level 26
God Stats
9W - 4L
1,457 SR
Queue Stats
175W - 191L
1,375 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,175 Elo+

VS

Team Averages
Level 3
1,467 SR
1,458 Elo+
Nike
Nike
BrazenBead88730
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
DARK FIRE7148
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
PreTinn7B
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
senaeobixo
Artemis
Level 7
God Stats
2W - 5L
1,333 SR
Queue Stats
4W - 14L
1,291 Elo+
Solo
Ra
Ra
xDaviiDz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 2
7,211
555
3,559
5,741
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gawlsier
Sun Wukong
13
9 / 0 / 4
8,596
661
11,081
10,401
4,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Stinkyfet
Tsukuyomi
12
0 / 2 / 2
6,761
520
1,363
8,424
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 6
6,589
507
4,580
5,024
1,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
12
6 / 1 / 9
8,175
629
3,839
10,335
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
5,036
387
6,503
13,439
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

2
0 / 1 / 0
4,224
325
385
1,694
516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
PreTinn7B
Izanami
10
3 / 5 / 1
6,166
474
6,266
8,250
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
senaeobixo
Artemis
8
1 / 6 / 1
5,560
428
4,066
7,379
1,964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 4 / 1
5,085
391
1,334
3,642
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
5
5
Deaths
27
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
8
1
2
9
L
0
1
0
0
W
Sun Wukong
Gawlsier
Sun Wukong
9
0
4
11
L
Izanami
PreTinn7B
Izanami
3
5
1
0.7
W
Tsukuyomi
Stinkyfet
Tsukuyomi
0
2
2
0.5
W
1
1
6
4
L
Artemis
senaeobixo
Artemis
1
6
1
0.25
L
1
4
1
0.38
W
Sobek
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
18,554
39,925
Taken
34,404
17,651
Mitigated
11,842
12,716
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,503
1,467
0
1,013
13,439
5,612
0
955
12,484
0
16,968
W
3,559
960
0
0
5,741
2,020
544
273
5,446
20,499
0
L
385
175
0
72
1,694
516
299
169
1,525
2,022
0
W
Sun Wukong
Gawlsier
Sun Wukong
11,081
3,308
0
4,400
10,401
4,620
2,162
105
9,821
0
45,867
L
Izanami
PreTinn7B
Izanami
6,266
3,752
0
267
8,250
2,868
155
3,076
4,985
0
30,121
W
Tsukuyomi
Stinkyfet
Tsukuyomi
1,363
202
0
2,273
8,424
2,669
561
187
8,207
0
44,908
W
4,580
2,132
0
1,654
5,024
1,451
2,235
290
4,669
0
23,488
L
Artemis
senaeobixo
Artemis
4,066
1,587
0
779
7,379
1,964
366
1,436
5,845
0
13,780
L
1,334
144
28
36
3,642
882
0
1,401
2,167
7,584
0
W
Sobek
3,839
873
0
4,389
10,335
6,891
0
662
9,468
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
26,071
295
Minions Killed
113
0
Camps Cleared
0
1,209,332
Distance Traveled
908,319
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,036
387
21
2
0
248,576
0
W
Nox
7,211
555
39
3
0
237,694
0
L
Ares
4,224
325
7
1
0
81,951
0
W
Sun Wukong
8,596
661
83
6
0
252,432
4
L
Izanami
6,166
474
46
4
0
200,097
1
W
Tsukuyomi
6,761
520
87
7
0
262,540
1
W
Neith
6,589
507
45
3
0
213,468
1
L
Artemis
5,560
428
26
2
0
216,326
0
L
Ra
5,085
391
13
1
0
161,369
0
W
Sobek
8,175
629
41
3
0
243,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role