Player Matchup

Awilix
Awilix
Naysan990
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,666 Elo+
Party 1
Athena
Athena
Thmw227
Athena
Level 29
God Stats
10W - 9L
1,561 SR
Queue Stats
38W - 39L
1,466 Elo+
Solo
Jing Wei
Jing Wei
der nugeon 1
Jing Wei
Level 37
God Stats
3W - 0L
1,818 SR
Queue Stats
15W - 26L
1,265 Elo+
Party 1
Chaac
Chaac
i Avzzy
Chaac
Level 18
God Stats
36W - 24L
1,473 SR
Queue Stats
123W - 133L
1,321 Elo+
Party 1
Ra
Ra
javiEU
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,097 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,363 Elo+

VS

Team Averages
Level 24
1,524 SR
1,491 Elo+
Thor
Thor
ALBERTOGP2009
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Geb
Geb
JordiDario97
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Kinady
Danzaburou
Level 29
God Stats
0W - 3L
1,331 SR
Queue Stats
104W - 83L
1,450 Elo+
Solo
Horus
Horus
Nightmare_Anxre
Horus
Level 29
God Stats
14W - 9L
1,634 SR
Queue Stats
139W - 127L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Slavbass
Kukulkan
Level 32
God Stats
2W - 3L
1,655 SR
Queue Stats
5W - 11L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Naysan990
Awilix
15
14 / 0 / 2
9,277
618
11,642
11,468
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Thmw227
Athena
12
4 / 1 / 5
7,809
521
4,500
10,089
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
der nugeon 1
Jing Wei
11
0 / 2 / 2
6,666
444
3,145
8,088
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
i Avzzy
Chaac
11
1 / 3 / 2
6,747
450
5,151
9,793
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
11
2 / 3 / 4
7,073
472
3,729
6,974
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 2
5,329
355
1,850
8,413
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 2
7,053
470
5,495
11,083
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Kinady
Danzaburou
12
1 / 2 / 4
7,372
491
7,951
6,471
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 0
8,219
548
6,626
10,882
5,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Slavbass
Kukulkan
12
4 / 4 / 0
7,939
529
5,046
7,286
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
21
Kills
9
9
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
1
3
2
0.67
L
Danzaburou
Kinady
Danzaburou
1
2
4
1.5
W
Awilix
Naysan990
Awilix
14
0
2
15
L
3
4
0
0.75
L
Kukulkan
Slavbass
Kukulkan
4
4
0
1
W
Athena
Thmw227
Athena
4
1
5
6.5
W
Jing Wei
der nugeon 1
Jing Wei
0
2
2
0.5
W
Chaac
i Avzzy
Chaac
1
3
2
0.67
W
Ra
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
26,968
46,412
Taken
44,135
20,860
Mitigated
22,273
16,913
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,850
983
0
261
8,413
2,343
100
1,482
6,869
0
7,669
L
5,495
514
0
1,491
11,083
9,096
0
2,634
8,281
20,301
0
L
Danzaburou
Kinady
Danzaburou
7,951
2,061
207
3,224
6,471
2,404
0
1,997
4,410
0
45,782
W
Awilix
Naysan990
Awilix
11,642
5,361
0
4,121
11,468
4,253
0
2,596
8,778
0
54,815
L
6,626
3,614
38
3,450
10,882
5,644
465
46
10,396
0
45,271
L
Kukulkan
Slavbass
Kukulkan
5,046
304
0
750
7,286
2,786
696
1,608
5,536
43,613
0
W
Athena
Thmw227
Athena
4,500
1,167
0
3,553
10,089
4,925
0
2,749
7,262
20,750
0
W
Jing Wei
der nugeon 1
Jing Wei
3,145
2,612
0
1,642
8,088
2,429
255
1,826
6,186
0
33,538
W
Chaac
i Avzzy
Chaac
5,151
756
0
4,418
9,793
6,886
0
0
9,793
0
30,798
W
Ra
3,729
478
1,010
2,169
6,974
2,367
152
2,906
3,852
33,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
35,912
326
Minions Killed
297
0
Camps Cleared
0
1,467,305
Distance Traveled
1,478,025
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,329
355
10
1
0
293,947
0
L
Geb
7,053
470
28
2
0
306,039
1
L
Danzaburou
7,372
491
71
5
0
301,624
4
W
Awilix
9,277
618
84
6
0
348,970
0
L
Horus
8,219
548
97
6
0
286,919
3
L
Kukulkan
7,939
529
91
6
0
289,496
0
W
Athena
7,809
521
45
3
0
335,995
1
W
Jing Wei
6,666
444
54
4
0
277,601
1
W
Chaac
6,747
450
65
4
0
228,043
4
W
Ra
7,073
472
78
5
0
276,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role