Player Matchup

Ymir
Ymir
Courbature
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,549 Elo+
Party 2
Odin
Odin
JJäger
Odin
Level 70
God Stats
6W - 2L
1,809 SR
Queue Stats
15W - 17L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Sweetouille
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 2
Anhur
Anhur
Torépadu
Anhur
Level 92
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 14L
1,507 Elo+
Party 2
Merlin
Merlin
spacetokyo
Merlin
Level 157
God Stats
29W - 32L
1,532 SR
Queue Stats
300W - 301L
1,507 Elo+
Solo
Team Averages
Level 93
1,611 SR
1,519 Elo+

VS

Team Averages
Level 109
1,499 SR
1,509 Elo+
Chang'e
Chang'e
CrunchyBallZ
Chang'e
Level 107
God Stats
6W - 11L
1,654 SR
Queue Stats
227W - 190L
1,590 Elo+
Party 1
Neith
Neith
Irishcelt
Neith
Level 20
God Stats
9W - 11L
1,519 SR
Queue Stats
30W - 32L
1,463 Elo+
Party 1
Hercules
Hercules
UnskilleDxD
Hercules
Level 128
God Stats
0W - 3L
1,208 SR
Queue Stats
212W - 185L
1,566 Elo+
Party 1
Ravana
Ravana
Xenebit
Ravana
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 94L
1,446 Elo+
Solo
Sol
Sol
Zutphen
Sol
Level 146
God Stats
200W - 181L
1,613 SR
Queue Stats
764W - 790L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 15
12,237
720
10,466
20,668
20,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
JJäger
Odin
19
3 / 1 / 14
12,467
733
15,274
18,482
17,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Sweetouille
Baron Samedi
19
5 / 3 / 11
12,655
744
12,512
12,666
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Torépadu
Anhur
20
7 / 3 / 10
13,984
823
12,355
13,814
5,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
spacetokyo
Merlin
20
9 / 0 / 7
14,986
882
18,350
9,225
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrunchyBallZ
Chang'e
20
5 / 4 / 6
12,710
748
16,964
13,842
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Irishcelt
Neith
17
1 / 5 / 5
10,120
595
5,530
11,055
4,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
UnskilleDxD
Hercules
17
1 / 6 / 10
11,191
658
10,035
22,126
25,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Xenebit
Ravana
18
3 / 5 / 8
11,113
654
12,423
16,449
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
19
2 / 6 / 6
11,334
667
18,070
16,271
6,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
26
Kills
12
12
Deaths
26
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
5
15
1.9
L
Chang'e
CrunchyBallZ
Chang'e
5
4
6
2
L
Neith
Irishcelt
Neith
1
5
5
0.7
W
Odin
JJäger
Odin
3
1
14
10
W
Baron Samedi
Sweetouille
Baron Samedi
5
3
11
3.5
W
Anhur
Torépadu
Anhur
7
3
10
4
L
Hercules
UnskilleDxD
Hercules
1
6
10
1
L
Ravana
Xenebit
Ravana
3
5
8
1.4
L
Sol
2
6
6
0.83
W
Merlin
spacetokyo
Merlin
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,957
Damage
63,022
74,855
Taken
79,743
53,558
Mitigated
58,396
21,522
Healing
21,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,466
582
0
4,414
20,668
20,758
39
7,225
13,223
23,038
0
L
Chang'e
CrunchyBallZ
Chang'e
16,964
248
3,039
4,220
13,842
5,785
0
6,911
6,541
60,647
0
L
Neith
Irishcelt
Neith
5,530
1,505
0
405
11,055
4,426
0
5,439
5,133
0
40,558
W
Odin
JJäger
Odin
15,274
4,302
0
6,355
18,482
17,635
0
9,042
9,244
0
35,150
W
Baron Samedi
Sweetouille
Baron Samedi
12,512
826
1,781
4,125
12,666
5,777
246
8,274
4,392
37,120
0
W
Anhur
Torépadu
Anhur
12,355
8,532
0
1,869
13,814
5,354
3,030
6,647
7,016
0
59,090
L
Hercules
UnskilleDxD
Hercules
10,035
1,757
267
4,955
22,126
25,902
0
11,582
9,644
1,377
20,045
L
Ravana
Xenebit
Ravana
12,423
2,036
0
2,815
16,449
16,239
0
7,167
8,741
0
34,901
L
Sol
18,070
2,056
0
5,874
16,271
6,044
1
8,966
6,963
65,582
0
W
Merlin
spacetokyo
Merlin
18,350
1,143
0
2,978
9,225
4,034
2,511
5,226
3,976
73,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,329
Gold Earned
56,468
391
Minions Killed
382
4
Camps Cleared
9
1,569,386
Distance Traveled
1,523,998
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,237
720
32
2
0
298,150
2
L
Chang'e
12,710
748
113
7
2
324,864
2
L
Neith
10,120
595
89
5
1
284,205
0
W
Odin
12,467
733
43
3
1
362,965
3
W
Baron Samedi
12,655
744
63
4
0
295,020
3
W
Anhur
13,984
823
119
7
2
277,932
2
L
Hercules
11,191
658
30
2
1
295,694
0
L
Ravana
11,113
654
40
2
1
322,078
4
L
Sol
11,334
667
110
6
4
297,157
0
W
Merlin
14,986
882
134
8
1
335,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role