Player Matchup

Arachne
Arachne
Don_Kowalutti
Arachne
Level 29
God Stats
71W - 62L
1,363 SR
Queue Stats
81W - 89L
1,264 Elo+
Party 2
Apollo
Apollo
E9_Jack_
Apollo
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 85L
1,281 Elo+
Solo
Jing Wei
Jing Wei
Twentyflex
Jing Wei
Level 29
God Stats
2W - 3L
1,326 SR
Queue Stats
3W - 11L
833 Elo+
Solo
Cthulhu
Cthulhu
don_geraldutti
Cthulhu
Level 47
God Stats
16W - 16L
1,365 SR
Queue Stats
157W - 182L
1,332 Elo+
Party 2
Xing Tian
Xing Tian
seedless_sleeve0
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,371 Elo+
Party 2
Team Averages
Level 27
1,411 SR
1,216 Elo+

VS

Team Averages
Level 23
1,541 SR
1,344 Elo+
Fenrir
Fenrir
DarkZiro93
Fenrir
Level 27
God Stats
5W - 9L
1,345 SR
Queue Stats
52W - 84L
1,314 Elo+
Solo
Izanami
Izanami
Optimuspaton19
Izanami
Level 41
God Stats
16W - 11L
1,619 SR
Queue Stats
28W - 44L
1,296 Elo+
Party 1
Hel
Hel
RockMacaroon68
Hel
Level 25
God Stats
25W - 34L
1,525 SR
Queue Stats
653W - 729L
1,339 Elo+
Solo
Kukulkan
Kukulkan
boaaby
Kukulkan
Level 21
God Stats
12W - 9L
1,718 SR
Queue Stats
24W - 34L
1,273 Elo+
Party 1
Ares
Ares
kyoko17kirigiri
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 2 / 1
14,481
603
16,479
19,058
9,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
E9_Jack_
Apollo
17
10 / 4 / 7
12,021
501
13,419
16,634
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Twentyflex
Jing Wei
16
1 / 7 / 8
10,582
441
5,033
11,696
3,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 7
13,458
561
9,787
16,150
18,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
15
2 / 4 / 11
10,283
428
3,358
13,863
13,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkZiro93
Fenrir
15
2 / 14 / 4
9,895
412
5,689
26,126
10,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 8 / 1
10,396
433
5,412
14,381
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 4
12,699
529
11,009
12,471
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
boaaby
Kukulkan
15
5 / 9 / 3
10,967
457
17,349
12,214
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 1
6,539
272
0
1,158
357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
35
Kills
17
20
Deaths
35
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DarkZiro93
Fenrir
2
14
4
0.29
W
Arachne
12
2
1
6.25
W
Apollo
E9_Jack_
Apollo
10
4
7
3.38
L
3
8
1
0.44
L
7
3
4
3
W
Jing Wei
Twentyflex
Jing Wei
1
7
8
0.71
L
Kukulkan
boaaby
Kukulkan
5
9
3
0.72
W
10
3
7
4.5
L
0
1
1
0.5
W
Xing Tian
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
39,459
77,401
Taken
66,350
50,997
Mitigated
25,698
23,664
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DarkZiro93
Fenrir
5,689
3,502
0
6,941
26,126
10,871
900
4,800
21,326
0
42,719
W
Arachne
16,479
11,082
0
8,453
19,058
9,424
1,071
4,644
12,923
0
142,614
W
Apollo
E9_Jack_
Apollo
13,419
7,980
0
5,551
16,634
6,302
3,806
5,210
11,372
0
76,903
L
5,412
3,834
0
1,310
14,381
4,707
768
2,600
11,781
0
37,581
L
11,009
119
83
5,707
12,471
5,045
0
2,652
9,819
92,145
0
W
Jing Wei
Twentyflex
Jing Wei
5,033
3,672
0
1,070
11,696
3,595
4,551
6,610
4,888
0
42,869
L
Kukulkan
boaaby
Kukulkan
17,349
977
0
667
12,214
4,718
156
2,854
9,360
57,327
0
W
9,787
1,140
2,115
6,216
16,150
18,550
879
5,013
10,977
83,269
0
L
0
0
0
0
1,158
357
0
239
919
0
0
W
Xing Tian
3,358
409
0
259
13,863
13,126
936
6,161
7,498
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
50,496
554
Minions Killed
388
0
Camps Cleared
0
2,307,124
Distance Traveled
1,427,330
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,895
412
75
3
0
305,088
0
W
Arachne
14,481
603
200
8
0
498,504
1
W
Apollo
12,021
501
84
4
0
446,396
0
L
Izanami
10,396
433
65
3
0
227,369
1
L
Hel
12,699
529
154
6
0
479,741
3
W
Jing Wei
10,582
441
85
4
0
434,899
0
L
Kukulkan
10,967
457
94
4
0
388,279
1
W
Cthulhu
13,458
561
158
7
0
463,378
0
L
Ares
6,539
272
0
0
0
26,853
0
W
Xing Tian
10,283
428
27
1
0
463,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role