Player Matchup

Nemesis
Nemesis
Coringa4962
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
DarkPlaysYTBR
Ra
Level 11
God Stats
0W - 1L
1,369 SR
Queue Stats
6W - 14L
1,234 Elo+
Party 2
Cupid
Cupid
erikdouglas12
Cupid
Level 23
God Stats
2W - 5L
1,397 SR
Queue Stats
9W - 14L
1,325 Elo+
Solo
Da Ji
Da Ji
furyofBrother
Da Ji
Level 25
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 4L
1,471 Elo+
Party 2
Ares
Ares
loguntzel
Ares
Level 16
God Stats
0W - 1L
1,663 SR
Queue Stats
7W - 13L
1,471 Elo+
Party 2
Team Averages
Level 17
1,451 SR
1,400 Elo+

VS

Team Averages
Level 11
1,444 SR
1,378 Elo+
Geb
Geb
AlexRS20
Geb
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Bholitas
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,256 Elo+
Party 1
Set
Set
FEB1701
Set
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,431 Elo+
Party 3
Scylla
Scylla
NombreNoUsao
Scylla
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 13L
1,465 Elo+
Party 3
Nemesis
Nemesis
jvoliveirastos
Nemesis
Level 17
God Stats
1W - 1L
1,221 SR
Queue Stats
101W - 136L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coringa4962
Nemesis
12
4 / 5 / 0
7,072
505
2,794
9,247
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 4 / 0
5,617
401
1,399
4,874
1,647
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 5 / 4
8,225
588
8,193
9,603
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 5 / 2
6,487
463
4,626
6,070
1,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
2 / 7 / 4
6,451
461
1,272
9,855
6,361
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 6
8,174
584
4,208
9,368
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Bholitas
Apollo
13
8 / 5 / 6
8,201
586
7,832
8,117
3,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
13
4 / 3 / 7
7,633
545
4,930
8,741
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
6 / 0 / 3
8,269
591
8,198
4,484
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 2
6,743
482
2,110
8,524
2,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
17
Kills
25
26
Deaths
17
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Apollo
Bholitas
Apollo
8
5
6
2.2
L
Nemesis
Coringa4962
Nemesis
4
5
0
0.8
L
0
4
0
0
W
Set
4
3
7
2.5
W
Scylla
6
0
3
7.5
L
6
5
4
1.6
L
5
5
2
1.2
W
2
5
2
0.6
L
Ares
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,284
Damage
27,278
39,649
Taken
39,234
16,469
Mitigated
18,166
3,470
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,208
1,496
0
696
9,368
7,160
207
538
8,830
19,501
0
W
Apollo
Bholitas
Apollo
7,832
4,970
0
960
8,117
3,305
1,200
605
7,512
0
36,326
L
Nemesis
Coringa4962
Nemesis
2,794
1,271
0
720
9,247
3,492
904
130
9,117
0
22,141
L
1,399
301
123
493
4,874
1,647
610
3,051
1,823
16,901
0
W
Set
4,930
2,249
0
2,180
8,741
3,510
1,157
81
8,660
0
34,714
W
Scylla
8,198
1,074
0
291
4,484
1,384
658
1,309
3,175
34,607
0
L
8,193
4,025
56
2,078
9,603
3,066
782
2,833
6,770
0
38,391
L
4,626
641
0
0
6,070
1,903
0
2,725
3,345
0
16,252
W
2,110
710
499
2,386
8,524
2,807
516
138
8,386
0
23,502
L
Ares
1,272
174
0
0
9,855
6,361
177
3,667
6,188
12,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
39,020
172
Minions Killed
277
0
Camps Cleared
0
1,240,794
Distance Traveled
1,336,046
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,174
584
20
1
0
287,731
2
W
Apollo
8,201
586
68
5
0
258,800
1
L
Nemesis
7,072
505
48
3
0
265,794
0
L
Ra
5,617
401
17
1
0
214,030
1
W
Set
7,633
545
59
4
0
291,066
0
W
Scylla
8,269
591
79
6
0
249,617
4
L
Cupid
8,225
588
67
5
0
249,139
0
L
Da Ji
6,487
463
22
2
0
281,886
1
W
Nemesis
6,743
482
51
4
0
248,832
2
L
Ares
6,451
461
18
1
0
229,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role