Player Matchup

Thoth
Thoth
Loeserh
Thoth
Level 56
God Stats
16W - 7L
1,721 SR
Queue Stats
68W - 76L
1,565 Elo+
Party 2
Chaac
Chaac
Peter372
Chaac
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Apollo
Apollo
aggego
Apollo
Level 125
God Stats
9W - 7L
1,569 SR
Queue Stats
71W - 89L
1,561 Elo+
Party 2
Team Averages
Level 89
1,597 SR
1,542 Elo+

VS

Team Averages
Level 79
1,609 SR
1,491 Elo+
Ra
Ra
AresSamurai
Ra
Level 30
God Stats
4W - 3L
1,813 SR
Queue Stats
7W - 16L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
Zhorbi
Cthulhu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
baba78
Rama
Level 157
God Stats
0W - 1L
1,514 SR
Queue Stats
58W - 49L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Loeserh
Thoth
16
4 / 5 / 8
12,908
645
22,785
9,866
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Peter372
Chaac
16
3 / 3 / 7
12,728
636
8,713
17,765
16,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
aggego
Apollo
17
7 / 2 / 5
13,688
684
22,238
22,188
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
11,187
559
5,948
11,669
6,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Zhorbi
Cthulhu
15
1 / 4 / 8
11,430
572
13,567
25,739
21,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
baba78
Rama
17
7 / 7 / 2
13,560
678
15,226
25,821
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
9
10
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Thoth
Loeserh
Thoth
4
5
8
1.6
W
Chaac
Peter372
Chaac
3
3
7
2.17
L
Cthulhu
Zhorbi
Cthulhu
1
4
8
1.25
W
Apollo
aggego
Apollo
7
2
5
4.75
L
Rama
baba78
Rama
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
34,741
49,819
Taken
63,229
30,284
Mitigated
37,236
24,215
Healing
20,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
86
6,262
3,772
11,669
6,189
571
6,027
5,642
32,278
0
W
Thoth
Loeserh
Thoth
22,785
455
0
1,114
9,866
3,844
551
3,208
6,658
76,199
0
W
Chaac
Peter372
Chaac
8,713
1,788
1,527
10,074
17,765
16,867
171
8,368
9,397
325
47,001
L
Cthulhu
Zhorbi
Cthulhu
13,567
610
1,021
5,786
25,739
21,299
218
7,788
17,951
34,447
0
W
Apollo
aggego
Apollo
22,238
14,437
0
11,500
22,188
9,573
2,588
8,584
13,604
0
82,217
L
Rama
baba78
Rama
15,226
13,049
0
3,283
25,821
9,748
919
9,126
16,695
0
88,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
36,177
248
Minions Killed
186
0
Camps Cleared
0
1,084,385
Distance Traveled
1,111,790
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,187
559
40
2
0
415,719
1
W
Thoth
12,908
645
103
5
0
325,638
0
W
Chaac
12,728
636
30
2
0
377,612
2
L
Cthulhu
11,430
572
24
1
0
386,680
0
W
Apollo
13,688
684
115
6
0
381,135
2
L
Rama
13,560
678
122
6
0
309,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role