Player Matchup

Cthulhu
Cthulhu
BeastieBunny
Cthulhu
Level 5
God Stats
3W - 8L
1,651 SR
Queue Stats
6W - 17L
1,246 Elo+
Party 1
Chang'e
Chang'e
MorbidMind45ACP
Chang'e
Level 68
God Stats
1W - 2L
1,284 SR
Queue Stats
48W - 84L
1,229 Elo+
Solo
Fenrir
Fenrir
OutletB9
Fenrir
Level 23
God Stats
3W - 8L
1,400 SR
Queue Stats
34W - 48L
1,341 Elo+
Party 1
Team Averages
Level 32
1,445 SR
1,272 Elo+

VS

Team Averages
Level 52
1,453 SR
1,299 Elo+
Loki
Loki
ChunkerBear
Loki
Level 104
God Stats
2W - 0L
1,496 SR
Queue Stats
151W - 171L
1,350 Elo+
Party 2
Agni
Agni
Siete21
Agni
Level 29
God Stats
5W - 7L
1,363 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Cerberus
Cerberus
xXCyberNinjaXx5
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeastieBunny
Cthulhu
11
1 / 11 / 5
9,287
580
3,229
17,599
6,980
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 5 / 3
9,352
585
5,956
14,663
5,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
OutletB9
Fenrir
12
5 / 9 / 1
10,280
643
7,681
22,363
10,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 9
11,954
747
14,639
11,566
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
Siete21
Agni
16
9 / 2 / 11
12,009
751
20,988
6,576
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
14
4 / 2 / 14
11,297
706
8,367
13,630
12,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
25
25
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BeastieBunny
Cthulhu
1
11
5
0.32
W
12
5
9
3.3
L
2
5
3
0.7
L
Fenrir
OutletB9
Fenrir
5
9
1
0.61
W
Agni
Siete21
Agni
9
2
11
7.25
W
Cerberus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,866
Damage
43,994
54,625
Taken
31,772
23,326
Mitigated
19,975
12,832
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BeastieBunny
Cthulhu
3,229
999
0
250
17,599
6,980
0
9,272
8,327
14,124
0
W
14,639
6,997
0
1,752
11,566
4,659
101
3,349
8,217
0
34,973
L
5,956
1,102
3,169
5,445
14,663
5,420
162
7,621
7,042
33,092
0
L
Fenrir
OutletB9
Fenrir
7,681
1,029
430
3,538
22,363
10,926
662
12,502
9,861
0
17,294
W
Agni
Siete21
Agni
20,988
628
0
351
6,576
2,459
814
1,219
5,357
78,608
0
W
Cerberus
8,367
663
0
2,665
13,630
12,857
330
4,746
8,884
45,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,919
Gold Earned
35,260
91
Minions Killed
228
0
Camps Cleared
0
606,854
Distance Traveled
858,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,287
580
17
1
0
177,491
0
W
Loki
11,954
747
30
2
0
267,823
2
L
Chang'e
9,352
585
49
3
0
185,279
2
L
Fenrir
10,280
643
25
2
0
244,084
1
W
Agni
12,009
751
107
7
0
274,165
0
W
Cerberus
11,297
706
91
6
0
316,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role