Player Matchup

Merlin
Merlin
ESSEPE
Merlin
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 6L
1,718 Elo+
Party 1
Izanami
Izanami
MelyoSmith
Izanami
Level 26
God Stats
41W - 27L
1,713 SR
Queue Stats
157W - 163L
1,562 Elo+
Solo
Cabrakan
Cabrakan
QUEAR
Cabrakan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,507 Elo+
Party 1
Mercury
Mercury
WhoIsCandice
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,634 Elo+
Solo
Guan Yu
Guan Yu
valknux
Guan Yu
Level 25
God Stats
6W - 6L
1,472 SR
Queue Stats
15W - 9L
1,594 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,603 Elo+

VS

Team Averages
Level 23
1,514 SR
1,547 Elo+
Thanatos
Thanatos
Aolysius
Thanatos
Level 17
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Ares
Ares
Edalys
Ares
Level 12
God Stats
0W - 1L
1,217 SR
Queue Stats
6W - 9L
1,501 Elo+
Party 2
Chang'e
Chang'e
Foefvocht
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 79L
1,680 Elo+
Solo
Danzaburou
Danzaburou
Togii
Danzaburou
Level 27
God Stats
1W - 2L
1,463 SR
Queue Stats
48W - 41L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 29
God Stats
230W - 159L
1,630 SR
Queue Stats
245W - 172L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ESSEPE
Merlin
20
11 / 4 / 12
15,191
633
23,514
17,975
7,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MelyoSmith
Izanami
20
2 / 6 / 8
13,828
576
9,158
15,765
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
QUEAR
Cabrakan
17
2 / 5 / 18
12,155
506
7,738
24,590
32,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
WhoIsCandice
Mercury
20
16 / 5 / 9
16,112
671
30,998
21,489
10,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
valknux
Guan Yu
18
3 / 6 / 12
12,264
511
5,685
22,627
24,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aolysius
Thanatos
16
3 / 10 / 4
11,093
462
7,689
19,332
8,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Edalys
Ares
16
3 / 6 / 7
12,372
516
10,339
23,644
22,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Foefvocht
Chang'e
20
11 / 10 / 3
15,433
643
23,100
26,211
10,154
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Togii
Danzaburou
19
5 / 4 / 4
13,012
542
15,504
15,024
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
septicflex7
Guan Yu
20
3 / 4 / 5
13,770
574
12,354
24,513
24,075
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
34
Kills
25
26
Deaths
34
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aolysius
Thanatos
3
10
4
0.5
W
Merlin
ESSEPE
Merlin
11
4
12
4.25
L
Ares
Edalys
Ares
3
6
7
1.08
L
Chang'e
Foefvocht
Chang'e
11
10
3
1.25
W
Izanami
MelyoSmith
Izanami
2
6
8
1
W
Cabrakan
QUEAR
Cabrakan
2
5
18
2.2
L
Danzaburou
Togii
Danzaburou
5
4
4
1.75
W
Mercury
WhoIsCandice
Mercury
16
5
9
4.1
L
Guan Yu
septicflex7
Guan Yu
3
4
5
1.38
W
Guan Yu
valknux
Guan Yu
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,093
Damage
68,986
102,446
Taken
108,724
80,736
Mitigated
72,593
21,073
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aolysius
Thanatos
7,689
3,089
0
7,790
19,332
8,131
881
7,118
12,189
0
38,617
W
Merlin
ESSEPE
Merlin
23,514
1,994
666
2,402
17,975
7,349
2,095
9,182
8,611
137,371
0
L
Ares
Edalys
Ares
10,339
903
0
398
23,644
22,906
1,450
5,442
18,127
23,478
0
L
Chang'e
Foefvocht
Chang'e
23,100
2,758
945
7,112
26,211
10,154
0
10,327
15,809
118,548
0
W
Izanami
MelyoSmith
Izanami
9,158
6,458
0
4,025
15,765
6,473
5,946
5,850
9,899
0
114,643
W
Cabrakan
QUEAR
Cabrakan
7,738
1,275
267
4,072
24,590
32,336
266
8,217
16,281
20,091
0
L
Danzaburou
Togii
Danzaburou
15,504
7,338
0
4,485
15,024
7,327
5,146
3,051
11,948
0
107,600
W
Mercury
WhoIsCandice
Mercury
30,998
24,434
0
1,134
21,489
10,411
0
7,917
13,464
0
133,529
L
Guan Yu
septicflex7
Guan Yu
12,354
1,486
1,115
6,230
24,513
24,075
2,747
5,314
18,974
502
92,820
W
Guan Yu
valknux
Guan Yu
5,685
918
3,040
5,467
22,627
24,167
633
7,361
15,184
0
39,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,550
Gold Earned
65,680
651
Minions Killed
618
0
Camps Cleared
0
2,149,827
Distance Traveled
2,078,335
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,093
462
61
3
0
413,371
4
W
Merlin
15,191
633
192
8
0
428,208
0
L
Ares
12,372
516
26
1
0
445,316
5
L
Chang'e
15,433
643
178
7
0
398,560
7
W
Izanami
13,828
576
206
9
0
388,063
10
W
Cabrakan
12,155
506
20
1
0
405,858
1
L
Danzaburou
13,012
542
166
7
0
391,306
1
W
Mercury
16,112
671
158
7
0
492,985
5
L
Guan Yu
13,770
574
187
8
0
429,782
4
W
Guan Yu
12,264
511
75
3
0
434,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role