Player Matchup

Khepri
Khepri
Androhale
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FamilyWays
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 52L
1,690 Elo+
Party 3
Artemis
Artemis
Mynster
Artemis
Level 28
God Stats
10W - 13L
1,620 SR
Queue Stats
27W - 23L
1,562 Elo+
Party 2
Arachne
Arachne
Sig6699
Arachne
Level 25
God Stats
1W - 1L
1,714 SR
Queue Stats
13W - 9L
1,770 Elo+
Party 3
Tiamat
Tiamat
Zonzao
Tiamat
Level 108
God Stats
39W - 29L
1,122 SR
Queue Stats
94W - 84L
1,494 Elo+
Party 2
Team Averages
Level 57
1,491 SR
1,603 Elo+

VS

Team Averages
Level 72
1,597 SR
1,577 Elo+
Sun Wukong
Sun Wukong
AzooTeUz
Sun Wukong
Level 46
God Stats
32W - 39L
1,445 SR
Queue Stats
284W - 306L
1,511 Elo+
Solo
Ymir
Ymir
DogsEater
Ymir
Level 35
God Stats
2W - 2L
1,750 SR
Queue Stats
48W - 32L
1,675 Elo+
Party 1
Gilgamesh
Gilgamesh
Nessram
Gilgamesh
Level 111
God Stats
7W - 6L
1,808 SR
Queue Stats
209W - 159L
1,637 Elo+
Party 1
Sol
Sol
gianniskazakos
Sol
Level 45
God Stats
3W - 1L
1,482 SR
Queue Stats
227W - 242L
1,559 Elo+
Solo
Janus
Janus
navy365
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Androhale
Khepri
11
0 / 3 / 3
7,667
451
3,947
10,733
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
FamilyWays
Hercules
14
4 / 6 / 0
8,812
518
7,918
18,782
13,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Mynster
Artemis
13
1 / 5 / 2
7,998
470
8,208
9,690
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Sig6699
Arachne
12
0 / 4 / 1
7,500
441
3,685
15,295
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Zonzao
Tiamat
14
2 / 4 / 0
8,480
499
8,345
8,989
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AzooTeUz
Sun Wukong
15
3 / 4 / 5
9,899
582
6,732
9,756
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
12
1 / 1 / 12
8,401
494
8,255
14,748
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Nessram
Gilgamesh
15
9 / 1 / 6
9,916
583
14,158
14,028
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 4
9,683
570
11,066
11,861
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
navy365
Janus
17
6 / 0 / 8
10,568
622
7,785
4,558
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
7
Kills
22
22
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Khepri
Androhale
Khepri
0
3
3
0.5
W
Sun Wukong
AzooTeUz
Sun Wukong
3
4
5
1.38
W
Ymir
1
1
12
7
L
Hercules
FamilyWays
Hercules
4
6
0
0.67
L
Artemis
Mynster
Artemis
1
5
2
0.4
W
Gilgamesh
Nessram
Gilgamesh
9
1
6
12
L
Arachne
Sig6699
Arachne
0
4
1
0.13
L
Tiamat
Zonzao
Tiamat
2
4
0
0.5
W
3
1
4
5
W
Janus
navy365
Janus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,103
Damage
47,996
63,489
Taken
54,951
34,771
Mitigated
31,698
15,527
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Androhale
Khepri
3,947
559
0
1,000
10,733
6,583
0
6,432
4,259
18,669
0
W
Sun Wukong
AzooTeUz
Sun Wukong
6,732
2,262
0
1,513
9,756
5,476
584
1,012
8,707
0
55,766
W
Ymir
8,255
2,451
0
4,031
14,748
12,347
16
4,691
9,920
23,395
0
L
Hercules
FamilyWays
Hercules
7,918
3,257
0
5,949
18,782
13,683
102
6,659
12,069
0
53,673
L
Artemis
Mynster
Artemis
8,208
4,734
0
985
9,690
3,605
0
6,447
3,161
0
49,654
W
Gilgamesh
Nessram
Gilgamesh
14,158
5,531
0
4,275
14,028
7,977
131
1,856
12,085
0
59,024
L
Arachne
Sig6699
Arachne
3,685
1,988
0
4,974
15,295
5,265
0
2,448
12,805
0
54,964
L
Tiamat
Zonzao
Tiamat
8,345
1,094
0
2,619
8,989
5,635
24
4,712
4,089
50,050
0
W
11,066
3,956
0
5,845
11,861
4,171
3,250
1,617
10,244
72,687
0
W
Janus
navy365
Janus
7,785
725
16
1,645
4,558
1,727
1,940
2,663
1,703
72,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
48,467
462
Minions Killed
543
0
Camps Cleared
0
1,554,693
Distance Traveled
1,711,724
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,667
451
26
2
0
311,123
3
W
Sun Wukong
9,899
582
133
8
0
323,544
1
W
Ymir
8,401
494
26
2
0
319,475
3
L
Hercules
8,812
518
113
7
0
330,691
2
L
Artemis
7,998
470
99
6
0
274,319
2
W
Gilgamesh
9,916
583
91
5
0
395,612
1
L
Arachne
7,500
441
99
6
0
339,427
3
L
Tiamat
8,480
499
125
7
0
299,133
1
W
Sol
9,683
570
123
7
0
323,463
5
W
Janus
10,568
622
170
10
0
349,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role