Player Matchup

Jing Wei
Jing Wei
Cudozz
Jing Wei
Level 108
God Stats
3W - 2L
1,737 SR
Queue Stats
37W - 40L
1,576 Elo+
Party 1
Zeus
Zeus
EternoDio
Zeus
Level 27
God Stats
1W - 2L
1,300 SR
Queue Stats
23W - 16L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
OneTrickErlang
Sylvanus
Level 16
God Stats
4W - 1L
1,741 SR
Queue Stats
5W - 3L
1,724 Elo+
Party 1
Set
Set
Potatolover369
Set
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,792 Elo+
Party 1
King Arthur
King Arthur
TheEternalKage
King Arthur
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 2L
1,724 Elo+
Party 1
Team Averages
Level 35
1,556 SR
1,666 Elo+

VS

Team Averages
Level 24
1,463 SR
1,507 Elo+
Scylla
Scylla
Melonberried
Scylla
Level 29
God Stats
1W - 1L
1,689 SR
Queue Stats
109W - 79L
1,563 Elo+
Party 2
Rama
Rama
MrDJDrDug
Rama
Level 27
God Stats
4W - 3L
1,592 SR
Queue Stats
81W - 64L
1,529 Elo+
Party 2
Achilles
Achilles
TOOXIC860
Achilles
Level 21
God Stats
1W - 7L
1,138 SR
Queue Stats
69W - 79L
1,532 Elo+
Party 2
Bacchus
Bacchus
VirtualCRC
Bacchus
Level 17
God Stats
11W - 12L
1,398 SR
Queue Stats
27W - 29L
1,406 Elo+
Solo
Ratatoskr
Ratatoskr
macthekiller
Ratatoskr
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
68W - 64L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cudozz
Jing Wei
19
6 / 2 / 16
12,741
579
19,387
13,539
5,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
18
8 / 4 / 5
12,085
549
17,008
11,677
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
15
4 / 4 / 20
10,924
497
12,311
23,447
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 5 / 8
10,398
473
6,027
14,660
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
TheEternalKage
King Arthur
18
4 / 3 / 9
11,481
522
14,367
23,730
16,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 4 / 2
11,449
520
14,108
13,222
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
3 / 5 / 2
10,316
469
10,398
14,580
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TOOXIC860
Achilles
15
2 / 2 / 3
9,729
442
10,290
20,496
25,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
VirtualCRC
Bacchus
13
3 / 7 / 3
9,371
426
10,794
22,130
21,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
macthekiller
Ratatoskr
14
3 / 8 / 4
9,263
421
9,649
17,867
10,288
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
26
Kills
18
18
Deaths
26
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cudozz
Jing Wei
6
2
16
7
W
Zeus
8
4
5
2.63
L
Scylla
7
4
2
2
L
Rama
3
5
2
0.8
W
Sylvanus
4
4
20
3.5
W
4
5
8
1.6
L
Achilles
TOOXIC860
Achilles
2
2
3
1.75
W
King Arthur
TheEternalKage
King Arthur
4
3
9
2.83
L
Bacchus
VirtualCRC
Bacchus
3
7
3
0.64
L
Ratatoskr
macthekiller
Ratatoskr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,100
Damage
55,239
87,053
Taken
88,295
50,596
Mitigated
68,112
36,002
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cudozz
Jing Wei
19,387
13,446
0
6,302
13,539
5,178
3,694
4,897
8,636
0
87,881
W
Zeus
17,008
954
303
3,524
11,677
4,118
947
5,361
6,084
67,910
0
L
Scylla
14,108
1,222
0
2,328
13,222
5,134
900
7,239
5,801
75,708
0
L
Rama
10,398
7,784
0
3,441
14,580
5,080
568
5,728
8,694
0
54,236
W
Sylvanus
12,311
2,125
6,448
10,544
23,447
16,629
565
10,479
12,662
29,919
0
W
6,027
2,737
0
3,296
14,660
8,211
435
2,340
12,276
0
66,594
L
Achilles
TOOXIC860
Achilles
10,290
2,726
0
5,917
20,496
25,817
240
2,062
18,133
0
42,164
W
King Arthur
TheEternalKage
King Arthur
14,367
2,633
0
5,585
23,730
16,460
1,042
1,299
21,754
0
65,599
L
Bacchus
VirtualCRC
Bacchus
10,794
1,469
0
2,119
22,130
21,793
136
7,650
14,315
26,819
0
L
Ratatoskr
macthekiller
Ratatoskr
9,649
2,244
0
0
17,867
10,288
0
5,975
11,792
0
64,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
50,128
508
Minions Killed
465
0
Camps Cleared
0
2,014,858
Distance Traveled
1,924,357
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,741
579
135
6
0
419,630
0
W
Zeus
12,085
549
129
6
0
377,146
3
L
Scylla
11,449
520
148
7
0
365,310
1
L
Rama
10,316
469
118
5
0
356,645
2
W
Sylvanus
10,924
497
42
2
0
419,194
4
W
Set
10,398
473
89
4
0
397,273
0
L
Achilles
9,729
442
79
4
0
393,943
7
W
King Arthur
11,481
522
113
5
0
401,615
2
L
Bacchus
9,371
426
24
1
0
399,530
5
L
Ratatoskr
9,263
421
96
4
0
408,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role