Player Matchup

Ares
Ares
Buladron121
Ares
Level 5
God Stats
1W - 4L
1,239 SR
Queue Stats
275W - 311L
1,421 Elo+
Party 1
Merlin
Merlin
Leo-xxvv
Merlin
Level 7
God Stats
6W - 6L
1,345 SR
Queue Stats
122W - 120L
1,623 Elo+
Solo
Neith
Neith
MS225921
Neith
Level 4
God Stats
3W - 12L
1,137 SR
Queue Stats
483W - 545L
1,421 Elo+
Party 1
Thanatos
Thanatos
Mr0neTwo91
Thanatos
Level 26
God Stats
7W - 7L
1,500 SR
Queue Stats
135W - 121L
1,511 Elo+
Solo
Nike
Nike
Raul_Rdrgz
Nike
Level 11
God Stats
3W - 3L
1,636 SR
Queue Stats
7W - 13L
1,335 Elo+
Solo
Team Averages
Level 11
1,371 SR
1,462 Elo+

VS

Team Averages
Level 23
1,340 SR
1,560 Elo+
Set
Set
BartekByyy
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,776 Elo+
Solo
Horus
Horus
Cainsy31
Horus
Level 22
God Stats
5W - 9L
1,317 SR
Queue Stats
82W - 68L
1,535 Elo+
Party 2
Tyr
Tyr
Datson12
Tyr
Level 29
God Stats
3W - 1L
1,533 SR
Queue Stats
127W - 117L
1,523 Elo+
Solo
Fenrir
Fenrir
Ph03n1x--22
Fenrir
Level 27
God Stats
7W - 7L
1,249 SR
Queue Stats
80W - 71L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
The_Haughton
Sun Wukong
Level 28
God Stats
5W - 11L
1,103 SR
Queue Stats
170W - 142L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,720
406
2,909
13,467
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Leo-xxvv
Merlin
17
5 / 5 / 3
10,267
540
13,532
9,946
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
MS225921
Neith
12
1 / 2 / 4
7,647
402
4,632
5,205
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Mr0neTwo91
Thanatos
15
3 / 5 / 2
8,997
474
6,214
13,651
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
1 / 9 / 1
7,411
390
10,172
15,791
16,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 9
8,322
438
3,763
9,451
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Cainsy31
Horus
13
3 / 1 / 19
10,097
531
6,556
9,828
6,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 4
9,640
507
2,798
10,526
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
18
10 / 1 / 13
11,189
589
14,015
15,214
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
The_Haughton
Sun Wukong
16
9 / 1 / 14
10,262
540
12,625
14,742
8,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
12
Kills
27
27
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
2
6
1
0.42
W
Horus
Cainsy31
Horus
3
1
19
12.5
W
2
3
4
1.33
L
Merlin
Leo-xxvv
Merlin
5
5
3
1.3
L
Neith
MS225921
Neith
1
2
4
1.5
L
Thanatos
Mr0neTwo91
Thanatos
3
5
2
0.8
W
Fenrir
10
1
13
16.5
L
1
9
1
0.17
W
Sun Wukong
The_Haughton
Sun Wukong
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,459
Damage
39,757
58,060
Taken
59,761
41,452
Mitigated
31,429
13,370
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
1,730
0
297
9,451
3,750
1,084
4,449
4,798
0
24,541
L
2,909
786
0
367
13,467
12,516
308
0
13,467
18,984
0
W
Horus
Cainsy31
Horus
6,556
3,160
2,459
3,023
9,828
6,650
30
3,232
6,470
0
26,256
W
2,798
141
0
1,320
10,526
6,141
1,164
2,632
7,834
41
46,819
L
Merlin
Leo-xxvv
Merlin
13,532
1,386
0
1,836
9,946
4,159
952
41
9,905
90,283
0
L
Neith
MS225921
Neith
4,632
2,443
0
541
5,205
2,324
751
0
5,205
0
28,743
L
Thanatos
Mr0neTwo91
Thanatos
6,214
1,457
0
10,626
13,651
5,468
235
0
13,651
0
51,368
W
Fenrir
14,015
5,505
0
4,514
15,214
6,541
104
4,895
10,199
0
69,336
L
10,172
723
0
0
15,791
16,985
423
0
15,791
6,487
23,720
W
Sun Wukong
The_Haughton
Sun Wukong
12,625
3,863
0
5,304
14,742
8,347
0
4,627
9,955
0
58,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
49,510
395
Minions Killed
368
0
Camps Cleared
0
1,668,922
Distance Traveled
1,766,588
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,322
438
43
2
0
355,956
2
L
Ares
7,720
406
35
2
0
354,283
4
W
Horus
10,097
531
34
2
0
378,849
1
W
Tyr
9,640
507
102
5
0
299,543
0
L
Merlin
10,267
540
153
8
0
289,275
4
L
Neith
7,647
402
61
3
0
327,973
0
L
Thanatos
8,997
474
100
5
0
347,439
3
W
Fenrir
11,189
589
106
6
0
381,659
0
L
Nike
7,411
390
46
2
0
349,952
0
W
Sun Wukong
10,262
540
83
4
0
350,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role