Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Aresdun
Khepri
Level 68
God Stats
3W - 1L
1,850 SR
Queue Stats
153W - 144L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
GratTaTa11
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,491 Elo+
Party 2
Fenrir
Fenrir
Halfr1canHero
Fenrir
Level 119
God Stats
18W - 13L
1,640 SR
Queue Stats
551W - 545L
1,499 Elo+
Party 1
Anhur
Anhur
Kid in a c0rner
Anhur
Level 61
God Stats
25W - 19L
1,552 SR
Queue Stats
70W - 81L
1,426 Elo+
Party 2
Team Averages
Level 78
1,608 SR
1,482 Elo+

VS

Team Averages
Level 73
1,631 SR
1,538 Elo+
Anubis
Anubis
AceViperCobra
Anubis
Level 130
God Stats
22W - 16L
1,598 SR
Queue Stats
416W - 421L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
Baw Sq
Danzaburou
Level 47
God Stats
11W - 8L
1,833 SR
Queue Stats
305W - 133L
1,749 Elo+
Party 3
Fenrir
Fenrir
FernGu11y976
Fenrir
Level 63
God Stats
21W - 23L
1,434 SR
Queue Stats
292W - 369L
1,468 Elo+
Party 3
Ares
Ares
NE Painfxl
Ares
Level 8
God Stats
3W - 1L
1,599 SR
Queue Stats
5W - 6L
1,384 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xShadyAstroX
Cu Chulainn
Level 118
God Stats
17W - 11L
1,691 SR
Queue Stats
462W - 472L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
3 / 5 / 1
9,336
491
7,263
5,974
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Aresdun
Khepri
12
1 / 3 / 2
8,405
442
3,912
11,815
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
GratTaTa11
Sun Wukong
13
0 / 5 / 0
7,813
411
5,064
15,729
10,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 5 / 0
7,611
401
5,047
13,133
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
8,169
430
4,745
8,329
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,290
542
9,443
10,374
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Baw Sq
Danzaburou
19
5 / 1 / 2
12,009
632
8,025
13,914
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
6 / 1 / 3
10,254
540
7,453
10,426
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
6,892
363
0
3,951
1,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
xShadyAstroX
Cu Chulainn
19
7 / 0 / 2
11,746
618
13,916
15,190
13,500
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
21
21
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
1
0.7
W
3
3
7
2.17
L
Khepri
Aresdun
Khepri
1
3
2
0.67
W
Danzaburou
Baw Sq
Danzaburou
5
1
2
6
W
Fenrir
6
1
3
7.5
L
Sun Wukong
GratTaTa11
Sun Wukong
0
5
0
0
L
1
5
0
0.2
L
0
3
1
0.17
W
0
1
1
0.5
W
Cu Chulainn
xShadyAstroX
Cu Chulainn
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
38,837
54,980
Taken
53,855
27,622
Mitigated
28,913
10,906
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,263
258
0
260
5,974
1,763
355
1,961
4,013
55,224
274
W
9,443
294
0
5,524
10,374
4,129
0
5,295
4,923
80,635
0
L
Khepri
Aresdun
Khepri
3,912
297
0
2,209
11,815
7,825
0
3,055
8,760
19,689
0
W
Danzaburou
Baw Sq
Danzaburou
8,025
4,585
0
9,100
13,914
5,497
5,089
1,380
12,534
0
91,838
W
Fenrir
7,453
1,708
0
3,594
10,426
4,569
0
2,189
8,207
0
63,544
L
Sun Wukong
GratTaTa11
Sun Wukong
5,064
1,018
0
3,388
15,729
10,437
0
3,872
11,857
0
47,598
L
5,047
727
0
2,188
13,133
4,824
0
1,918
11,215
0
55,141
L
4,745
2,619
0
2,861
8,329
2,773
0
0
8,329
0
50,393
W
0
0
120
146
3,951
1,218
235
835
3,116
7,205
0
W
Cu Chulainn
xShadyAstroX
Cu Chulainn
13,916
1,715
0
4,322
15,190
13,500
965
990
14,174
12,177
74,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
51,191
403
Minions Killed
579
0
Camps Cleared
0
1,665,395
Distance Traveled
1,630,077
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,336
491
115
6
0
326,148
8
W
Anubis
10,290
542
145
8
0
311,491
1
L
Khepri
8,405
442
22
1
0
334,454
2
W
Danzaburou
12,009
632
152
8
0
320,765
2
W
Fenrir
10,254
540
101
5
0
398,685
2
L
Sun Wukong
7,813
411
80
4
0
305,952
1
L
Fenrir
7,611
401
88
5
0
397,943
7
L
Anhur
8,169
430
98
5
0
300,898
3
W
Ares
6,892
363
14
1
0
217,885
0
W
Cu Chulainn
11,746
618
167
9
0
381,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role