Player Matchup

Hel
Hel
HecticGodzz
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 83L
1,599 Elo+
Party 2
Cerberus
Cerberus
Hydro PhantomZ
Cerberus
Level 101
God Stats
9W - 5L
1,637 SR
Queue Stats
71W - 45L
1,603 Elo+
Party 2
Neith
Neith
TBONEBBlegend
Neith
Level 80
God Stats
1W - 3L
1,136 SR
Queue Stats
44W - 32L
1,590 Elo+
Party 2
Team Averages
Level 109
1,424 SR
1,597 Elo+

VS

Team Averages
Level 39
1,258 SR
1,101 Elo+
Neith
Neith
ChrisJoHnson96
Neith
Level 48
God Stats
3W - 9L
1,472 SR
Queue Stats
246W - 272L
1,337 Elo+
Solo
Mercury
Mercury
ShiZoe1991
Mercury
Level 62
God Stats
2W - 4L
1,211 SR
Queue Stats
60W - 166L
983 Elo+
Party 1
Ares
Ares
TarzanimRock
Ares
Level 8
God Stats
9W - 15L
1,090 SR
Queue Stats
56W - 140L
983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
11,347
811
19,897
9,276
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
12
1 / 0 / 8
9,176
655
5,703
10,488
7,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 7
10,152
725
10,851
11,994
4,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,530
609
8,376
11,534
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ShiZoe1991
Mercury
11
1 / 5 / 2
8,528
609
2,439
15,260
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 6 / 2
8,025
573
2,297
16,733
14,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
8
1
4
10
W
Cerberus
1
0
8
5
L
Mercury
ShiZoe1991
Mercury
1
5
2
0.4
W
5
2
7
4.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
13,112
31,758
Taken
43,527
15,975
Mitigated
23,012
18,252
Healing
2,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,376
3,505
0
1,424
11,534
3,729
0
6,703
4,515
0
37,285
W
19,897
1,630
7,817
6,210
9,276
3,885
1,132
759
8,517
78,922
0
W
Cerberus
5,703
91
111
2,273
10,488
7,201
442
1,174
9,314
10,986
0
L
Mercury
ShiZoe1991
Mercury
2,439
1,138
557
575
15,260
4,451
0
9,591
5,268
0
17,418
W
10,851
4,420
0
1,841
11,994
4,889
210
443
11,551
0
46,103
L
2,297
68
0
0
16,733
14,832
0
8,304
7,965
13,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,675
Gold Earned
25,083
184
Minions Killed
86
0
Camps Cleared
0
695,312
Distance Traveled
621,614
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,530
609
46
3
0
193,703
1
W
Hel
11,347
811
114
8
0
257,904
4
W
Cerberus
9,176
655
18
1
0
199,812
0
L
Mercury
8,528
609
22
2
0
240,280
1
W
Neith
10,152
725
52
4
0
237,596
0
L
Ares
8,025
573
18
1
0
187,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role