Player Matchup

Kukulkan
Kukulkan
Kleinhaus
Kukulkan
Level 4
God Stats
2W - 3L
1,518 SR
Queue Stats
5W - 13L
1,671 Elo+
Party 1
Fenrir
Fenrir
RandoTM
Fenrir
Level 9
God Stats
2W - 2L
1,584 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 1
Artemis
Artemis
SleepingSpace
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
kikooolol
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,167 Elo+
Solo
Xbalanque
Xbalanque
霸霸踏浪而来
Xbalanque
Level 7
God Stats
2W - 3L
1,468 SR
Queue Stats
19W - 15L
1,535 Elo+
Solo
Team Averages
Level 6
1,514 SR
1,451 Elo+

VS

Team Averages
Level 13
1,462 SR
1,403 Elo+
Ares
Ares
AlpiGames
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 41L
1,457 Elo+
Solo
Ravana
Ravana
DeusEbuu
Ravana
Level 14
God Stats
2W - 0L
1,761 SR
Queue Stats
15W - 18L
1,412 Elo+
Party 2
Chaac
Chaac
Okirishima
Chaac
Level 11
God Stats
2W - 1L
1,207 SR
Queue Stats
14W - 16L
1,381 Elo+
Party 2
Tiamat
Tiamat
ZyanPredic
Tiamat
Level 26
God Stats
3W - 1L
1,342 SR
Queue Stats
83W - 75L
1,316 Elo+
Solo
Medusa
Medusa
crushaburrito
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kleinhaus
Kukulkan
17
6 / 8 / 7
11,377
948
15,155
14,807
5,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
RandoTM
Fenrir
17
5 / 11 / 6
11,332
944
11,438
19,149
9,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
18
1 / 10 / 10
11,021
918
4,532
14,966
5,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 9 / 17
12,497
1,041
17,759
19,622
8,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
7 / 5 / 13
13,818
1,152
18,037
13,177
5,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 10 / 19
11,737
978
5,424
18,647
23,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
DeusEbuu
Ravana
20
22 / 6 / 8
15,652
1,304
21,560
15,176
8,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
19
7 / 1 / 22
13,551
1,129
17,323
16,669
23,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ZyanPredic
Tiamat
20
6 / 3 / 19
13,328
1,111
20,440
15,249
19,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 4 / 8
11,853
988
10,758
9,183
3,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
118
23
Kills
42
43
Deaths
24
53
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ares
1
10
19
1.05
W
Ravana
DeusEbuu
Ravana
22
6
8
4.33
L
Kukulkan
Kleinhaus
Kukulkan
6
8
7
1.19
W
Chaac
7
1
22
18
L
Fenrir
RandoTM
Fenrir
5
11
6
0.73
L
Artemis
1
10
10
0.6
W
Tiamat
ZyanPredic
Tiamat
6
3
19
5.17
W
6
4
8
2.5
L
4
9
17
1.39
L
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,921
Damage
75,505
81,721
Taken
74,924
33,643
Mitigated
77,948
8,838
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,424
841
0
0
18,647
23,177
0
9,226
9,421
13,910
0
W
Ravana
DeusEbuu
Ravana
21,560
8,656
0
1,385
15,176
8,274
0
4,632
10,544
0
50,694
L
Kukulkan
Kleinhaus
Kukulkan
15,155
3,623
0
0
14,807
5,392
0
4,588
10,219
23,918
0
W
Chaac
17,323
3,005
0
5,888
16,669
23,465
0
5,109
11,560
0
40,001
L
Fenrir
RandoTM
Fenrir
11,438
3,895
0
675
19,149
9,252
0
6,205
12,944
0
14,123
L
Artemis
4,532
1,161
0
647
14,966
5,556
0
3,211
11,755
0
14,075
W
Tiamat
ZyanPredic
Tiamat
20,440
2,031
0
5,712
15,249
19,238
0
8,297
6,952
46,354
0
W
10,758
6,379
0
1,863
9,183
3,794
0
5,650
3,533
0
16,810
L
17,759
2,428
1,710
3,769
19,622
8,214
0
7,426
12,196
33,554
0
L
18,037
11,230
267
1,770
13,177
5,229
0
4,434
8,743
0
52,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
66,121
173
Minions Killed
203
3
Camps Cleared
8
955,060
Distance Traveled
915,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,737
978
15
1
3
151,068
3
W
Ravana
15,652
1,304
72
6
3
183,125
0
L
Kukulkan
11,377
948
18
2
0
196,687
2
W
Chaac
13,551
1,129
54
5
1
258,599
1
L
Fenrir
11,332
944
4
0
0
188,927
0
L
Artemis
11,021
918
24
2
0
160,967
1
W
Tiamat
13,328
1,111
48
4
1
181,663
0
W
Medusa
11,853
988
14
1
0
140,622
0
L
Ra
12,497
1,041
33
3
2
213,459
1
L
Xbalanque
13,818
1,152
94
8
1
195,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role