Player Matchup

Ao Kuang
Ao Kuang
Jaeo
Ao Kuang
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 46L
1,494 Elo+
Party 2
Freya
Freya
Rishouba
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Seldorin
Bellona
Level 6
God Stats
2W - 1L
1,722 SR
Queue Stats
86W - 98L
1,531 Elo+
Solo
Medusa
Medusa
Suckston
Medusa
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,510 Elo+
Solo
Geb
Geb
jajKOOO
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,470 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,501 Elo+

VS

Team Averages
Level 20
1,268 SR
1,461 Elo+
Loki
Loki
HovecDaBeast
Loki
Level 27
God Stats
17W - 19L
1,240 SR
Queue Stats
165W - 173L
1,450 Elo+
Solo
Persephone
Persephone
JesusXChrist
Persephone
Level 12
God Stats
4W - 6L
1,139 SR
Queue Stats
93W - 80L
1,411 Elo+
Solo
Neith
Neith
Rjmn
Neith
Level 12
God Stats
5W - 7L
1,343 SR
Queue Stats
18W - 12L
1,502 Elo+
Party 1
Achilles
Achilles
jo110288
Achilles
Level 30
God Stats
3W - 3L
1,326 SR
Queue Stats
136W - 149L
1,463 Elo+
Solo
Ares
Ares
wrobbywrobbs
Ares
Level 17
God Stats
5W - 4L
1,292 SR
Queue Stats
68W - 61L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaeo
Ao Kuang
10
3 / 3 / 0
5,902
590
3,417
8,154
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Rishouba
Freya
8
0 / 2 / 0
4,790
479
815
6,390
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Seldorin
Bellona
10
0 / 0 / 2
5,611
561
1,777
5,555
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Suckston
Medusa
6
0 / 5 / 0
4,268
427
1,270
5,733
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
7
0 / 2 / 0
4,529
453
2,173
4,923
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,951
595
1,894
5,599
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
JesusXChrist
Persephone
11
3 / 0 / 1
6,464
646
7,288
2,338
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rjmn
Neith
10
6 / 0 / 1
6,078
608
5,522
2,746
841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
jo110288
Achilles
9
1 / 2 / 1
5,857
586
3,718
5,048
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 4
5,238
524
1,947
5,702
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
12
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ao Kuang
Jaeo
Ao Kuang
3
3
0
1
W
Persephone
JesusXChrist
Persephone
3
0
1
3.5
L
Freya
Rishouba
Freya
0
2
0
0
W
Neith
Rjmn
Neith
6
0
1
6.5
L
Bellona
Seldorin
Bellona
0
0
2
1
L
Medusa
Suckston
Medusa
0
5
0
0
L
Geb
0
2
0
0
W
Achilles
jo110288
Achilles
1
2
1
0.75
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,452
Damage
20,369
30,755
Taken
21,433
11,868
Mitigated
9,550
7,054
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,894
529
0
3,181
5,599
1,727
176
1,108
4,491
0
33,941
L
Ao Kuang
Jaeo
Ao Kuang
3,417
1,132
0
2,782
8,154
2,400
0
2,188
5,783
27,810
0
W
Persephone
JesusXChrist
Persephone
7,288
223
0
933
2,338
758
560
1,489
849
31,283
0
L
Freya
Rishouba
Freya
815
275
0
1,901
6,390
2,206
0
4,001
1,898
13,169
728
W
Neith
Rjmn
Neith
5,522
2,450
123
1,388
2,746
841
690
770
1,976
0
29,848
L
Bellona
Seldorin
Bellona
1,777
1,129
0
1,402
5,555
2,984
0
0
5,280
0
22,021
L
Medusa
Suckston
Medusa
1,270
1,038
0
750
5,733
1,423
0
938
4,795
0
9,006
L
Geb
2,173
257
0
219
4,923
2,855
0
1,526
3,389
9,422
0
W
Achilles
jo110288
Achilles
3,718
1,512
0
1,070
5,048
3,409
0
1,400
3,648
0
19,182
W
1,947
153
0
1,811
5,702
2,815
0
1,586
4,116
8,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
29,588
178
Minions Killed
248
0
Camps Cleared
0
889,943
Distance Traveled
1,001,113
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,951
595
83
8
0
196,865
2
L
Ao Kuang
5,902
590
56
6
0
175,292
1
W
Persephone
6,464
646
53
5
0
193,522
2
L
Freya
4,790
479
43
4
0
172,841
2
W
Neith
6,078
608
56
6
0
197,517
1
L
Bellona
5,611
561
47
5
0
126,238
0
L
Medusa
4,268
427
19
2
0
204,023
1
L
Geb
4,529
453
13
1
0
211,549
0
W
Achilles
5,857
586
49
5
0
189,837
7
W
Ares
5,238
524
7
1
0
223,372
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role