Player Matchup

Chang'e
Chang'e
Metama
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 2
Achilles
Achilles
Tchiouette
Achilles
Level 123
God Stats
0W - 2L
1,622 SR
Queue Stats
41W - 153L
1,197 Elo+
Party 2
Bellona
Bellona
Wookiduk
Bellona
Level 28
God Stats
1W - 2L
1,708 SR
Queue Stats
12W - 32L
1,205 Elo+
Party 2
Scylla
Scylla
thired
Scylla
Level 127
God Stats
0W - 2L
1,284 SR
Queue Stats
41W - 152L
1,197 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,316 Elo+

VS

Team Averages
Level 117
1,567 SR
1,507 Elo+
Ah Puch
Ah Puch
Ermete
Ah Puch
Level 129
God Stats
1W - 0L
1,452 SR
Queue Stats
21W - 20L
1,533 Elo+
Party 1
Olorun
Olorun
Miqy
Olorun
Level 145
God Stats
1W - 0L
1,733 SR
Queue Stats
17W - 17L
1,509 Elo+
Party 1
Ravana
Ravana
yeyckXx
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
КотБалу
Heimdallr
Level 66
God Stats
1W - 0L
1,583 SR
Queue Stats
19W - 19L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Metama
Chang'e
19
2 / 7 / 7
12,531
696
8,727
27,229
21,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
Tchiouette
Achilles
16
2 / 11 / 1
10,866
604
5,045
20,663
19,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
Wookiduk
Bellona
19
3 / 7 / 6
12,490
694
11,671
26,333
18,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
thired
Scylla
20
5 / 3 / 3
13,461
748
13,911
17,445
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ermete
Ah Puch
20
10 / 1 / 10
14,143
786
30,562
15,191
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Miqy
Olorun
19
3 / 2 / 12
13,455
748
12,488
14,211
6,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
yeyckXx
Ravana
20
10 / 1 / 10
14,999
833
16,112
14,109
12,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heimdallr
КотБалу
Heimdallr
20
5 / 8 / 13
14,381
799
21,195
16,753
6,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
28
28
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ermete
Ah Puch
10
1
10
15
L
Chang'e
Metama
Chang'e
2
7
7
0.79
W
Olorun
Miqy
Olorun
3
2
12
4.5
L
Achilles
Tchiouette
Achilles
2
11
1
0.23
L
Bellona
Wookiduk
Bellona
3
7
6
0.86
L
Scylla
thired
Scylla
5
3
3
2.17
W
Ravana
yeyckXx
Ravana
10
1
10
15
W
Heimdallr
КотБалу
Heimdallr
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
80,357
91,670
Taken
60,264
67,003
Mitigated
31,873
15,941
Healing
22,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ermete
Ah Puch
30,562
1,055
0
6,282
15,191
5,638
435
6,351
8,690
63,704
0
L
Chang'e
Metama
Chang'e
8,727
1,032
3,241
5,006
27,229
21,312
0
12,992
13,876
50,036
0
W
Olorun
Miqy
Olorun
12,488
7,041
2,826
6,750
14,211
6,675
3,689
3,914
10,247
63,297
0
L
Achilles
Tchiouette
Achilles
5,045
930
0
1,167
20,663
19,125
444
11,256
8,874
421
22,847
L
Bellona
Wookiduk
Bellona
11,671
2,956
389
4,009
26,333
18,449
0
11,582
14,219
0
45,036
L
Scylla
thired
Scylla
13,911
624
0
2,129
17,445
8,117
138
6,418
10,575
73,121
0
W
Ravana
yeyckXx
Ravana
16,112
4,498
0
4,070
14,109
12,755
1,048
3,483
10,555
0
46,470
W
Heimdallr
КотБалу
Heimdallr
21,195
8,711
524
2,420
16,753
6,805
3,651
9,491
6,520
0
60,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,348
Gold Earned
56,978
306
Minions Killed
301
11
Camps Cleared
15
1,278,578
Distance Traveled
1,371,648
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,143
786
63
4
2
383,069
2
L
Chang'e
12,531
696
94
5
4
303,422
0
W
Olorun
13,455
748
94
5
5
347,475
0
L
Achilles
10,866
604
39
2
1
276,419
3
L
Bellona
12,490
694
71
4
5
378,934
1
L
Scylla
13,461
748
102
6
1
319,803
0
W
Ravana
14,999
833
65
4
4
387,846
3
W
Heimdallr
14,381
799
79
4
4
253,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role