Player Matchup

Medusa
Medusa
Anaheem
Medusa
Level 8
God Stats
0W - 2L
1,526 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Ganesha
Ganesha
quagller
Ganesha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,287 Elo+
Party 1
Artemis
Artemis
riverstorm0
Artemis
Level 5
God Stats
0W - 4L
1,229 SR
Queue Stats
0W - 9L
1,107 Elo+
Solo
Team Averages
Level 33
1,418 SR
1,170 Elo+

VS

Team Averages
Level 36
1,419 SR
1,323 Elo+
Cerberus
Cerberus
Sthoew
Cerberus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 249L
1,308 Elo+
Party 2
Discordia
Discordia
SthoewIsCute
Discordia
Level 64
God Stats
30W - 34L
1,501 SR
Queue Stats
73W - 126L
1,311 Elo+
Party 2
Bellona
Bellona
hmyers413
Bellona
Level 18
God Stats
12W - 6L
1,257 SR
Queue Stats
41W - 35L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anaheem
Medusa
12
5 / 7 / 1
10,306
687
12,039
13,620
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
quagller
Ganesha
13
1 / 3 / 6
10,013
668
12,613
16,513
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
riverstorm0
Artemis
9
2 / 6 / 4
8,809
587
6,741
9,177
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sthoew
Cerberus
14
3 / 3 / 12
11,385
759
10,218
21,552
19,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
SthoewIsCute
Discordia
15
9 / 1 / 4
11,157
744
12,693
9,612
3,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
hmyers413
Bellona
13
4 / 4 / 8
10,540
703
8,438
11,695
10,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
16
16
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anaheem
Medusa
5
7
1
0.79
W
Cerberus
Sthoew
Cerberus
3
3
12
3
W
Discordia
SthoewIsCute
Discordia
9
1
4
11
W
Bellona
hmyers413
Bellona
4
4
8
2
L
Ganesha
quagller
Ganesha
1
3
6
1.33
L
Artemis
riverstorm0
Artemis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,393
Damage
31,349
39,310
Taken
42,859
23,745
Mitigated
33,541
4,536
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anaheem
Medusa
12,039
4,534
0
893
13,620
5,230
288
7,458
6,162
0
30,199
W
Cerberus
Sthoew
Cerberus
10,218
1,378
0
7,392
21,552
19,392
817
6,455
15,097
34,600
0
W
Discordia
SthoewIsCute
Discordia
12,693
1,242
554
4,018
9,612
3,408
1,062
2,236
7,376
48,358
0
W
Bellona
hmyers413
Bellona
8,438
2,478
0
3,157
11,695
10,741
1,296
4,852
6,843
0
36,643
L
Ganesha
quagller
Ganesha
12,613
1,390
185
2,982
16,513
15,509
46
10,571
5,942
43,709
0
L
Artemis
riverstorm0
Artemis
6,741
4,892
0
476
9,177
3,006
409
4,989
4,188
0
16,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
33,082
117
Minions Killed
188
0
Camps Cleared
0
651,308
Distance Traveled
776,461
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,306
687
66
4
0
237,324
2
W
Cerberus
11,385
759
67
4
0
261,305
0
W
Discordia
11,157
744
75
5
0
266,648
0
W
Bellona
10,540
703
46
3
0
248,508
0
L
Ganesha
10,013
668
16
1
0
253,283
1
L
Artemis
8,809
587
35
2
0
160,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role