Player Matchup

Baron Samedi
Baron Samedi
Abagantamos
Baron Samedi
Level 62
God Stats
15W - 8L
1,500 SR
Queue Stats
245W - 98L
1,767 Elo+
Party 1
Agni
Agni
Chodyssius
Agni
Level 106
God Stats
9W - 5L
1,864 SR
Queue Stats
300W - 205L
1,730 Elo+
Party 1
Neith
Neith
Cleophee
Neith
Level 57
God Stats
30W - 11L
1,779 SR
Queue Stats
243W - 120L
1,775 Elo+
Party 1
Ymir
Ymir
chuluu
Ymir
Level 55
God Stats
3W - 2L
1,673 SR
Queue Stats
309W - 157L
1,812 Elo+
Party 1
Mercury
Mercury
nukuno
Mercury
Level 13
God Stats
4W - 2L
1,597 SR
Queue Stats
32W - 20L
1,619 Elo+
Party 1
Team Averages
Level 59
1,683 SR
1,741 Elo+

VS

Team Averages
Level 50
1,582 SR
1,483 Elo+
Anubis
Anubis
Afwerhg2
Anubis
Level 89
God Stats
27W - 29L
1,500 SR
Queue Stats
480W - 473L
1,504 Elo+
Party 2
Hel
Hel
EGreaves19
Hel
Level 48
God Stats
49W - 32L
1,679 SR
Queue Stats
339W - 318L
1,556 Elo+
Solo
Chang'e
Chang'e
GABOPANDA
Chang'e
Level 34
God Stats
58W - 75L
1,444 SR
Queue Stats
163W - 207L
1,357 Elo+
Solo
Loki
Loki
S1L3NTKENPACHI
Loki
Level 33
God Stats
10W - 21L
1,662 SR
Queue Stats
279W - 238L
1,547 Elo+
Party 2
Nike
Nike
YasukeLord
Nike
Level 45
God Stats
17W - 9L
1,627 SR
Queue Stats
99W - 99L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abagantamos
Baron Samedi
16
2 / 0 / 21
9,940
1,104
8,709
4,560
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 2 / 12
10,834
1,204
19,409
6,543
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Cleophee
Neith
16
8 / 0 / 12
10,397
1,155
14,129
6,383
2,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
chuluu
Ymir
16
3 / 0 / 21
10,107
1,123
5,660
8,637
7,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
nukuno
Mercury
15
5 / 0 / 15
9,451
1,050
9,937
5,192
2,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

332

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Afwerhg2
Anubis
13
0 / 7 / 1
7,842
871
8,669
10,846
5,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 1
8,467
941
8,499
14,760
5,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
GABOPANDA
Chang'e
9
0 / 7 / 0
7,281
809
1,554
9,923
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 1
8,142
905
1,811
14,491
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 1
8,218
913
4,650
13,768
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
6
30
Kills
2
2
Deaths
30
81
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abagantamos
Baron Samedi
2
0
21
12.5
L
Anubis
Afwerhg2
Anubis
0
7
1
0.07
W
12
2
12
9
W
Neith
Cleophee
Neith
8
0
12
14
L
1
7
1
0.21
L
Chang'e
GABOPANDA
Chang'e
0
7
0
0
L
1
7
1
0.21
L
0
2
1
0.25
W
Ymir
chuluu
Ymir
3
0
21
13.5
W
Mercury
nukuno
Mercury
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,844
Damage
25,183
31,315
Taken
63,788
17,387
Mitigated
28,738
13,092
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abagantamos
Baron Samedi
8,709
785
2,098
2,154
4,560
2,593
0
2,104
2,456
18,420
0
L
Anubis
Afwerhg2
Anubis
8,669
349
293
1,362
10,846
5,477
0
7,352
3,494
31,814
0
W
19,409
1,613
392
2,284
6,543
2,740
0
4,491
2,052
43,326
0
W
Neith
Cleophee
Neith
14,129
6,909
0
3,396
6,383
2,557
0
3,972
2,411
0
40,965
L
8,499
466
2,467
3,471
14,760
5,533
0
6,855
7,905
28,694
0
L
Chang'e
GABOPANDA
Chang'e
1,554
37
486
854
9,923
2,893
0
5,050
4,873
6,137
0
L
1,811
0
0
0
14,491
5,154
0
6,245
8,246
0
15,812
L
4,650
528
0
2,546
13,768
9,681
0
8,276
5,492
0
13,625
W
Ymir
chuluu
Ymir
5,660
525
0
2,565
8,637
7,423
0
5,386
3,251
7,539
0
W
Mercury
nukuno
Mercury
9,937
4,727
0
203
5,192
2,074
0
2,769
2,423
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
39,950
162
Minions Killed
145
8
Camps Cleared
5
909,587
Distance Traveled
692,904
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,940
1,104
21
2
1
172,480
0
L
Anubis
7,842
871
48
5
1
136,005
4
W
Agni
10,834
1,204
59
7
1
174,386
0
W
Neith
10,397
1,155
72
8
2
159,046
1
L
Hel
8,467
941
62
7
2
152,013
0
L
Chang'e
7,281
809
7
1
0
64,748
0
L
Loki
8,142
905
15
2
0
161,471
0
L
Nike
8,218
913
13
1
2
178,667
0
W
Ymir
10,107
1,123
2
0
1
187,850
1
W
Mercury
9,451
1,050
8
1
3
215,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role