Player Matchup

Izanami
Izanami
Arknesia
Izanami
Level 153
God Stats
2W - 12L
1,158 SR
Queue Stats
116W - 159L
1,438 Elo+
Party 2
Da Ji
Da Ji
Caityna
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 238L
1,446 Elo+
Solo
Tiamat
Tiamat
Robor85
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Valandîl
Odin
Level 16
God Stats
8W - 6L
1,683 SR
Queue Stats
18W - 34L
1,341 Elo+
Party 2
Freya
Freya
Xylans
Freya
Level 41
God Stats
27W - 23L
1,576 SR
Queue Stats
207W - 233L
1,468 Elo+
Party 2
Team Averages
Level 56
1,483 SR
1,438 Elo+

VS

Team Averages
Level 81
1,462 SR
1,463 Elo+
Anubis
Anubis
JezkoSvK
Anubis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,452 Elo+
Solo
Da Ji
Da Ji
Razzmaz
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Yeyeki
Ra
Level 70
God Stats
102W - 107L
1,456 SR
Queue Stats
560W - 568L
1,500 Elo+
Solo
Bacchus
Bacchus
aDSAXACA
Bacchus
Level 123
God Stats
22W - 26L
1,477 SR
Queue Stats
576W - 628L
1,425 Elo+
Solo
Hel
Hel
pudingcore
Hel
Level 29
God Stats
3W - 1L
1,378 SR
Queue Stats
34W - 38L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arknesia
Izanami
16
1 / 7 / 1
10,903
909
6,708
18,893
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Caityna
Da Ji
14
0 / 5 / 2
9,271
773
1,905
6,796
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Robor85
Tiamat
16
1 / 7 / 2
10,434
870
13,806
18,819
7,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Odin
16
0 / 7 / 2
9,793
816
2,406
17,576
12,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Xylans
Freya
16
1 / 12 / 2
10,133
844
14,358
23,165
6,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JezkoSvK
Anubis
19
4 / 2 / 24
12,074
1,006
18,381
10,359
5,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Razzmaz
Da Ji
20
25 / 0 / 10
15,368
1,281
28,122
8,794
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
19
4 / 0 / 24
12,447
1,037
16,186
4,848
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
aDSAXACA
Bacchus
18
0 / 1 / 23
10,905
909
7,226
13,671
18,091
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 22
11,678
973
9,244
6,601
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
141
3
Kills
38
38
Deaths
3
9
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arknesia
Izanami
1
7
1
0.21
L
Da Ji
Caityna
Da Ji
0
5
2
0.2
W
Anubis
JezkoSvK
Anubis
4
2
24
8
W
Da Ji
Razzmaz
Da Ji
25
0
10
30
L
Tiamat
Robor85
Tiamat
1
7
2
0.29
L
Odin
0
7
2
0.14
L
Freya
Xylans
Freya
1
12
2
0.17
W
Ra
4
0
24
16
W
Bacchus
aDSAXACA
Bacchus
0
1
23
11.5
W
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
79,159
85,249
Taken
44,273
33,454
Mitigated
32,510
4,377
Healing
23,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arknesia
Izanami
6,708
4,358
0
0
18,893
5,128
0
9,781
9,112
0
50,851
L
Da Ji
Caityna
Da Ji
1,905
321
0
0
6,796
2,079
0
4,097
2,699
0
3,903
W
Anubis
JezkoSvK
Anubis
18,381
1,122
0
2,752
10,359
5,433
0
6,991
3,368
41,649
0
W
Da Ji
Razzmaz
Da Ji
28,122
8,262
0
523
8,794
4,214
0
4,403
4,391
0
45,854
L
Tiamat
Robor85
Tiamat
13,806
246
0
1,480
18,819
7,634
0
12,698
6,121
40,334
0
L
Odin
2,406
615
0
0
17,576
12,279
0
11,018
6,558
0
11,890
L
Freya
Xylans
Freya
14,358
4,899
0
2,897
23,165
6,334
0
13,443
9,722
23,303
0
W
Ra
16,186
754
3,983
1,817
4,848
2,029
0
3,371
1,477
42,964
0
W
Bacchus
aDSAXACA
Bacchus
7,226
341
243
2,742
13,671
18,091
0
9,507
4,164
10,330
0
W
9,244
833
7,361
4,172
6,601
2,743
0
3,892
2,709
30,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
62,472
191
Minions Killed
238
7
Camps Cleared
9
916,039
Distance Traveled
1,211,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,903
909
101
8
5
188,234
2
L
Da Ji
9,271
773
5
0
0
69,135
0
W
Anubis
12,074
1,006
56
5
2
200,255
0
W
Da Ji
15,368
1,281
47
4
3
269,280
0
L
Tiamat
10,434
870
60
5
0
230,013
0
L
Odin
9,793
816
12
1
1
222,990
0
L
Freya
10,133
844
13
1
1
205,667
0
W
Ra
12,447
1,037
74
6
0
244,133
1
W
Bacchus
10,905
909
5
0
0
252,094
0
W
Hel
11,678
973
56
5
4
245,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role