Player Matchup

Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlexBellani
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NiCo_TH4_KiLLE4
Sun Wukong
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 42L
1,252 Elo+
Solo
Geb
Geb
TheNeoGordo
Geb
Level 6
God Stats
1W - 4L
1,269 SR
Queue Stats
1W - 6L
1,005 Elo+
Solo
Chang'e
Chang'e
aidandonovann
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,454 SR
1,351 Elo+

VS

Team Averages
Level 13
1,530 SR
1,382 Elo+
Poseidon
Poseidon
David_RodRol
Poseidon
Level 8
God Stats
1W - 1L
1,355 SR
Queue Stats
5W - 10L
1,201 Elo+
Solo
Gilgamesh
Gilgamesh
HeyKii
Gilgamesh
Level 26
God Stats
22W - 13L
1,541 SR
Queue Stats
38W - 31L
1,417 Elo+
Solo
Danzaburou
Danzaburou
NASA_GOD_K1LLER
Danzaburou
Level 27
God Stats
4W - 1L
1,753 SR
Queue Stats
37W - 55L
1,294 Elo+
Solo
Bellona
Bellona
deathhunter204
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ttv_king_baby_j
Ao Kuang
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 7 / 1
5,991
399
4,669
8,567
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
0 / 9 / 1
5,759
384
1,682
9,960
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NiCo_TH4_KiLLE4
Sun Wukong
13
6 / 3 / 2
7,955
530
5,519
9,929
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 6 / 0
4,832
322
524
7,836
2,288
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
9
3 / 6 / 0
6,104
407
1,571
6,317
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
David_RodRol
Poseidon
10
3 / 3 / 3
7,312
487
1,853
4,501
1,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HeyKii
Gilgamesh
16
10 / 0 / 3
9,593
640
7,093
8,501
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
NASA_GOD_K1LLER
Danzaburou
16
11 / 0 / 4
10,145
676
10,177
7,774
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 8 / 2
6,892
459
2,661
9,886
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
6
1 / 2 / 1
5,670
378
785
3,161
722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
11
Kills
28
31
Deaths
13
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
1
0.36
L
Fenrir
0
9
1
0.06
W
Poseidon
David_RodRol
Poseidon
3
3
3
1.5
W
Gilgamesh
HeyKii
Gilgamesh
10
0
3
11.5
W
Danzaburou
NASA_GOD_K1LLER
Danzaburou
11
0
4
13
L
Sun Wukong
NiCo_TH4_KiLLE4
Sun Wukong
6
3
2
2.33
L
0
6
0
0
L
Chang'e
3
6
0
0.5
W
3
8
2
0.5
W
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,965
Damage
22,569
42,609
Taken
33,823
18,272
Mitigated
17,294
4,449
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,669
2,374
0
549
8,567
3,241
376
0
8,567
0
17,273
L
Fenrir
1,682
727
0
2,115
9,960
2,796
0
842
9,118
0
25,528
W
Poseidon
David_RodRol
Poseidon
1,853
540
0
443
4,501
1,244
1,263
621
3,830
29,419
0
W
Gilgamesh
HeyKii
Gilgamesh
7,093
3,268
0
2,308
8,501
6,035
256
232
8,269
0
59,423
W
Danzaburou
NASA_GOD_K1LLER
Danzaburou
10,177
5,503
0
2,982
7,774
2,970
4,161
819
6,945
0
59,278
L
Sun Wukong
NiCo_TH4_KiLLE4
Sun Wukong
5,519
980
0
1,010
9,929
8,151
308
444
9,485
0
42,745
L
524
279
0
0
7,836
2,288
0
0
7,836
8,168
0
L
Chang'e
1,571
769
217
558
6,317
1,796
126
1,352
4,965
15,423
0
W
2,661
1,217
0
290
9,886
6,323
0
29
9,857
0
20,213
W
Ao Kuang
785
264
0
463
3,161
722
757
314
2,827
3,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
39,612
199
Minions Killed
300
0
Camps Cleared
0
1,164,997
Distance Traveled
1,116,103
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,991
399
25
2
0
215,974
0
L
Fenrir
5,759
384
40
3
0
264,505
5
W
Poseidon
7,312
487
54
4
0
182,872
3
W
Gilgamesh
9,593
640
106
7
0
323,552
0
W
Danzaburou
10,145
676
94
6
0
208,017
1
L
Sun Wukong
7,955
530
87
6
0
304,878
1
L
Geb
4,832
322
15
1
0
184,241
0
L
Chang'e
6,104
407
32
2
0
195,399
1
W
Bellona
6,892
459
37
2
0
281,292
0
W
Ao Kuang
5,670
378
9
1
0
120,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role