Player Matchup

Agni
Agni
MaddestChris
Agni
Level 12
God Stats
0W - 3L
1,356 SR
Queue Stats
0W - 8L
1,011 Elo+
Party 1
King Arthur
King Arthur
NonOmen
King Arthur
Level 14
God Stats
0W - 5L
1,289 SR
Queue Stats
2W - 9L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Orio69
Cthulhu
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
5W - 16L
1,283 Elo+
Party 1
Medusa
Medusa
Sarius SK
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,178 Elo+
Party 1
Neith
Neith
ZeroTortoise35
Neith
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 14L
1,181 Elo+
Party 1
Team Averages
Level 12
1,403 SR
1,176 Elo+

VS

Team Averages
Level 24
1,569 SR
1,457 Elo+
Yemoja
Yemoja
ChemiChulo
Yemoja
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Naky0209
Gilgamesh
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,402 Elo+
Solo
Medusa
Medusa
TLAzodeus
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Thanatos
Thanatos
d0nNY7
Thanatos
Level 24
God Stats
4W - 1L
1,818 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
gabri1105
Ao Kuang
Level 28
God Stats
10W - 7L
1,526 SR
Queue Stats
51W - 51L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,021
502
2,193
4,549
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NonOmen
King Arthur
8
1 / 4 / 0
4,502
450
2,153
7,778
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Orio69
Cthulhu
7
3 / 2 / 1
5,002
500
4,328
5,928
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Sarius SK
Medusa
4
0 / 6 / 0
3,818
382
345
5,657
1,143
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,034
503
3,615
4,863
1,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChemiChulo
Yemoja
9
5 / 1 / 1
6,116
612
2,817
4,946
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Naky0209
Gilgamesh
9
3 / 2 / 1
5,564
556
4,790
4,599
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
TLAzodeus
Medusa
9
1 / 2 / 5
5,504
550
4,990
5,753
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
d0nNY7
Thanatos
10
0 / 0 / 2
5,374
537
2,226
4,908
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
gabri1105
Ao Kuang
10
4 / 0 / 1
5,872
587
2,418
5,791
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
19
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ChemiChulo
Yemoja
5
1
1
5.5
L
0
4
0
0
W
Gilgamesh
Naky0209
Gilgamesh
3
2
1
1.75
L
King Arthur
NonOmen
King Arthur
1
4
0
0.25
L
Cthulhu
Orio69
Cthulhu
3
2
1
1.75
L
Medusa
Sarius SK
Medusa
0
6
0
0
W
Medusa
TLAzodeus
Medusa
1
2
5
1.75
L
1
3
2
0.67
W
Thanatos
d0nNY7
Thanatos
0
0
2
1
W
Ao Kuang
gabri1105
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,634
Damage
17,241
28,775
Taken
25,997
11,904
Mitigated
9,619
3,799
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ChemiChulo
Yemoja
2,817
578
547
1,608
4,946
2,871
249
1,460
3,411
13,020
0
L
2,193
173
0
0
4,549
1,186
625
380
4,111
20,002
0
W
Gilgamesh
Naky0209
Gilgamesh
4,790
1,888
0
1,342
4,599
1,780
192
495
3,829
0
18,388
L
King Arthur
NonOmen
King Arthur
2,153
644
0
1,930
7,778
4,292
103
351
7,419
283
8,609
L
Cthulhu
Orio69
Cthulhu
4,328
619
45
974
5,928
3,716
48
1,873
3,999
15,995
0
L
Medusa
Sarius SK
Medusa
345
182
0
0
5,657
1,143
0
709
4,940
0
11,787
W
Medusa
TLAzodeus
Medusa
4,990
2,868
0
786
5,753
1,820
761
2,048
3,430
0
26,572
L
3,615
1,149
0
850
4,863
1,567
351
1,756
3,071
0
17,101
W
Thanatos
d0nNY7
Thanatos
2,226
1,121
0
3,831
4,908
1,471
922
1,807
2,803
0
19,901
W
Ao Kuang
gabri1105
Ao Kuang
2,418
624
0
2,412
5,791
1,677
0
239
5,544
29,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,377
Gold Earned
28,430
134
Minions Killed
214
0
Camps Cleared
0
914,891
Distance Traveled
930,726
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,116
612
27
3
0
197,752
1
L
Agni
5,021
502
52
5
0
168,808
0
W
Gilgamesh
5,564
556
32
3
0
154,184
0
L
King Arthur
4,502
450
13
1
0
204,262
2
L
Cthulhu
5,002
500
25
3
0
200,226
0
L
Medusa
3,818
382
15
2
0
161,659
0
W
Medusa
5,504
550
50
5
0
172,632
2
L
Neith
5,034
503
29
3
0
179,936
0
W
Thanatos
5,374
537
43
4
0
206,070
0
W
Ao Kuang
5,872
587
62
6
0
200,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role