Player Matchup

Pele
Pele
Cami30C
Pele
Level 27
God Stats
40W - 38L
1,457 SR
Queue Stats
208W - 238L
1,293 Elo+
Solo
Neith
Neith
CringeyNotNifty
Neith
Level 3
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
PristineBinkie2
Ravana
Level 5
God Stats
0W - 1L
1,178 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
RogueSpanker
King Arthur
Level 4
God Stats
0W - 1L
1,087 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
TheNeoGordo
Geb
Level 6
God Stats
1W - 4L
1,351 SR
Queue Stats
1W - 6L
1,055 Elo+
Solo
Team Averages
Level 9
1,273 SR
1,370 Elo+

VS

Team Averages
Level 19
1,463 SR
1,241 Elo+
Awilix
Awilix
Juicepouwch
Awilix
Level 27
God Stats
8W - 8L
1,674 SR
Queue Stats
152W - 205L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
LazyHades
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 67L
1,276 Elo+
Party 2
Janus
Janus
NiCo_TH4_KiLLE4
Janus
Level 16
God Stats
1W - 1L
1,298 SR
Queue Stats
26W - 42L
1,238 Elo+
Solo
Hera
Hera
TrapDoorDiarrea
Hera
Level 24
God Stats
4W - 3L
1,406 SR
Queue Stats
71W - 87L
1,293 Elo+
Party 2
Izanami
Izanami
haloboyxe-quicks
Izanami
Level 8
God Stats
25W - 27L
1,435 SR
Queue Stats
40W - 61L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cami30C
Pele
17
13 / 1 / 2
11,198
659
13,988
13,073
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 9 / 3
7,828
460
7,280
12,477
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 13 / 3
6,803
400
4,374
11,019
4,936
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
RogueSpanker
King Arthur
10
2 / 7 / 0
7,450
438
1,854
11,399
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 9 / 0
6,073
357
2,691
10,286
5,000
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
8 / 2 / 7
9,591
564
7,943
11,816
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
LazyHades
Cthulhu
11
1 / 8 / 9
7,234
426
5,716
15,002
6,843
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
15 / 6 / 5
10,455
615
9,452
10,236
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 6
7,479
440
6,604
7,888
2,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
13 / 1 / 1
10,118
595
10,647
6,485
2,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
20
Kills
38
39
Deaths
23
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
Cami30C
Pele
13
1
2
14
L
4
9
3
0.61
W
Awilix
8
2
7
5.75
W
Cthulhu
LazyHades
Cthulhu
1
8
9
0.69
W
15
6
5
2.92
L
1
13
3
0.19
L
King Arthur
RogueSpanker
King Arthur
2
7
0
0.29
L
0
9
0
0
W
1
6
6
0.67
W
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
40,362
58,254
Taken
51,427
25,017
Mitigated
19,480
3,829
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Cami30C
Pele
13,988
4,740
0
2,497
13,073
4,856
3,002
6,800
6,273
0
56,831
L
7,280
3,385
0
804
12,477
4,106
105
5,905
6,572
0
26,131
W
Awilix
7,943
3,585
0
2,959
11,816
4,504
0
0
11,816
0
53,821
W
Cthulhu
LazyHades
Cthulhu
5,716
1,211
304
993
15,002
6,843
1,061
521
14,481
21,191
0
W
9,452
1,071
263
1,123
10,236
3,539
362
0
10,236
49,755
0
L
4,374
1,126
0
528
11,019
4,936
14
6,229
4,790
0
8,834
L
King Arthur
RogueSpanker
King Arthur
1,854
673
0
0
11,399
6,119
450
1,355
10,044
0
27,341
L
2,691
454
0
0
10,286
5,000
0
1,483
8,803
13,090
0
W
6,604
2,238
696
961
7,888
2,229
1,119
0
7,888
31,504
0
W
10,647
7,675
0
1,668
6,485
2,365
3,768
2,170
4,315
0
46,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
44,877
197
Minions Killed
364
0
Camps Cleared
0
1,518,370
Distance Traveled
1,516,360
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,198
659
97
6
0
366,610
0
L
Neith
7,828
460
35
2
0
244,525
2
W
Awilix
9,591
564
109
6
0
372,328
0
W
Cthulhu
7,234
426
32
2
0
296,703
0
W
Janus
10,455
615
86
5
0
315,272
4
L
Ravana
6,803
400
6
0
0
315,017
5
L
King Arthur
7,450
438
50
3
0
313,190
2
L
Geb
6,073
357
9
1
0
279,028
0
W
Hera
7,479
440
47
3
0
308,657
1
W
Izanami
10,118
595
90
5
0
223,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role