Player Matchup

Set
Set
MrMunchk1n
Set
Level 24
God Stats
114W - 93L
1,645 SR
Queue Stats
390W - 350L
1,583 Elo+
Solo
Janus
Janus
Slappingfresh
Janus
Level 27
God Stats
28W - 27L
1,539 SR
Queue Stats
282W - 140L
1,621 Elo+
Solo
Ganesha
Ganesha
YasukeOda
Ganesha
Level 27
God Stats
9W - 6L
1,716 SR
Queue Stats
371W - 395L
1,554 Elo+
Solo
Medusa
Medusa
sorryimlearning
Medusa
Level 17
God Stats
2W - 0L
1,772 SR
Queue Stats
74W - 37L
1,664 Elo+
Solo
Neith
Neith
urmomgaylol
Neith
Level 13
God Stats
2W - 3L
1,452 SR
Queue Stats
81W - 79L
1,412 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,567 Elo+

VS

Team Averages
Level 17
1,403 SR
1,366 Elo+
Neith
Neith
ProjectXeno
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SSGSS Vegeta741
Cthulhu
Level 27
God Stats
2W - 6L
1,369 SR
Queue Stats
40W - 63L
1,323 Elo+
Party 1
Arachne
Arachne
ShadoDraken
Arachne
Level 22
God Stats
37W - 48L
1,271 SR
Queue Stats
137W - 156L
1,398 Elo+
Party 1
Bellona
Bellona
SpookyDemon
Bellona
Level 14
God Stats
13W - 13L
1,474 SR
Queue Stats
20W - 30L
1,322 Elo+
Party 1
Skadi
Skadi
XxPugMasterxX22
Skadi
Level 7
God Stats
3W - 6L
1,401 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 13
11,586
1,287
18,385
5,867
3,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 0 / 21
10,651
1,183
16,642
4,447
1,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
YasukeOda
Ganesha
18
0 / 2 / 39
10,927
1,214
10,169
9,341
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 0 / 16
11,100
1,233
19,012
5,942
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 28
9,881
1,098
12,156
4,555
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,509
834
3,369
11,435
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 9 / 2
8,321
925
6,539
24,318
9,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Arachne
ShadoDraken
Arachne
13
0 / 10 / 2
7,511
835
4,404
12,299
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
SpookyDemon
Bellona
13
2 / 12 / 1
8,554
950
10,328
21,225
14,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
0 / 7 / 2
7,807
867
3,252
12,746
4,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
11
45
Kills
3
3
Deaths
45
117
Assists
8
Player
Kills
Deaths
Assists
KDA
W
17
1
13
23.5
L
0
7
1
0.07
L
1
9
2
0.22
L
Arachne
ShadoDraken
Arachne
0
10
2
0.1
W
11
0
21
21.5
L
Bellona
SpookyDemon
Bellona
2
12
1
0.21
L
0
7
2
0.14
W
Ganesha
YasukeOda
Ganesha
0
2
39
9.75
W
13
0
16
21
W
4
0
28
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,364
Damage
27,892
30,152
Taken
82,023
17,343
Mitigated
37,036
5,234
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,385
10,426
0
1,948
5,867
3,004
0
1,092
4,775
0
26,268
L
3,369
857
0
610
11,435
4,057
0
3,196
8,239
0
18,697
L
6,539
68
282
1,916
24,318
9,814
0
8,175
16,143
16,390
0
L
Arachne
ShadoDraken
Arachne
4,404
2,856
0
1,175
12,299
4,228
0
5,145
7,154
69
8,660
W
16,642
2,427
0
682
4,447
1,924
0
1,464
2,983
43,599
0
L
Bellona
SpookyDemon
Bellona
10,328
2,735
0
890
21,225
14,612
0
8,040
13,185
346
27,159
L
3,252
1,309
0
0
12,746
4,325
0
2,255
10,491
163
15,788
W
Ganesha
YasukeOda
Ganesha
10,169
872
0
1,083
9,341
7,696
0
1,077
7,912
16,472
0
W
19,012
11,799
0
0
5,942
2,649
0
1,579
4,363
0
41,775
W
12,156
5,024
0
1,521
4,555
2,070
0
1,525
3,030
0
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,145
Gold Earned
39,702
174
Minions Killed
108
9
Camps Cleared
3
880,351
Distance Traveled
589,456
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,586
1,287
17
2
3
184,793
0
L
Neith
7,509
834
31
3
1
129,584
0
L
Cthulhu
8,321
925
21
2
1
134,640
0
L
Arachne
7,511
835
3
0
0
84,250
0
W
Janus
10,651
1,183
72
8
0
179,889
2
L
Bellona
8,554
950
39
4
1
121,661
0
L
Skadi
7,807
867
14
2
0
119,321
1
W
Ganesha
10,927
1,214
3
0
0
173,558
0
W
Medusa
11,100
1,233
54
6
5
176,401
1
W
Neith
9,881
1,098
28
3
1
165,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role